Tier 0.5 Discussion (dungeon set 2)

Why this should be in the game from the get go! - was introduced in 1.10

Pros -

Requires dungeon runs to acquire gear tier 0 (dungeon set 1)

Further requires more questing and dungeon runs to complete tier 0.5 / dungeon set 2

requires craftables made by players / yourself (this helps economy)

gives people an option to get some nice set gear without PvP or raiding. I think it also improves upon how to obtain a nice high level gear for a 60. Rather than mindlessly running the same dungeons over and over for a random drop. You can focus on upgrading an item via questline.

Cons (which I will try to invalidate)

some say certain items are better than early raid gear ( not valid b/c of current BiS and fact that some of those items are already better than early raid gear - so what it may change pre-raid BiS)

No one will take the time to farm the items to upgrade

-- this I feel like was true because it was introduced after ZG and AQ - which brought about smaller raid option and more gear choices - and DM gear. However if this is available from the start you would have more people pumping out dark iron and other odd ball materials.

additional con is certain factions are required that were introduced later into the game. Only way I can think to address this is have those available day 1 as well. I really don't see why this has to be a problem either again changing pre-raid BiS I think would be a PRO not a CON.
Also if certain factions with faction rewards were available day 1, that would give more players incentive to farm rep. I can remember by the time naxx came out. I could take alts onto farm nights for MC and get gear why would I bust my balls rep farming for alike items.

There would have to be a lot of minor or major changes to make this a day 1 possibility but it would be great if they could make it work.

What say you? (x-post from my reddit post)
I honestly don't even remember this tier existing xD

I personally don't think it's necessary. It sort of make tier zero less of a thing.
I don't know about the timetable, but I like the idea of the dungeon sets having relevance, as well as Strat, Scholo, and Black Rock Spire having relevance. I remember back in the day how proud I was to finally complete the Devout set on my priest, and I remember doing tons of Scholo runs for guildies to get their headpieces.
05/03/2018 09:55 AMPosted by Superfluke
I don't know about the timetable, but I like the idea of the dungeon sets having relevance, as well as Strat, Scholo, and Black Rock Spire having relevance. I remember back in the day how proud I was to finally complete the Devout set on my priest, and I remember doing tons of Scholo runs for guildies to get their headpieces.
Same , but I never actually completed my devout set. I think I have 4 pieces, something like that.

Tier 0 should be relevant.
05/03/2018 10:58 AMPosted by Gorde
05/03/2018 09:55 AMPosted by Superfluke
I don't know about the timetable, but I like the idea of the dungeon sets having relevance, as well as Strat, Scholo, and Black Rock Spire having relevance. I remember back in the day how proud I was to finally complete the Devout set on my priest, and I remember doing tons of Scholo runs for guildies to get their headpieces.
Same , but I never actually completed my devout set. I think I have 4 pieces, something like that.

Tier 0 should be relevant.


Yup. Preserve that vanilla experience.
05/03/2018 08:36 AMPosted by Gorde
I honestly don't even remember this tier existing xD

I personally don't think it's necessary. It sort of make tier zero less of a thing.


Even if I totally disagree with the OP on his desired implementation I must say it does not make Tier 0 meaningless because T0.5 requires you have T0 items to do the quests and dungeons to get it.

One is a component to get the other.
05/03/2018 01:18 PMPosted by GildaA9649
05/03/2018 08:36 AMPosted by Gorde
I honestly don't even remember this tier existing xD

I personally don't think it's necessary. It sort of make tier zero less of a thing.


Even if I totally disagree with the OP on his desired implementation I must say it does not make Tier 0 meaningless because T0.5 requires you have T0 items to do the quests and dungeons to get it.

One is a component to get the other.

Ah thank you for that. I was trying to remember what the tier 0 even was. But the process is still foggy, was it a one time quest or was it for every piece? Because I don't remember having to transform the head piece or the chest piece, for example.
05/03/2018 01:57 PMPosted by Superfluke

Ah thank you for that. I was trying to remember what the tier 0 even was. But the process is still foggy, was it a one time quest or was it for every piece? Because I don't remember having to transform the head piece or the chest piece, for example.


Tier 0 (aka Dungeon set 1) were simply drops from a variety of endgame dungeon bosses.

Tier 0.5 (aka Dungeon set 2) involved a long series of quests to upgrade each of the Tier 0 pieces upgraded to Tier 0.5.

45-minute Stratholme, aka 45 minute Baron was involved in just one of these upgrade quests.
Dungeon set 2 remains my favorite set aesthetically. I can't even explain why. I just love the way they look.

