I actually enjoyed the boss fights in there. Vanessa and Cookie are the more fun fights compared to the rest of the dungeons.
You want a dungeon that sucks? Look at Throne of the Tides or Grim Batol, oof. But nothin can be worse than The Oculus or the super slow RP that is Culling of Strat.
Nothing wrong with Deadmines.
No one in any groups Iâve been in has left.
Dungeon is not that long. If you are having issues with attention, there is help for that.
Insert whatever dungeon someone gets they donât like.
There should be no skips to cater to the crowd (of 10 people) who seem to not want to play the game as it is.
Yes I refuse to do this place again and Iâm a Tank. If I get it I will say sorry to the group and leave instantly. Not going to suffer in that place again. The easy fix is Blacklisting which was an amazing feature that worked wonders in BGs and needs to return and expanded to Dungeons.
It takes longer than 10 minutes.
You get to the end and then have to run it all over again - and avoid things like fire and beams.
I like it though. I really love the new cookie.
I wouldnât mind the ability to blacklist dungeons. I probably never would use it, but letâs be honest, the ones dipping now on longer dungeons wonât be queuing up much longer either once they have all they need for VP.
People are 100% doing heroics for specific bosses. The amount of runs i do where healers leave after the first boss because said item didnt drop only to have the replacement healer to insta leave because the boss he needs was already downed is very common. Most groups i tank actually stay together but id say about 20% of the groups have someone leave due to item not dropping or losing the roll for said item they want.
Nothing, people are overreacting. It only feels long to them because it has more unskippable bosses than other dungeons, not realizing that thereâs overall way fewer trash pulls (if you actually make use of the mechanics within the dungeon, namely the permastun from the cannons that allow you to pull significantly more at once) as well as having to âredoâ the dungeon during the nightmare sequence (which adds not even 3 whole minutes if you donât drag your feet on it)
Why do you think that is? Deadmines is one if the most beloved dungeons ever, and probably one of the most nostalgic. I thought everyone adored Deadmines, didnt realize this was happening.
lol, but inevitably, people die to the beams cuz theyâre in such a hurry - or jump ahead of the tank straight into the mob. little knowing thereâs a sweet safe spot to the right behind the cannon.
If you donât want to do Deadmines, a feature for that is already available.
Select the option âChoose specific dungeonâ
then tick all the dungeons that you DO want to do.
And join the queue.
Thatâs how you skip dungeons you donât want to run.
Why should blizzard add another way to do something thatâs already available?
Iâd far prefer they carry on fixing existing known bugs.