There Should be Requirements For New Players Before Tanking A Dungeon

Ah, gotta leave it to the DPS players. Always lowerig the bar.

How in god’s green earth are new players supposed to learn how to tank if you don’t let them tank?

1.) There was a time where you didnt know where to go. You got to play and learn, why shouldnt they? Especially in leveling dungeons.

2.) Who cares? While leveling packs die so fast it doesnt matter. Its all xp.

3.) They probably dont understand their role. That would bother me too, but again its a leveling dungeon. Most dps can probably tank it anyway.

4.) Neither does anyone else. Worked my fingers to the bone typing OOM in a time walking dungeon and the group just kept going.

5.) So leave. Once you hit 15 mins you should be clear from any debuffs for leaving. Its a lvling dungeon. Let em learn.

In short, first comment is best comment:

5 Likes

You know what’s funny? Sometimes new tanks tank better than seasoned old vets who just want to blow through everything at warp 9 and wipe the group in a normal/heroic.

Let new tanks tank, especially those who ask for help, we all have to start somewhere.

2 Likes

Is it Sunday?

That’s a design flaw with BFA and not a player-driven issue.

Requiring players to start in BFA shouldn’t be a thing, and BFA dungeons should be re-tuned for players who might only be level 15 with 3 buttons to press.

OMG! Someone wasted an hour of your time! In a video game! Time you likely would have used to say stupid/racist things in trade chat…

You probably deserve it.

People like you shouldn’t be allowed to exist, you self entitled little brat…

I have noticed the same things too. When I heal, I see all the screw ups, Tanks, DPS and well, sometimes myself too.

So, instead of being considerate and helping new players, you instead want to neglect them from learning on tanking, or playing the game in general. Gotcha…

2 Likes

This does sum up the OP fairly well, IMO.

How else do you expect people to learn how to tank exactly?

You never play in vanilla wow hun?

Group content for new players is an issue without a good solution. Especially if you’re getting into it late in a expansion in a game that’s been around for almost 20 years.

Tanking exacerbates the problems by needing a lot of per dungeon knowledge and there’s no good metrics to show progress in one of their primary responsibilities, getting the most performance out of the rest of the group.

But where does that leave a new player. There is an argument that it’s not the groups responsibility to train the tank or that they have an obligation to sit through an endless amount of disastrous runs. But there’s also not a good place for new players to learn. You could go into a normal or heroic dungeon but at this point there’s a good chance that they’re going to have 3 DPS that could solo place if they wanted to. Which makes it very hard to learn.

Usually I tell new players that want to tank to spend a lot of time DPS’ing the dungeon first and pay very close attention to what the tank does and what things they do and don’t do that makes their job as DPS easier.

They can just try to YOLO it and jump in tabula rasa, but in certain sense that’s like showing up to the big baseball game with no mitt and not having been to a practice. The rest of the team that brought their mitts and went to practice might have issues with that.

1 Like

I get your point, but don’t agree with more restrictions.

My friend was a vanilla raider then quit to save marriage, then came back in BFA to test it out. He did not do anything i recommended to him. Or i believe he would ha e enjoyed BFA. He wanted to experience all expansions, which is fine, but he should do that on the side while playing BFA. He only wanted to level in dungeons and not do quests - well so much for experiencing other expansions - NOT. He chose monk tank for the brew. He did not know what he was doing and was constantly harrassed and quit at about level 40 and waited for classic - which he devoted his life to all over again. He thinks retail sucks, but he never played it. When someone does not learn the dungeon and also wants to be in charge as a tank, it is a very bad situation.

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that the reason why we have not many tank in this game…the dps role are so toxic with the Tank and also the healer…

I don’t either.

But I think the situation forces a trade off. You can ignore any responsibility you might have to the group to be prepared, but you’re going to catch some flak for that from time to time.

Some other advice I give to new players no matter the role, is just run it. Own up to your mistakes. “My bad” goes a long way to smoothing out a run. And if you do get someone flying off the hook over something, Ignore them and don’t take it personally. But do try to figure out what they’re going off about and then run it again.

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Online comminities have to be at its worst nowdays. “Bring back classics”. ‘Its hard’. ‘Its too slow’. ‘Leveling is boring’. ‘Add features from retail that exist then’. ‘Not enough people…’.

Now people are soapboxing to petition new players from roles. That is hilarious.

100% your fault for being in BFA to begin with. Secondly 100% your fault since you know new players are forced to run BFA.

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Well I have nothing to say to you as a poster.

One solve could be an entry barrier, like you have to run a dungeon five times as a dps before you can tank it.

I would just leave the group. I don’t have that kind of patience,