This latest Classic survey

Why does this comment not have all the likes?
Because it sure does have all the facts…

2 Likes

I guess you were not around for the Great Mergetastrophy of 2006 or was it 2007?
Nerds got butthurt over losing names and guilds and a merge has never been done since.

That’s where you’re wrong, unfortunately. It’s a business first, that just happens to be a game.

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Maybe.

If the servers become dead enough than CRZ will make it closer to 1 community again lol.

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Fair point

As far as I know Blizzard has never done a server merge.

Server mergers are better than CRZ but a minority of people complain very loudly about things like losing their name or server culture.

Again, “connected servers” are exactly like merging servers, except you don’t lose your name.

Why would anyone be against that to salvage a sustainable population?

They’re not exactly the same. Who wants to see asterisks next to players’ names, and server names listed by their names? Why have a server list 2 or 3 times the amount of servers that you need? Just from a psychological standpoint it’s more appealing to new players to have a simple, smaller list of full servers. Do an actual merge. It’s not a big deal. Have some system in place that prioritizes name reservation. A few people might lose a name, but it’s far more important to have a healthy community.

This is what Blizzard should have done with WoW servers in the first place. Therefore I expect them to make the same mistake again and do connected realms…or God forbid CRZ with Classic. The devs have already demonstrated they’ve learned NONE of the lessons that WoW should have taught them.

I disagree.

I am not expecting many new players to join Classic Forever servers. This concept is catering to existing players. New players will either boost a 58 on TBC or wait for a fresh Classic server.

Would it bother me to see Charax-Grobbulus on Classic forever connected group hub? Quite a bit less than if I had to rename characters that I have been playing for two years.

Connected is better than merging for most players.

With respect to CRZ, the intent was to breathe life into older, levelling zones. It probably doesn’t make much sense to do that for Classic Forever realms, even if they are likely connected. Having non-connected players visible in levelling zones is not something I would support.

CRZ is something for when a game has advanced a few expansions and levelling zones are just dead.

I was, people got over it.

Classic with connected realms isn’t classic. It’s retail light. I’m out if they connect realms or any form of crz man. I’d rather be on dead server.

4 Likes

I’d rather be on a Dead Server, as well. However, I would tolerate Connected Realms if it means not having LFD, Personal Loot, Account-Wide, etc.

I feel for all of you, I really do.

Skips away, jauntily enjoying genuine Classic gameplay, utterly friendless, totally unaffected by, indeed barely aware of, whatever solution Blizzard chooses.

“realmgroups” are retarded. any cross realm layering is retarded. you hear me blizzard? NO CROSS REALM ANYTHING. NO. NADA. NO CROSS REALM.

the ONLY change worth making to vanilla classic as it stands, is to change battlegrounds to only que players from your server. that would literally fix almost everything. world pvp would flourish again, and battlegrounds would become actual battlegrounds worth testing your might in against the opposite faction on your server, rather than being simply the fastest way to earn honor. you really have to take a step back and think about the big picture of this game if you are lucky enough to be in the position to lead the development for it. not a singular picture, but rather an entire painting. lots of different values go into vanilla 2004-2006 and if you dont understand what the players value you will just be making a product short of what the players want.

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I truly feel bad for people who didn’t play before 1.12 and never got to experience server-specific battlegrounds. It was glorious. I knew everyone. I made allies. I had rivals. I’d recognize someone’s name and feel excited…or worried. So many memorable experiences.

And beyond that I’d go out in the world questing and run into these people there. Maybe you’ve got a bone to pick with someone, or vice versa and that leads to a little event. I remember running into a troll shaman and reminiscing about how the two of us held a base against like six allies. We ended up grouping up and questing for a while.

The game lost all that with cross-realm bgs. And it hasn’t had it for 15 years since. I had really hoped Blizzard saw Classic as a way to recapture those types of social interactions, because it’s those interactions that defined Vanilla for many of us.

Unfortunately Blizz opted for convenience. To some people a little faster potential queue time is all that matters. I guess I was lucky I’m that the servers I played on were quite faction balanced. I didn’t notice much of a queue difference after 1.12. What I did notice is that suddenly I didn’t recognize anyone. It became a game of farming nameless strangers. The actual experience meant nothing. The same thing happened to the pve side of the game later on.

That’s what WoW has lost. It’s nothing but efficiency now. Min maxing. Grinding this currency for that item. The social dynamics that bound the game together, created friendships and countless memorable moments, and attracted the casuals by the millions have been utterly abandoned.

And now I see this survey talking about potential major gameplay changes and I have to facepalm. I know exactly where it’s going: the same path that sucked the heart and soul out of the game the first time around.

I’m just feeling disappointed. At the lost potential in Classic. At what they’re doing with TBC. Watching a game I loved not brought to its full potential, and then Blizz wants to ruin it again. Never played on a private server…but maybe it’s time.

6 Likes

I actually really want to see a Classic Cata, Mists, and Classic WoD. after classic WOTLK of course

They don’t tho, (most of them) only care about fast easy content and flexing on the enemy or the Epeen meter, they do not care how they achieve that goal other than little actually skill is needed to achieve it. I know that’s not a perfect picture of everyone in Classic, but it’s a solid picture of how players are now days. I thought it may be this way in classic and it’s just a classic wow thing, but the BS gate keeping and rationalization for why things need to stay broken among other glaring issues are just as bad in retail. It’s the players, they aren’t what I would call gamers, they’re more tourists than gamers because while some follow guides that detail how to play, how to gear, what priorities are important in play and all that that game knowledge from real gamers, they don’t think for themselves, they don’t actually care about the integrity of the game, the reasons why games are fun, but what I see that they really care about is vanity, and really only vanity matters. I chose that word because it’s perfect for describing both the Epeen meter and the prestige of orange and pink parses and complete sets with all the bis items.

What’s lost on them seems to be the stuff that really matters, why these games were actually fun. Friendship, and community, and just being a gamer who thinks for himself rather than following a line on the floor to the bathroom.

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I am not interested in playing on a dead realms with no dungeon or raid groups. That isn’t even Vanilla.

You can still get that experience playing in sub-60 BGs. You definitely get to know the regulars even if they are not from your server.