As far as when it should be added. Well, that would depend on how and when Blizzard devs decide to roll out certain dungeons and raids.
05/03/2018 07:48 PMPosted by Mogar
Dungeon set 2 remains my favorite set aesthetically. I can't even explain why. I just love the way they look.

As far as when it should be added. Well, that would depend on how and when Blizzard devs decide to roll out certain dungeons and raids.


Some of the T 0 stuff was really darn good, even better in some regard that T1 even though it didn't have the item budgets associated with T1.
I vaguely recall that when it was released, it was not as good as raid sets for mains and cost too much for alts to worth it, when it was a choice to buy epic riding or T0.5 set for an alt, many chose riding.

But I do recall our guild helping a guildmate at that time that want the set for aesthetic reasons and the final fight in beast room in UBRS was fairly epic especially as we went in blind.
I think tier 0 was available level 52-58... if you are talking pre-raid BIS its not part of the specs I am familiar with, so its "relevance" is really more of a noob trap.

Tier 0.5 would make sense to be available for smaller guilds to work on while they wait for ZG/pug T1 content.

I don't think the later stages of the quest which rely on the silithus gear should be avilable until later on when AQ is available. Perhaps if 4 pieces are available on launch 6 once BWL is out then 8 once AQ is out.

Of course this fits into the change vs no charge consideration, which I am very double minded on.

It all comes down to how the progressively release content. I have posted in other threads what I would like to see on this.
Ya, I've read a few posts claiming that tier 0.5 trivialized early raid gear. From my experiences in Vanilla I found this to not be the case.

The quests where lengthy and very expensive. I had a few pieces on my rogue but rarely saw anyone else with this gear. At the time, most people decided it just wasn't worth getting from a raiding stand point. You were better off just getting your dungeon set (tier 0) and moving on to MC.

It was considered to be the "5 mans alternative to tier 1". Was great for those that didn't raid.

As far as it's implementation... I don't care when it's put into the game. As long as it's in the game by the time I hit 60 and have gathered all my tier 0, LOL. I don't know that I'll be raiding this time around and I really look forward to completing these sets on more than one character.
I personally run around with my Darkmantle Teir .5 Set Transmoged on my Monk, I get alot of comments on where did you get that and such it was a rough quest line to get and also alot of money I think after the quest lines were done it is about 500 gold plus alot of crafted regents from multiple professions that would cost alot more.

It was on par with Tier 1 gear without the resistance increases. Honestly it added neat events to several dungeons and opened up new experiences in the common dungeons.

Though I do agree with the above post just going to MC to get teir one but with 40 people driving to get teir one gear it helped me with my DPS till I was able to get the Nightslayer gear from MC.
05/04/2018 04:38 PMPosted by Shiolin
I personally run around with my Darkmantle Teir .5 Set Transmoged on my Monk, I get alot of comments on where did you get that and such it was a rough quest line to get and also alot of money I think after the quest lines were done it is about 500 gold plus alot of crafted regents from multiple professions that would cost alot more.

It was on par with Tier 1 gear without the resistance increases. Honestly it added neat events to several dungeons and opened up new experiences in the common dungeons.

Though I do agree with the above post just going to MC to get teir one but with 40 people driving to get teir one gear it helped me with my DPS till I was able to get the Nightslayer gear from MC.


oh you Dog!! LOL.

So many things that I didn't finish in Vanilla that I really wish I had. The Darkmantle set being one of them and Nightslayer. I really envy you. I was in Vanilla a matter of weeks after launch but between alts, respeccing, saving for mounts, reaching rank 10 or 11, World PvP and trying to raid I ran out of time with the launch of TBC.

I will definitely be more focused on the little things along with immersion this time around. The dungeon sets and tier 0.5 are top of my lists.

I plan on rolling a priest and getting benediction too. Love that quest and staff.
Some one the .5 gear was better then a lot of MC gear, As i said before from the top of my friend, the warrior bracers which all you needed where BOE valor, (Which you can buy off AH) Go to silthus kill like 20 scrop's then boom BIS till BWL, i dono if i want that. though i did love how that long quest chain gave us extra bosses in dungi's i remember shammy's doing DM E for there first ahnk and such because of this quest.
Hopefully blizzard doesn’t put items like this and pvp rep items in at launch. It makes so many of the early items obsolete.

Wouldn’t be good for the game if every warrior is running around with the unstoppable force before they start raiding.
Hopefully everything will be in from launch. It's not like the T0 and particularly the T.5 sets were super easy or fast to get. Between RNG and just the reqs for T.5 they took a long time to get.
I think they should be available at launch.
Dugeon set 2 is my life- I don’t have time to raid on a guilds schedule so it’s my option for getting decent gear on my own time! It must be in. It must be.