I’ve heard a variety of stories from people about ridiculous RNG events. Personally, I’ve gotten a statistically improbable amount of capes from heroic/timewalking weeklies. Among many other things.
“statistically improbable”… that is the term I used.
Blizzard has the logs and if they were to analyze all the data, I think they would most likely find that there are enough statistically improbable RNG events across the entire wow population that it would prove that there is something wrong with RNG generation in this game. This is not a minor thing, RNG generation is one of the core concepts of the entire game.
I think RNG works great in this game. I haven’t played any other game that has so transparent RNG. Though I dont like any drop chance < 1% items. Take brewfest mounts for example, they used to be 2% drop chance or so. This year, blz changed it to 0.1% or so for alts kill. I mean, 40% of characters already got the mounts. I dont know why they nerf the drop chance for not-so-rare mounts
Back in SL I got 9 weapons 3 weeks in a row in my vault.
The RNG system is quite pathetic.
Edit: This season, my evoker has had the same Dagger from VP 6 weeks in a row.
That’s what I’m talking about carefae, it seems like almost everyone has a ridiculous RNG story. This has happened before in a Blizzard title. Apparently in Diablo II, item drops were somehow tied into map location and people we are able to farm specific items using necromancer bone walls (which dropped items or something)
I know Ion is a lawyer, so let me put it in legal terms. This is not “beyond a reasonable doubt”, but it is definitely “enough probable cause for a search warrant”
Yeah like the RNG system in WoW has been BS for quite some expansions now.
I’d like if they just reworked the vault all together so if you didn’t get the choice you wanted, you could say… after 2 weeks of tokens just buy a BiS piece of your choosing.
Or say you complete… idk, 30 M+ dungeons or 20 raid bosses, buy a piece of your choosing.
Ofc, people will then complain about “but the 1%”, meh, 1% is gonna 1%, just let them.
RNG is fun, but at a certain point they need to admit that their system is not working as intended.
To go out on a druid limb, it probably has something to do with Blizzard’s spaghetti code getting mixed up with the worldwide AI botnet. Your drops are probably tied to your adsense profile or something LOL
This is not a subjective issue with storytelling, or something like “lol wow sucks now”. Gear progression is entirely based on fair RNG generation, and the game simply cannot function as intended without a proper RNG system.
I’m willing to be a lot of the frustration players have with this game can be traced back to ridiculous RNG events.
I have tusks of mannoroth and a few other things. In 8.3 all I did was level death knights and run siege of orgrimmar, because I understand how RNG works lol.
I wouldn’t say that flaws in the RNG system are enough to make this game unplayable, but it is most likely a major annoyance for a lot of players.
It is really at the point where I thought GM’s were messing with me or something, I’ve seen more wonky RNG stuff than you can shake a stick at.
Blizzard may be aware of this and be keeping silent about it. If wow was a casino in Vegas, IMO there are enough stories that the vegas game commission would definitely investigate. If Blizzard were to admit there is a major problem with RNG, they might actually be opening themselves up to real punitive legal action against them
Saying “you lied about fair RNG and stole my time” to Blizzard is kind of a weak case. However, there are enough tie ins with real life money now with the trading post and whatever that there might actually be a decent class action lawsuit possible against activision/blizzard.
You seem to be confused. I don’t have a problem with RNG, I am saying the RNG system is borked.
From my understanding true RNG is impossible given the nature of computer science, but you can get systems very close to true RNG. 9 weapons over 3 weeks or 10 capes is not anything even remotely close to a functioning RNG system when everyone appears to have a story like that. A few cases here and there, that’s understandable, but from anecdotal evidence it appears that the RNG system is seriously flawed.
If you base loot progression off RNG, it needs to function properly or the game doesn’t work. End of story.
Thank you for your valuable contribution to this thread. I’m sure you have some type of important and difficult occupation to get to, so I won’t waste any of your time.