This game feels way too chaotic for beginners

Basically, the zone story quests that count towards the zone story achievement.

An ‘RPG’ style game in general may just not be a good idea.

Even in classic, the following happened:
I was a mage. I had a spell called frostbolt. It slowed things down. I had trouble killing things sometimes, then at some point it dawned on me: “oooh… if start with pyroblast / fireball, then immediately cast frostbolt, then it takes the thing alot longer to reach me, and I can cast a bunvh more fireballs before it hits me”.

The start of Warcraft, even in it’s current state, is far easier to get into then, say, Skyrim or other RPG . Piecing the game together is part of the fun of a game of these styles… precisely the “figuring out” part. What does this spell do? Can I pick this up? How does this thing work with that thing? Where does that road go? What if I do these quests, does it help anything?

If the game told a person, from start to finish, exactly what to do, how to play, the right way to play, the most ‘efficient’ things to do, that makes exactly for a boring game.

The particular confounding aspects of Warcraft, now are the MMO part of the game (all these people thrown in your face right from the start), and the UI . Think of Zelda: Breath of the Willd. You start, and have no idea where to go. There are breadcrumbs, and you can go where things hint you should go, but can also just go anywhere. The UI is genreally something that is figured out through doing, with small help screens along the way for less obvious stuff. The problem with Wow’s UI introduction is just that it’s so much shat all at once. It could probably be given piecemeal with an option to skip the slow start.

Other than that… there’s not much hard about wow than other RPGs.

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Oh, well… in that case just have him roll a hunter and kill some boars or something and forget what I was saying earlier. I wouldn’t want him talking to randos either.

The game isn’t really designed for kids that young.

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That explains a lot. A seven year old will need a fair bit of guidance and supervision to play WoW. It’s not really intended for kids that young.

My daughter started when she was 7 but we played together, never on her own.

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Sounds like you guys either came from FF14 or that’s where you need to go. In WoW there are no “story quests” really, you just do them all.

I mean, there is a main line you can follow through most zones while skipping everything else.

That’s actually how I usually level.

Right, and I’m playing with him now…

Also he does all right with Skyrim! Really goes on long walks a lot though haha

Turn the tutorials off? Even I did that when I first started. Although it can save you a lot of frustration as you progress passed some of the more common things.

But everything is literally a linear questline progression…

That’s because there’s not really any “side” quests. WoW Is more like “Grab every quest you can, do them all at once, then go turn them in all at once” kinda questing style. They put all the quests in a somewhat close proximity of each other to do this, too.

Like what? Grey items drop for flavor in the game and can be vendored, white items are worthless and can be vendored, greens, blues, etc are decent gear…are you not explaining any of this to him?

So…you let a completely new player jump on a max level character and expected him to know what to do with currency you can pretty much only get at end game…? What?

Uh…what? WoWhead’s literally the most helpful website. So much so they’re officially paired with Blizzard now…they literally tell you where NPC’s are, what they drop, the percent chances of dropping, etc…

You do voodoo?

…What?

Campaign? Wtf, you said you have a level 120 character. :face_with_raised_eyebrow:

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This game rarely have beginners. Most of them will go to something better especially when they see how toxic the pvp is. Classes with cheat death, immune bubbles, constant snares and other cons you can add on to the list. I hate to say while WoW pvp is toxic fast pace. ESO and GW2 for a mmorpg is a lot smoother.

Let’s not bring action mmorpgs pvp into this. If that’s what WoW wants to be then they got to get rid of those cheat deaths and immune bubble abilities.

Its not too chaotic for beginners… it might be a bit too chaotic for a 7 year old beginner.

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Now is that trolling or what?

In FF there’s a very clearly marked main story line that you follow through the entire game, it sounds like that’s what they’re talking about.

Lol I just can’t figure it out this games too messy and only caters to a small elite…group of people who’ve been playing for so long.

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It’s necessary to keep people in line once in a while.

Fact. When I was growing up people got spanked by their parents and beat up on the playground.

Fact. There were no school shootings.*

*to speak of in comparison to the effing anarchy and atrocities being committed by todays youth.

Google it.

Keep people in line or they get out of line.

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This game is literally one of the most casual MMORPGs out, bro. People literally complain It’s TOO easy.

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Well maybe they’ve just been playing forever :slight_smile:

You should have mentioned this in your original post…

7 years old is way too young. My nephew is almost 9 years old and he doesn’t even know how to play with a keyboard and a mouse.

Thus, your entire post has lost credibility. This game isn’t chaotic for beginners, it’s chaotic for little kids, which is logical and normal. I don’t even think it’s legal for kids under 12-13 years old to play WoW.

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Go to the comment section on whatever you googled that took you to wowhead. it’ll usually have detailed instructions on how to do what and where to do it.

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I found it very frustrating leveling my first character. I didn’t understand gear, even with help. I almost quit several times.

And that’s why there’s so few new players. They give up and quit when they get tired of trying to figure it out and failing, even when they haven’t run into unhelpful trolls whose mission seems to be driving new players from the game.

This so much. That’s where the real info is.

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Icyveins has really good class guides. Builds, stats, rotations, gearing ect.

That’s probably what I have gone to the most when trying something new.