I can deal with being in an underground zone, but the profession grind is such a distraction to the game. Thirty minutes of dealing with professions in this game feels like playing Eve Online.
They definitely overcomplicated the professions.
Professions are optional. And a pretty small potato in the expansion casserole. Just donât do them.
This and Dragonflight are the first time they have done professions right since Vanilla and BC. They should be grindy and there should be some very difficult to get patterns that only drop from raids or from a huge grind that takes months.
edit: Well and some with a low, low, low chance from specific dungeons that you farm hundreds of times to get. That is how we did it back in the day and how it should be now.
Both valid criticisms yet insufficient to condemn the entire expansion, 99% of which is currently unreleased.
Breathe.
I rarely ever endorse anything that is pro-vanilla or pro-TBC⌠but I gotta agree wit this, I actually like the changes to professions. First time in years, Iâve felt the urge to actually work on professions.
Ignore profs if you donât like them. They were built out to be more interesting to players who wanted to fixate on them.
If youâre only doing them to craft for yourself it is a massive waste of time and gold.
Professions were reworked in DF to be a game in themselves for crafting-centric players, rather than an afterthought.
This does make them much more of a pain for players who previously liked to âcraft on the sideâ, because it requires much more time, energy and focus â which was the idea of the revamp.
As others have said, if you just want to make a few items for yourself and are not going to focus a lot on crafting/selling as a main part of your game, itâs best to skip them because theyâre very consuming and also expensive to progress. Itâs niche content now.
I was gonna say something along the lines of this. Theyâre a bit of a gold sink if you donât plan on AHing and a waste of time if you no life M+ anyway.
Iâm pretty much full gatherer now on every chr. I just donât have the patience for it; but I think itâs cool that it has depth for the people that are into it.
Dropping my crafting profs feels like what I imagine not paying taxes would be like.
Uhh⌠no, no it does not.
I liked the profession system in DF - I do not like the system as much this expansion. Those patron orders where you have to waste 10s of thousands of gold every week instead of doing a 10 minute quest is not an improvement at all. Plus I shouldnât be punished with no AA for having a double gatherer.
Itâs just like people asking for nerfs on tanks. Mythic+ and raids arent even out yet⌠I sometimes forget that some peopleâs playstyle is literally questing and normal dungeons. I cringe at that, but I understand it in 2024.
the community asked for new professions system similar to ff14 and we got it. enjoy
Man I bet blizzard loves having people like you on their side. Valiantly defending LONGGG grinds, keeping people subbed for as long as possible.
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Just because something takes a long time doesnât make it âdifficultâ or âchallenging.â Someone grinding a profession recipe for 3 months to finally get it isnât some achievement. The only reason it took that long is because blizz decided it would. And yall just eat that stuff up. Why donât you go watch grass grow, I heard that takes a long time as well. When you see the grass reach the proper height to be mowed, we will call it an achievement and you can tell all your friends how hard you worked to see that grass grow.
All the feature are optional, end game dungeons and raids included. Problem is, every feature has a group that pays subscriptions. Drive any group away, revenue goes down and they reevaluate if itâs still worth doing the game.
So all the content we just played through over the last week is just 1% of the total content?
This is very well said. Iâve always done crafting on the side, little farming of mats for some gold, or just to make pots for me and my buddies, simple fun stuff.
Sure it felt nice to âmaxâ everything out, but not something I need to do. I skipped professions in DF, but Iâve been finding them fun this time around.
Just been causal, tinkering around with the engineering while I have my morning coffee. Not worried about getting all the schematics or making the best gear. Iâll let the true craftsmen go at it, Iâll support them by buying food/flasks when the time comes.
Organizing professions goods is like organazing a path of exile bank. Bag space management is a little too crazy right now, instead of the warbank i wouldâve preferred if they just converted all drops into currency in the character window
All crafting/gathering make me think about now is âDo I really have the time to work on this?â
Iâm already farming older raids for sets and doing M+. Where the heck am I supposed to fit in crafting just to get some dang gold?