Jesus christ, I’m not even the one that said anything about boycotting, wtf is wrong with you guys and your reading comprehension? HE said ally back in the day QQ’d and boycotted, i responded with “kind of like the horde endlessly QQing about av premades and blizz changing it”. Smarten up you two.
So saying “there’s a reason why they changed it” is me saying why they did? Wow, you are a brilliant one. You said it yourself, they changed it because of ally crying and boycotting. Hmm, i wonder why they were doing that? Maybe it had something to do with imbalances? /shrug
Let me ask you this question. If alliance map were designed in a way that they could block horde from gaining any bonus honor, would horde continue to queue for it? Would they complain about it? Horde players are no different than alliance when it comes to perceived imbalances. We’ve seen their reactions to several perceived AV imbalances so far in classic.
the only imbalance in Classic AV (not counting any that existed in vanilla) is the zerg problem, and that is one that affected both factions rather equally, as non-premade-ing Alliance also felt the sting of these zergs.
If you choose to accept it as true, by all means do so. I don’t. He even uses warcraft realms as a source when it has always depended on players to voluntarily provide them battleground information so it’s entirely unreliable. He references a quote from Wing Commander Ichman taken entirely out of context leaving out the part that he was actually referencing the crying horde did in regard to the AV map.
So, no, it’s not true to me. It’s a biased players perspective and anyone sharing that perspective will probably consider it to be truth.
There were more threads of alliance gloating about premades as some sort of reparations for their P2 struggle, than there were horde actually complaining about premades. The ones who were clearly being harmed the most by premade queue jumpers were the rest of the alliance. You clowns shot yourselves in the foot with your antics and capering about, and you have the gall to blame horde players for blizzard smacking you silly. What a damned pitiful display from you lot.
If they don’t want to change the map which they actually don’t. They just have to use the existing map they have for retail av but whatever. To simulate the cave move just keep horde gate shut for the time it would take to cover that new distance. FIXT requires virtually nothing in regards to effort to add that. Change an value in code GG takes 5 secs.
I actually snagged the Patch 1.6 client; couldn’t find a 1.5.
It didn’t install due to some corrupted texture file. But I’m pretty sure I got all the AV data (zone files and the world map image).
As for the lowered requirements. Not needed. AV 1.5’s NPCs hit like a freight train. Every humaniod did like twice as much damage as they do now. - So horde basically died on the Dun Bridge to archers.
I agree, for the Horde it is definitely one of their best choke points to hold the Alliance. Except one thing, you can’t convince 39 other random people to stop there and defend it. The look at who they are facing and decide ok this a loss and ride to mid trying to claim Belinda and as many LT before the match ends in 6-8 minutes.
It’s at this point they might think about defending and that only brings back token resistance that actually recall and the standard arguing recall or requeue and name calling ensues. On the chance they don’t face a premade, then it’s vengeance from the Horde as they take it out on the pug alliance and farm them contrary to some wanting to push objectives and keep going.
I agree it’s hard to break the cycle once a tactic has been established. It’s no different trying to convince alliance to stop zerging and capture a gy or 2 so a failed zerg doesn’t get us stuck behind stone hearth.
Much like fighting premades brought horde mentality down, that’s what getting hit at stone hearth does to alliance pugs.
A solution was provided on premades. Now it’s time to move the cave back.
I don’t mind turtles. It’s just not a fun experience when your first clash takes place on alliance territory putting alliance on defense long before alliance can put horde on defense.