This is how to fix PVP

  1. Blizzard should introduce Tournament gear for PVP, or at least reintroduce the old honor + conquest system.

  2. Remove differing ability values from PVP and PVE.

  3. Remove 50% crit nerf

  4. Balance the game.

Before it’s said that 2 and 3 were done to balance the game, my reply is do you believe the game is really more balanced because of that?

In my opinion the game is more broken because some talents are over nerfed and don’t compete, some classes/specs don’t compete and crit is a stat you want to avoid when gearing because it’s nerfed so badly.

1 Like

How about just unprune classes, bring res and pvp vendors back.

2 Likes

Crit is dangerous, I crit earth shock for ~330k in PvE

Which could be solved by pvp gear with resil

2 Likes

What era of resilience

TBC - Reduced chance to be struck/reduced crit dam/reduced mana drain

or

Cata which is just versatility it feels like

PVE and PVP just need to be balanced together, it was originally this way for a very long time and the game was better then. ATM Pve is clearly over tuned that’s why everything currently needs to be nerfed in PVP.

I think keeping them separate makes it easier to balance. Then there’s less factoring in you need.

“Does % more/less when engaged in combat with enemy players” works wonders. They should use this way more than they have.

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  1. No azerite shenanigans.
  2. NO CLOAKS
  3. NO HEART OF AZEROTH
  4. No more ilevel
  5. Small pvp buffs from every profession in addition to handy items.
  6. STEAL ESO’S MORPHING SYSTEM TO EXPAND ON OUR TALENT TREES AND TO REPLACE THE ABOVE.