You have at least a full 60 seconds to log in before you can kick someone who recently went offline.
I mean… you can’t even count to 60 and then blame them when they already have a dc kick protection lol.
You have at least a full 60 seconds to log in before you can kick someone who recently went offline.
I mean… you can’t even count to 60 and then blame them when they already have a dc kick protection lol.
It was. This isn’t even remotely up for discussion. The start of TWW was absolutely abhorrently annoying to try to do any kind of dungeons.
So no. It was 110% a problem. Regardless of whether one could’ve weathered the storm or not, making a change like this means that they could continue to design dungeons where early bosses are allowed to have relevant loot that people care for.
What you are saying is that bosses cannot be allowed to have that.
Don’t leave LFRs after just one boss in that case…?
Ain’t that tricky, and if you get backfilled then… either stay for one more boss or leave?
Ain’t more complicated than that.
It’s either 2 or 5 minutes.
Should they have been forced to wait for you? They didn’t know how long you would be.
It was never a problem. Even if the tank bailed, the group can still go on to start the next trash pack and a replacement will be there by the time they get to mobs that need a tank.
It wasn’t a hassle. It was barely a slowdown.
Don’t want LFR players to leave, guarantee fresh runs. Ain’t more complicated than that. Except that’s obviously not possible. Asking players to redo bosses they’re locked to is catastrophically stupid. The old backfill system WORKED. Some players are there for specific bosses. Some are there for vault slots. They will clean up each other’s partials and no one is bothered.
I’m sure they were exaggerating about the 10 secs.
Safe to assume it was a few minutes. But when most dungeons are 10 minutes or less… thats a nice chunk of the dungeon.
No it wasn’t.
You’re right, because it wasn’t a problem lol.
Because Blizzard, emphasis on BLIZZARD, delayed the Mythic+ season so all of the people that normally would be farming there got delayed so they just farmed up a boss in queued dungeons instead. If Blizzard never would have touched it, the issue would have corrected itself when Mythic+ opened up.
That Blizzard themselves created lol.
It’s ridiculous when people have no empathy and can’t wait 1 or 2 minutes to see if the disconnected player will return or not. Especially considering it’s an easy LFR content where just 1 or 2 people can complete the entire dungeon, and the OP reconnected just seconds later.
Now I don’t know who is telling the truth.
It was a problem because people who ended up joining would also want to take part in that first boss. You ignoring that other people want the full dungeon, but somehow you can square this circle when it comes to LFR by insinuating that it is fine in LFRs because… reasons?
People want the full dungeons and raids but that’s not doable because people leave dungeons. When it became a systematic issue that was extremely common and widespread, Blizzard implemented a fix to try to limit that behaviour. You are arguing in favour of screwing over other people, including those who join the group later.
Correct. Which is why they don’t do that.
You can leave a group at any point in time; there’s no one holding a gun to your head forcing you to stay. Either leave and take the debuff, and go and do something else for a while, or stay and clear bosses.
It is the exact same system as before. There’s nothing that has been changed in that regard. This is the same problem that has always existed for LFR, and this change to the 30 minute debuff doesn’t change this in any real sense of the word.
If you want to argue for a better backfill system, I’m all for it. But that’s not what you are doing. You are attributing a way to limit behaviour that was damaging for the game, to a problem that has been around since LFR was introduced.
Thats not the expectation that OP and many others have here… the expectation that people wait a minute to even see if you are comming back before kicking is NOT unreasonable not ridiculous. For over 15 years the community would give people at-least a minute to reconnect before they would initiate the vote kick. Lately it seems like there are some individuals who start a vote kick the exact instant you DC. I had to disable an addon mid dungeon one and the UI reload took exactly 5 seconds… the game shows you as DC’d for a moment in the party menu while reloading UI, I reloaded straight into being vote kicked… 5 seconds… that is not unreasonable at all…
Also, there is 100% a disconnect bug with End Time dungeon when fighting Echo of Baine at the obsidian Dragonshrine. In more that half of the runs of that dungeon I have been in this last week either myself or someone else in the group has been disconnected when Baine destroys the island they are standing on during the fight… it has happened 100% of the time when he destroys and island in the same second that he is killed… and every single time someone vote kicks the DC’d person before they even have a chance to reconnect.
Also, there is some sort of exploitation going on by people or an addon to facilitate many of these vote kicks because I have witnessed vote kicks pop up mid combat when someone DCs during a boss fight. The game doesn’t let you initiate a vote kick during combat, you have to have started the vote kick process before combat even started for a vote to happen during combat… so how are people triggering vote kicks in the middle of boss fights on people for being disconnected when they were present and engaged in the fight up until that moment and the boss fight is still happeneing?
You have minimum of a 1 minute grace period before you can even attempt to kick an offline player.
Thats also not counting the first entering grace period of several minutes and the combat block.
If they want to do the first boss of Ara-Kara specifically then they are the same losers leaving, and should not be coddled even slightly. Sucks to suck, kill the next boss or eat a deserter. That’s how it always worked and that was fine. Nobody is entitled to a fresh run every time. Especially when in most cases, a partial is BETTER. Compensated with a shorter queue and quicker end rewards.
No… no you don’t… the 1 minute Grace period has always been an unspoken rule of the community its never been an actual thing coded into the game though. The only grwce period that the game has is 2 minutes from start of dungeon or until first boss kill whichever happens first before any vote kicks can happen.
So me joining Ara-Kara repeatedly and doing the full dungeon, you are saying I should be punished specifically because I stuck around for the full dungeon every time…? Absolutely amazing logic that is flawless in every possible way…
The entire point is that adding this means that this behaviour is reduced to the point it isn’t a problem, so folks can queue for a dungeon that they want and not be “Oh welp, I queued for the dungeon but got screwed over because folks keep leaving it.”
What you are saying is arguing FOR MORE people leaving dungeons and screwing over people, not less.
lol, i’ll keep repeating it, cause people just don’t understand how the world works.
If you are not capable to keep up with the standards that the community follows, then the burden to keep up or make adjustments is on you, not the group.
You ALWAYS have the option to run content with like-minded people. Friends, Guilds, Community Groups, etc.
When inside RANDOM groupings, the needs of the many supersede the needs of the few. That is not correlated to empathy, nicety, or any other moral virtue that people love to bring up.
It’s a simple social contract. Stop trying to constantly edit the social contract to fit the needs of the individual.
skill issue??? dont hit that rock…
You’re not punished, stop being dramatic.
Getting disconnected when your character lands on the ground from flying or enters a pet battle or enters an instance isn’t a problem on our end. It’s been an issue with WoW for almost twenty years.
You can’t kick someone from a dungeon in the first 2 or 5 minutes. So if the OP disconnected at the start, then the OP was gone for at least two minutes.
That’s not an exploit. It’s absolutely possible to kick someone during a boss fight. That’s been a thing for ages.