Is this new or a bug? I have to wait now between dungeons?
if its a new thing then people who complain about how fast tanks are moving through the dungeons got their wish
Good. Perfect even.
How does the timer work?
is that the 10- 15 min thing ? you cant sign up again for 15 minutes for another run, I thought i had happen
Ah, got it, thanks!
It’s been reported (multiple times) in the bug forum. I haven’t seen a blue response yet, though.
Yay, if I finish a dungeon I now have to sit and wait. So, you have to wait between ques then wait for a ques. This is some next level time waste. The had to actual time gate runs for normal dungeons. What is players are using this to level? Is Blizzard this desperate to drag out play time to add this? I just want to finish TW.
ITT: OP freaks out over a small bug
there is a 10 min CD on dungeon queues and it i has been there since we could queue.
The timer would go away if there was a dungeon completion. Since the patch, individuals are queuing for dungeons, timewalking or otherwise, completing said dungeon, and having to wait before queuing up for another.
For example, I queued for a TW as a healer, pop in at the last boss, and now I need to sit and wait to queue again. This was not an issue until yesterday.
It a bug that slows down progression. How much time to you like to waste waiting in line? Lets say you only have so many hours to play a day, and you waste 30 mins just waiting how that sound like a good use of your time?
I never seen this even when I ran a super quick pug group. So, it new or a bug that once you finish a dungeon does not clear.
The new season hasn’t started yet so ilvl drops are the same they’ve been all season.
There’s no progression to be made.
The cooldown would usually be canceled when you finished the dungeon but the bug is that the cooldown isn’t being canceled upon dungeon completion.
it’s not even worth it to run dungeons when world drops in new zone are 424 - 447
Time is moving forward to an end goal. The bug delayed the end goal.
Just trying to level to get to the new zone.
This has to be a bug as time-gating dungeons would likely frustrate the player base by limiting their ability to progress at their own pace, potentially driving away dedicated players who value their freedom to explore the game’s content. It could also create a negative perception of the game as a means to artificially extend playtime.
Hope Blizz addresses this.
The CD has always cleared once you finish the dungeon.
This seems like an unintended change, or nerf to dungeon spamming.
IE just did WoD TW, super quick group, cannot queue for 7 mins
Stop spreading misinformation in every one of these threads.
The worst thing is queueing time before Thur is doubled at least, from less than 4 mins to 10 mins for dps.