This is why you don't want LFD

The extra rewards incentivized people to run dungeons the entire expansion, thus making it easier for new characters to gear up. If you take them away it will be harder for new players to join in the fun later on in the expansion. Just like TBC.

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it tells me the older Dev’s were much much much smarter (which we all already know) and found a way to get people that didn’t need the gear from it to keep running so others that came up a bit slower or later into the game still had a chance to get groups.

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Yea yea its never about convenience or ease of use. Its all about helping those poor slobs that cant help themselves because while everyone admits the community is garbage and doesnt care anymore when it comes to RDF all of the sudden people care very deeply about everyone else.

So much for social. Are you serious right now?

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I’ve never said ‘if you don’t like it, don’t use’. Use it, obviously. But it has NOTHING to do with how you form a group if you want to form it manually. That is the point that the anti-lfd crowd refuse to acknowledge.

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Sadly probably yes, there’s a big attitude in some people that if you don’t think vanilla was a perfect game with no flaws you shouldn’t be playing classic.

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so once every one that started at the same time leveled up everyone else should be SOL, great way to get new customers. (you don’t manage a business I hope) nooo you didn’t eat here when we opened so won’t serve you now.

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sooo they are saying all this about the community was bunk kinda figured (prob scared of the gold or money they will loose from boosting and carries).

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Yeah, ol’ Zip goes from “We need to be more social so no LFD” to THAT.

I got the dizzies now.

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Of course the two ways have to do with each other. They draw from the same pool of players.

I’ve already said I’m not anti-LFD but some of the rhetoric being used by the super-pro crowd is really putting a bad taste in my mouth. On the other hand, so far, I haven’t been called a troll or a clown by anyone on the anti side because I personally don’t mind the cross realm and teleportation functionality.

If the goal is to convince more people, there are certainly people who are not going about it the right way.

No, they don’t. You’re literally saying that people who don’t want to use lfd shouldn’t have to. So…don’t.

Here’s what you do: invite your 4 friends or guidies to form a party. Then queue with the dungeon finder. Do you think it disbands your group or something and sends you all into 5 individual queues?

Your ability to form groups manually has NOTHING to do with the dungeon finder. The actual act of forming the party is still completely in your control. You’re really saying the system should be taken out because you have to hit a button to instantly get into a dungeon?

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It wouldn’t be impossible but it would be a lot harder once LFD is implemented. It’s all drawing from the same pool of players, namely those who are looking to do dungeons. If no LFD I would have 100% of those players available to form groups manually with. After LFD I would have… less than 100% of those players available. Making the job harder.

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Then top off the group with the dungeon finder. Is that really worse than spamming the lfg channel to group with random strangers? But somehow being automatically grouped with random strangers is terrible?

The LFG channel is cancer and people trying to save it…I don’t understand.

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Using LFD can be expedient for a small group of friends as well. Queue as 2-4 people then pop on the dungeon finder to fill out the group and get into the dungeon much more efficiently.

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I was only addressing the “two ways have nothing to do with each other” statement. What you are basically saying is yes they affect each other, but the effects are negligible. Which is a different argument.

Form your own group and queue up win win?

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My ability to form my own group in the first place, before I get to the part where I fill out the group/get ported to dungeon with LFD, will be diminished (not eliminated), by the implementation of LFD.

For people claiming it hurts the ‘community’ and that Classic playerbase is all about community…it’s interesting how you think it’ll be a monumental task to find 4 other players to join your party.

So you can’t find 4 friends or guildies to fill out a party? You’d rather sit in town spamming the LFG channel than just get grouped with some random person? Is that quality game design? Is there really more value in writing, ‘LFG dungeon x’ over and over and over than just doing the dungeon? Which you can still do from a manually formed group.

I just don’t understand this argument of ‘it pulls people out of the lfg spam’. Good! You know how rare it is to see a legitimately formed group? It’s all selling runs and gdkp. On the big pop servers anyway. And even the smaller ones (which I just migrated to). People that want to join guilds and run dungeons with guildies and/or friends are completely unaffected by dungeon finder. I don’t know how to say that any simpler.

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what is this non sense claim??
so if i whisper a friend “hey wanna queue up together?” he will reply “NO i will use LFD on my own”
“hey guild anyone wanna party so we queue as team?” “No everyone have to do it solo”
LOOOOL

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I meant if I’m going to find a pug that I don’t already know. My ability to do that will be diminished (not eliminated) by other people using LFD.

Btw I haven’t called anyone a troll, a clown, a booster/gold-seller, or insulted anyone by saying their arguments are non-sensical or trolling just because I disagree. This debate has a lot of nuance and I think all sides (there are more than 2 sides) would fare better if we can find common ground where we can, and where we can’t, we disagree respectfully.

You made a whole thread about “LFD without the nonsense” which is exactly what I want. LFD that lets you queue up and helps you form groups and nothing else.