This raid is so trivial

Partly because splits allow them to effectively over gear the first 5-6 bosses, I’m pretty confident that as we see more non splitting mythic guilds progress the raid it will be more linear, at least until tindral.

For reference we’re on 1, 9, 10, 17, and projected to be about 35~ on nym, as a guild that doesn’t split raid.

Not people advocating for raid bosses so complex they need addons to work like in Legion lmao.

Normal is supposed to be easy.

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Remember that Normal mode is actually below what Normal used to be, literally designed to be cleared by casual players.

I’m honestly kinda surprised, haven’t seen a recent raid cleared this quickly since maybe back in Legion?

Wasn’t Emerald Nightmare easy to a point or something? Idk, it’s been a while.

oh hey i think i found your problem

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They made Sepulcher harder on all difficulties in Season 3 Shadowlands, and half of guilds that usually did normal but not aotc shut down.

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Normal is supposed to be buds and beer suds friendly.

The raid actually hasn’t been cleared yet on mythic, it’s kinda average so far in terms of total progress time for that difficulty. Normal always dies day 1, heroic usually dies day 1-3 depending how tightly tuned the last boss is.

Mythic EN was dead in just under 2 days.

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I think what you need to consider is your iLVL.

I don’t do mythic much anymore, but there is something inherently contradictory when the Normal raid has an ilvl requirement that’s substantially lower than the ilvl gear given by mythics, which people do habitually.

What I mean to say is that if you and your raid are spamming mythics, ever chasing that proverbial carrot on the stick, then Normal-difficulty raids wouldn’t be for you…

The Normal-difficulty is for those who do not do mythics, that are appropriately geared. For the boss.

I will continue to insist that mythic dungeons and keystones fundamentally changed WoW in the worst way. But people don’t want to have that conversation because “hey, new loot!”

I don’t want mythics to not exist, because so many like doing them. But it just needs to be better compartmentalized.

Otherwise you get massively overgeared people who spam mythics who then complain that the normal level raid is too easy. Which then either will lead to an unsub (i presume) OR Blizz going “okay lets make normal raids harder,” which then puts out the people who don’t gear up via mythics…

At some point, something is going to break.

Split raids aren’t new, the raid clearly had a hard spike in difficulty with no obvious ramp compared to previous tiers.

Hold on, lemme go get my big Gamer Chair…

What I can say is that you should want Normal to be fast, because if you like difficult raids you should only be doing Normal to gear up for Mythic.

You are in an early CE guild that crushes these easy bosses, right?

No, they’re not, but maybe tuning the raid around the gear progression of non RWF players is a better place to be. There’s no linear progression for them but there is for others.

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You should turn up the difficulty.

Every tier they do more and more splits.

Liquid did 36 just NORMAL splits.

Then heroic splits

Then Fryakk only splits

Then mythic+

The amount of grinding they do prior to waking into the raid is insane. They had a 474 raid average item level day 3.

Normal raids have never been hard unless something is bugged or very poorly designed.

I’d say you killed 3 heroic bosses.

Normal = Flex Raid from MoP. It’s supposed to be easy. Heroic is a substantial leap in difficulty. I’m assuming mythic will be an even larger leap.

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Yea normal is for normal people ?? What is your complaint lol.

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Its not just the raid, the entire season is ez mode.

Whats frustrating is the raid is basically just holding trinkets hostage and thats it.
Hell M+ this season is insanely easy, i jumped in week 1 into 14s and 15s.