I can’t speak to retail, as I haven’t queued up for an AV since somewhere between MoP and WoD. I’m also not in the position to watch a video at the moment. Will do later.
I feel that the “learning to play” and “community” arguments are superficial, at best. While there might be some of that going on, the primary reason why folks are doing this is because it has an advantage, as you pointed out (max HpH.)
Some of these groups may be playing for objectives and ending the game. Others are using these to camp the cave. There is plenty of evidence here on the forums of this, and of repeated landslide victories. Again, people are doing this because it provides them with a significant advantage over those who are not.
This isn’t vanilla where it’s same server bgs. Horde have been starved for honor. I don’t see h vs h teams rolling over for easy caps and getting no honor from that game.
If they do might as well go back to the old system.
The quick queues revealed that a noticeable number of players were doing BGs in organized raids. This makes sense; the time it takes to form a premade is time well-invested for those players. But for the large number of players who choose to queue alone, there’s essentially no hope of winning the BG. There are a couple of ways we can try addressing this, and in this next test, we’d like to try restricting groups to a maximum of 5 players in all Battlegrounds. This should have the added benefit of allowing players who are in groups to quest while waiting in queue for Battlegrounds.
You see they even know that thier lower ques is what would create premades. SO fix thier own testing they did the 5 man groups only because ppl would just complain that others can make groups and they just cant seem to figure out how to make thier own.
Then they think we want the longer ques to quest…yet this test is nothing but making the ques shorter that by the time you start a quest its time to enter the bg.
If you’re talking about this, Kaivax is specifically discussing how organized RAIDS were queuing for BGs, allowing full premades to dominate a BG. This could only apply to WSG, AB, and EotS as the change was made to limit in-game queuing to parties only. This says nothing about voice comm coordinated queuing.
Also note that Kaivax isn’t against premades.
This isn’t a statement of them wanting to bring down the hammer on premades, but rather they want to strike an appropriate balance. Premading is good, it just shouldn’t be overwhelming.
As per usual Cauchy, the Kaivax post says nothing close to what Cauchy tries to imply it states. The “complaints” in Kaivax’ post are by solo queue players jumping into AB, WSG, and/or EotS and facing full raid premades, not queue syncing via comms in AV.
A previous post here made me realize that I hadn’t kept up with changes in Retail since about MoP. So I did some digging. Apparently, Blizzard has taken a stance against premade teams in random battlegrounds. Here are two articles from 2012, with Blue Post quotes:
At that time, they explicitly said that they weren’t going to be taking punitive actions, but they do acknowledge that pre-made teams ruin the experience for those who are not part of said teams, hence making the change against it.
If I may summarize the tone of the second article…
Actually, what I think he’s trying to say is that you sound like a (bad) lawyer who’s trying to convince a jury of something that you don’t even believe to be true.
Yeah, it’s as readily available as that 2007 post that the kids seem to love so much.
In the end, Blizzard has taken stances against premade teams in random BGs before. Based on how things are coming, we’ll see yet another Retail-like feature in Classic.