I’ve thought about this, within the scope of my own suggestions for a concept of a modern RSV implementation.
If anything, if people feel that they’d want a substitute to fill the spot of ES in the class tree, for AoE purposes, I’d take something like the ability I included in my concept; Cluster Shot, and make that a part of the class tree instead. You could simply strip out the interaction with ES which I included as part of that ability, leave that in the RSV tree. Or you could find something else to fill that spot in the tree, such as an interaction with Kill Shot, similar to what the other specs have.
Edit: An upside with this would be potential interactions with talents such as Serrated Shots, which affects bleed damage, and the potential leverage it would now have when it comes to execute damage as well.
For clarity, here’s the suggested ability:
Cluster Shot
25 Focus
Instant cast - 15 sec cooldownFire a shot which explodes on impact, instantly dealing Physical damage to the primary target and all other nearby enemies, and causing them to bleed for - damage over 3 sec.
Explosive Shot-charges which are still active on any target(s) hit by Cluster Shot will instantly erupt, dealing all remaining damage at once, to all enemies near the target affected by Explosive Shot.