Ok create enough posts, or finish a college or something so you can be developer and go to Blizzard and change it.
If it gonna make you feel better yea SV hunter or melee hunter is a meme spec. But still it’s enjoyable for people who play it.
Blizzard decided that 2 ranged spec are enough for try hards who chase 1% dps difference , I didn’t change it neither did I asked for it. I play WoTLK classic so I can play ranged SV but that’s it
You need to get your mindset away from being so focused on just the forum. Why would you make the tiny subset of players on the forum the basis of your argument? Im not looking at the number of MSV or MM players in this thread, but at the numbers that we have from inside the game. The overall numbers, the bigger picture.
MSV has been routinely the least played spec and will continue to be so, even when it was very much viable. Even when it was in a state, where any healthy spec would have seen a reasonable playerbase, despite not being meta.
I do not doubt that those few enjoy it, but from all the evidence we can gather, it is very obvious that more people would be enjoying the spec when it would be reverted.
I once saw a massive crowd of customers, 100+ thick, surrounding a Fried Chicken establishment. It seemed as if they were encircling the chicken like Sharks in bloody water.
In contrast: Across the street, Subway had exactly 1 customer.
That is a nice analogy. You could take this at face value and come to the conclusion that KFC is 100times more popular than Subway or, OR, you could do some basic google serach and find that KFCs revenue in 2020 was 27,9 Billion Dollars while Subways revenue in 2019 was 16,1 Billion. (yeah, not the same years, the details dont matter, principle does)
So if you would just look at your tiny subset you would have a very skewed viewpoint, while you have easy access to the more complete data and can make much, much better conclusions from them.
Yup. An example is the bow change which many hunters were calling for. Initially when I was being vocal about it, lots of hunters took the opportunity to flex on me with “play better. Bow is not the reason why you aren’t doing xyz”
However, as WoD RSV (no burst, no contextual complexity, no funnel, no gameplay loop beyond using CDs on CD and hitting the ES when it flashes) is so different from and short of anything that’s be considered sufficient today, you’re as much looking at a new ranged spec as if it were placed instead on Rogue but with some borrowed skill/trait names, icons, and VFX.
Nor would comparing spec popularity in a video game from data 7 years and 3 paradigm shifts ago give nearly so reliable of indication on likely outcomes as would comparing data on that of two fast food joints within a year’s time.
Hell, closer at this point would be to ask players, “Hey, here’s this {New Spec} we could develop for {Class} that’d have gameplay considerations / optimizations X, Y, Z, this visual style, these perks, this range in throughput profile, this utility, and this niche. It should add X to its host class,” and see how they respond independently of conflated nostalgia/archaisms.
Note that the same can be said of things like “I want back Legion MSV!” What parts? To what effect? Legion MSV was of a different time —dependent on artifact powers and greater mutual exclusion in (less significant) options— and had a narrower span of available playstyles than would leverage Dragonflight’s systems, so bringing back even that would require a considerable shift in frame of reference and, therefore, accommodating changes.
I honestly think it was more for immersion (yes, at one point WoW tried to be immersive), alongside things like why certain spells required reagents to cast and why you needed items to create a basic campfire. Hunter guns aren’t your modern day rifles or pistols, so in that context it sort of made sense to have the hunter switch to a melee weapon (the way real life archers did) for close-quarter combat.
Speaking of which, where are those numbers coming from? Is it just warcraft logs or did Blizzard release an official census like Square Enix does for FFXIV?
A meme spec would be like vanilla or TBC ret that had no direction, was hampered by itemization, and underperformed as a result. SV needs tweaks at the least if you want to keep the current design, or some robust changes to its gameplay/mechanics if you don’t mind going all out on it. The former might be enough depending on what problems the tweaks address.
This obviously varies from person to person, but what I liked about Legion’s version of SV is that the rotation (as I remember it) was simple enough without feeling like it was a one-button rotation. Keep Lacerate up, hit Mongoose Bite to build stacks, throw a bomb if you have no charges and got no MB resets, hit Fury of the Eagle at max stacks, hit Raptor Strike as your filler. There were also things I didn’t like, such as how restrictive the 12-second Mongoose Fury window felt, the fact you had to use Explosive Trap on cooldown, and Way of the Mok’nathal (though this I avoided by speccing into Animal Instincts; that probably makes me bad, but meh).
It’s was also a good spec in pvp in vanilla after marks was nerfed. Great in burning crusade in battlegrounds(never did arena couldn’t tell you). Was a top spec in cata and the best spec in the dragon soul raid. I loved ranged surv. Wish it was back as a 4th spec. I have no desire to take from others just want my favorite spec back.
Same, for the most part. Though I wouldn’t want to sacrifice Flanking Strike to the purpose, I did slightly prefer the 3-charge, RNG-reset free-cast version of Mongoose Bite over the Raptor Strike replacement.
I’m still not certain how exactly I want MB to be handled —currently dummying out a spreadsheet for how it’d play if MB started with a reduced GCD and each stack of MF granted Haste but increased the GCD of MB (equal to other skills at 2 stacks, slower thereafter) while granting increasingly heavy hits— but I wasn’t against the tighter 12-second duration necessarily. If anything, at 14s, it feels even more domineering.
Iirc, it was a pretty minor gain, especially if you had much Haste or Mastery (granted, you avoided the latter).
Same.
Similarly, though I preferred the high-tick 12s Serpent Sting to Legion Lacerate (though I’d prefer a melee animation and greater initial damage when done from melee), for Serpent Sting’s later synergies with Volatile Bomb and BfA/ShL’s Hydra’s/Viper’s, I like having that rotational element over current RNG Viper’s Venom, by a long shot.
There is no arguing with someone as ignorant as yourself. RSV is only popular as a hunter spec in wotlk classic for the same reason warrior was popular in classic, it is the top performing spec. Not because of gameplay. The spec fell off the face of the earth in cata onwards which lead to its rework in legion. Do you think blizz reworked RSV because it was popular? Jesus you must be one dense individual.
If you’d bother to look up historical data from that era, you’d know that statement of yours to be false. As for the reason they reworked the spec, again, clearly you didn’t bother to read up on anything before posting.
This is categorically false, and a great example of revisionist history.
The spec fell off during 6.2, because the current raid (Hellfire Citadel) was tailor made for MM’s (at the time) priority single target burst damage profile, and SV damage was absolutely gutted by a massive nerf to Serpent Spread. Blizzard called it a “bug fix” and stated that Serpent Spread was never meant to do an initial tick on application, but this behavior had been consistent since Serpent Spread was introduced, and Blizzard didn’t bother doing a token % damage buff to offset the “bug fix”, making it very clear this was a deliberate nerf to drive people away from the spec ahead of a major rework. They gave Demonology the same treatment (because they were giving Metamorphosis to Demon Hunters and converting Demonology into a mass-summoner spec), and went as far as stating openly “We’d prefer you not play Demonology right now”.
yeah. getting the BfA/SL versions of serpent sting & volatile bomb back is my biggest wish. i liked maintaining sting, and i liked timing volatile bomb to refresh it (and do a big explosion). i hate the idea of making it more passive
at the very least i wish wildfire infusion wasn’t locked behind viper’s venom… i decided to just avoid viper’s and, while i’m happy enough with my setup, i miss infusion
His lifes purpose is to complain about it on the forums in spite of not playing it or really knowing anything about it currently. It’s why he never has any constructive input.
What he does is, insert his pathetic dribble and his desires where it isn’t wanted, derailing any conversation to be had about the spec wherever he can. He will actively seek it out.
Better to pay him zero attention. All he does is cry like an infant.