"Those who cannot learn from history are doomed to repeat it."

The Classic devs should take the words of George Santayana to heart.

The leak showing 9 rune slots just demonstrates that SoD is just the Diablofication of Classic WoW.

Literally, the exact same thing happened to retail.

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is that the One-Punch Man ?

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So what, six Glyph slots in WotLK was okay? Is it seven or eight that turns it from GOTY into diablofied retail garbage 0/10 would not play?

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A bridge too far.

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The fluidity of class mechanics in retail is one of it’s only great qualities.

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No it didn’t.

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It wasnt the abilities that hurt retail. It was flying, dumb races, soppy storylines, small landmasses, going into weird other dimensions, soul crushing retconning etc.

That said nine rune slots is a lot lol. Like I said in another post, in the end, many could end up as passives or only truly be beneficial in strict builds.

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Yes it did. Apparently you didn’t play Legion’s Leggo Palooza, right out of Diablo III.

“We are releasing Cata Classic!” they announce, when looking back at history Cataclysm is when sub count tanked.

The decisions being made man, I just don’t get it.

Is it similar? Maybe. Probably not. I really don’t know.

Is it literally, exactly the same? No.

Do people not understand the definition of this word? It is used incorrectly all the time on these forums (and other places).

Homogenization didn’t kill retail… the lackluster whacked-out stories… the pandering races… retcon… happy go lucky environments…

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Yeah tbh I think the story plays a much bigger role than people think.

I don’t really mind the gameplay mechanics of retail. It’s different from classic (and should be kept separate from classic), but doing M+ and mythic raids is fun from for pure mechanical challenge.

But the expansions I’ve been drawn back to play are Legion, BFA (around the time the Nyalotha), and Shadowlands (at the beginning, before they didn’t release any content for a year and it went off the rails). Skipped cata, panda, and DF. The stories and locations were lame and I didn’t care. Just wasn’t around didn’t WoD but probably would have played it a bit.

It’s important for an MMO to have the game world and story be something interesting and cool that people want to engage with. I don’t want to play an expansion about femboy dragons crying about their feelings. I want to play one about the burning legion and gul’dan invading azeroth, where the first thing that happens is they kill varian and tirion, establishing a real threat. Or the lich king (though I think they fumbled that and made it fairly lame). Stop chasing real world social media trends and make something cool that fits into the warcraft universe, which at its best always took a lot of inspiration from the dark tone of warhammer (because it was originally supposed to be a warhammer game).

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I share your concerns OP. I am scared they will make Classic so easy that it is boring like they did to D4. But I am willing to take that chance. The meta was stale and boring. I’m excited to see what raids and pvp will look like with whole new metas. Hopefully Blizz remembers that a dangerous open world keeps the game fun and interesting.

And people here will still say “MY guild is excited for it so that means the stats aren’t true and cata was the best expansion”

We’ll hear the same thing about MOP, then WOD, then legion…

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learn this: talent trees forced pigeon holed players

while there WILL be a bis talent + rune setup, this will allow for a lot of flexibility in party/raid comps, wpvp/instanced pvp, farming etc.

Pigeoned classes to have best specs for specific things - that will remain.

Perhaps there will be more flexibility perhaps less, the only way to find that out is to play it out.

Players are never pigeon holed in Era - you have infinite time to roll any class you want to do the role you desire.

People just want to play things that are silly OP - like zug harder than a warrior with a plate wearing paladin - when they don’t realize that it will end up nerfing other aspect of their hybrid class and in the end they will likely play a spec instead of a class, just like in TBC.

Yes, i said that would remain. and there will be a bis talent AND rune combo

there WILL however, be a lot of flexibility and playstyles for non sweat content/groups

Most likely yes, but it really depends on how things are balanced.

The stronger one spec is, the less, even casuals, will want other specs of that class when they have alternatives available.

For example, if mage healers constantly lead to group wipes, people just won’t want mage healers outside very specific situations.

Nah, and WOTLK was hot garbage game design. Same thing happening over here.

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