Do you have the statistics to back this up?
MMO is no longer a popular genre. It used to be popular when it was new when people hasnt seen an MMO before.
What I think that cause the decline of WoW and its MMO genre is… people hates Grind as MMO is a game of grind. The more time you spent on your toon, the better your toon would be. You would spend playing this game for weeks, months and even years.
And this kind of game is not popular to the new generation. This is the reason why my daughter, my nephew, my nephew’s friends, my nieces, my nieces’ friends and boyfriends never play WoW. They agree that the game is good and fun but it would consume your time on it. And it is hard to escape if you get addicted. They rather spend their extra time on other fun stuffs.
I made a high end gaming pc for my daughter becoz I thought she would like WoW. She instead converted this pc into Photoshop/Video Editing studio complete with the DLSR camera that she hijacked from me. She bought Green Screen backgrounds and Studio lights. ROFL.
Never said it didn’t Karen.
Nah. You got triggered over me calling you intellectually dishonest and started throwing a tantrum.
Actually I’m having civil discussion as with them.
Even then if three hundred people tell me 2+2=5 that doesn’t make them correct.
Stop being emotional.
I agree. It’s multiple reasons and no way to confirm a singular major reason.
I meant that as in why people left.
very good!
Nope. I have expressed things I have issues with multiple times in this forum with one being how pvp honor gear and the upgrade system were implemented.
You can say no all you want too but the solo player is the biggest
Minority in the game.
You can compare it to achievements more people have normal raid kills than mage tower achievements.
There are three types of players.
Hardcore
Casual
Solo
Hardcore players usually play in three day mythic raid guilds or hardcore pvp guilds.
Casual players play anywhere from pugs to dedicated days usually one or two nights a week. Casual players can play higher end content but they take a more casual approach.
Solo players refuse to do any group content and play However they want when they want.
All three are perfectly fine ways to play the game but casuals make up the majority of the player base followed by hardcore players solo players make the biggest minority
When enough people tell you you’re drunk, you should sit down.
Considering I’m right SbS you’re wrong that isn’t applicable.
Denial just makes you look even more immature.
yawn Boring.
What are you, ten?
What a non-comparison, considering everything we say here is not as concrete as math is and is more akin theorycrafting.
Keep on tryharding.
Obsession looks even worse on you.
Ok Karen.
Nope. Not even close. However you’re clearly still mad.
Achievement statistics aren’t theory crafting.
I just have really got you in the feelings
Haha, right sure. No accountability for yourself.
Didn’t realize you could psychoanalyze through the computer screen.
But okay, tryhard. Keep staying in denial since that’s the only argument you really have.
I don’t answer to obsessed trolls that I hurt their feelings.
I took an online course.
The continued insults are evidence enough Karen.
Mind linking me these statistics?
I can once I’m not on my phone.
The guild I raided with in vanilla and tbc fell apart because it became too much of a hassle to find people attuned to black temple. This is not a new problem. There has always been barriers to entry when it comes to end game progression. I do not think removing all of it would suddenly make a bunch of people flood to it because the people who want to do it are doing it already and the people who don’t will always find an excuse not to.