People say M+ is a wanted game mode, fact is it is not wanted by everyone and no, 90% of players are not in favour of M+ or we would not see many posts, by many players asking for an alternative.
Thatâs M0 now. Blizzard did the same thing with the word âMythicâ that they did to raids.
And it is absolutely possible to go straight from M0 into raiding Normal, then Heroic, and then Mythic if you so choose.
People use M+ as an alternative gearing method because itâs repeatable, not because itâs necessary.
UmmâŚmaybe? I think the issue there would be that everyone would have a +15 key. Theyâd have to essentially restart everyone each week to progress to a +15 for their weekly chest. Also as long as thereâs rewards like the PvP cosmetics, I think that would be a fair exchange.
The truth that many deny, everyone knows it. M+ was made so Blizzard could continue to sustain their eSport endeavor. Nothing more.
Arena championships have been a joke for years with the exact same comps because they canât balance classes, so this gives them a brand new way to push their televised investment along with Overwatch league.
Donât make up statistics. It makes you look even less credible than you already seem.
This nonsense argument isnât going to work with me, because I pitched a timerless scaling dungeon model specifically aimed at you and this hypothetical 90% of players you claim to represent, and the only people who meaningfully engaged with it were the ones who wanted M+ to stay exactly how it is.
They helped me build the idea out, and the thread died two days later.
There arenât very many of you at all, and if there are, then you need to organize and stop staying silent when things that actually benefit you alongside everyone else are presented instead of constantly making dishonest threads asking for changes to a system that plenty of people like and are engaged with.
If itâs not that youâre garbage at the game, prove it when someone takes you at your word and tries to come up with something that meets your needs instead of ignoring it in favor of making more whiny, delete-it-because-I-donât-like-it threads.
Also not forgetting the ease of how they can push out replayable, easy to make content rather than design new and inventive ideas like bonus objectives, maybe puzzles, dungeon clear % is even one they can put in to increase their so loved /played metric.
There are tons of ideas, but none are as easy as 4 rotating affixes and a % boost to enemies.
Donât make up statistics.
I am referencing to YOUR post where you said 90% are in favour of M+, when in fact it is not 90% of the players in favour of M+, there are far more than 10% who want to remove the timer.
Well there are a lot of statistics that can be looked at that contradict your statement of the 90%. For instance, 90% of the players donât actually raid, pvp or do M+ exclusively. People play and like different things. Isnât it better for an MMO for there to be many sets of content that players can choose from to partake in rather than trying to make all content for everyone?
I think itâs better if players can step back and say âI donât like this and I donât think this content is meant for meâ.
OF THE RESPONDENTS TO MY THREAD. READ THE CONTEXT.
I donât even know why this surprises me. More intellectual dishonesty.
It wasnât even my statement, some DH here said 90% were in favour of M+, Iâm just saying itâs not 90% that are in favour of M+.
My mistake then. But I think the last part of what I said rings true. I think the game succeeds when it caters to certain audiences instead of trying to open things up and make sure that every type of player can partake in it. Itâs part of the reason PvP has been a dumpsterfire because a ton of players were so concerned about making the game more about âskillâ rather than having a gear disadvantage.
And when Blizzard finally decided to do that the PvP scene didnât explode at all. In fact it did so much damage that PvP right now is an afterthought.
No, it wasnât. Theyâre misrespresenting what I said because they failed to read it.
There were plenty of timers in Wrath. From enrage timers to being chased by the Lich King. Timers have existed since classic. If you wanted a piece of .5 tier you had to complete a 45 min Baron run.
Gawwwwd donât make me reaaaad!
Hereâs the actual quote, in context:
Referring to a thread I made last week.
Hey you posted it, I even quoted you.
And this is what I am trying to get at, but players like this guy are so hell bent on âMAH TIMERSâ that they donât want to think about everyone. What is wrong with having a game modes that the GO GO GO players can enjoy, but also allow those who want to take it easy and maybe not want to group with others all the time?
The fact that you can say this while advocating for dismantling an existing game mode is so incongruous that Iâm amazed you can still speak while withstanding the cognitive dissonance.
Nothing â unless you feel the need to dismantle something that others enjoy to get it. Hence my mention of my thread from last week where I endeavored to do just that and nobody noticed or cared, including you.
So, 90% of people are presumably in favour of M+ is what you are saying? From what I can see there are about 50% of players in favour of having alternate non timed game modes.
The difference is you can still put timers in place, there are addons, there is even this entire site called Raider IO, we cannot simply remove the timers, we can ignore them, but that only means we donât get progression either.
Thereâs no reason to change M+. Consider this a Sunday spam thread.
I donât think you have to think about everyone when it comes to M+ because itâs successful. Players like it. So because of that theyâve created another form of content for players who like speed running dungeons. At that point, people who donât like to do it shouldnât do it.
I think instead they should add more incentives for players to partake in M+ similar to the PvP reward structure for cosmetics. That retains the timer aspect and gives players something to strive for past a +15
You are again misrepresenting what I said. I know, reading comprehension is hard.
Hence the suggestion for a new game mode, which I suggested, as I have stated several times in this thread and that you have pointedly ignored because acknowledging it would eliminate any credibility you or this thread might have.