The WrA FFXIV Thread: WILD. FREAKS

kinda feels like Blizz is implementing ingame solutions to a real world problem

i also feel like these changes would be a lot better packaged with something else…like player housing

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Changes aren’t for us, they’re for the people working on the game. They’ve said this stuff they’re changing or removing is directly a result of employees asking to change it, so who are we to demand anything?

It’s their game as much as it is ours, maybe even more. Their art, their sweat, their labor. I for one, support any endeavor to clean things up, even if it looks trivial or meaningless. Maybe it is, but for someone it likely isn’t.

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I wonder if I can still post here.

Level 80 Samurai :slight_smile:

I’m not sure how much end-game grind stuff I’ll do in Endwalker. I’ve enjoyed playing through the MSQ with my wife. PvP was a bit chaotic but I haven’t done it enough tbh.

I just sort of look back at all the time spent grinding and collecting things in WoW and don’t know if I want to play anything to the point of feeling compelled to log in for daily chores again.

That said, I’d stay subbed and just be casual, way more than I was with WoW, even.

It was real nice to play this game after jumping off WoW.

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welcome to the fields of elysium where people who’ve moved to other mmos or are taking a break can take a gander back at wra

anyways who else here maintains both WoL and not-WoL canons for their characters

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I settled on the idea that my characters have briefly worked alongside the WoL but not long enough to really know them or even talk much. But they do all have the Echo and as such, will lend their talents to Primal Pest Control as needed.

At least, when I was still playing. I got like halfway through Shadowbringers and my desire to play abruptly and inexplicably just died. That was weeks ago.

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i suppose theres no point in telling you that i do

but hello everyone else, welcome to chilis

Yes! I did this in WoW too. But I do it even moreso in FF cause, y’know, there’s a coherent narrative.

Shager Mol has yet to appear in any other MMO or game, but both Vanndrel and my previous incarnation as the Human Clinton Avers have both fallen into Tamriel for a spell until I’ve finally just come to the understanding that MMOs aren’t my thing any more.

But I’m sure Vanndrel Starstalker, Clinton Avers, Yotz Brighteye, Gramax Heartstiller, Zekag Blacksoul, and all my other characters will eventually turn up in other various incarnations as time goes by.

Been to some pretty great Halloween-themed rp venues lately, including a haunted house that was really immersive and spooky!

The halloween costume glamours people have been coming up with are pretty great, from the spooky to the sexy to the silly!

Endwalker information is everywhere today. So hype. I’m still wrapping up Stormblood lol. I really wanted to catch up but it ain’t happening.

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new expansion means new ability or two and new openers

how are y’alls hotbars holding up (summoners need not reply b/c y’all literally just got an entire new job again apparently)

80 Samurai here, hotbars are awesome.

I really like how you can customise the UI without addons.

I have bars reduced in size and arranged in 4 small blocks. Each block is 3 tiles wide by 4 tiles high.

I have 2 “blocks” on the right of the job gauge and 2 on the left.

I use an MMO mouse. My AOE, ranged (on melee) and mobility moves are mapped roughly the same way as I had WoW going. Interrupt is not, though.

I use standard key/mouse binds and shift+key/mouse binds and alt+key/mouse binds.

For SAM, my alt + key/mouse binds are mostly Kenki dump moves w/ a few others that flow well w/ alt.

Then, I have a very small 2x6 tile column of binds shared across all classes, off to the right (it doesn’t interfere with my job action bars visually).

The UI isn’t intrusive at all but I can play with it dropped with no issue.

It feels good to have this many abilities compared to current WoW specs.

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tbh i’m feeling the bloat but they said they were going to bring in the pvp combo macros to pve in certain cases which gives me hope + certain prunes do help, although honestly i’m going to miss having a dot rolling (they removed shadow fang)

I’m one of those sociopaths who just clicks all of my abilities so I can’t say I feel bloat in the way that most people tend to struggle with keybinds and general playability / access. I.E; I’ve had a couple friends complain that they find SAM very busy and a bit of a pain to get all bound and squared away, but I’ve never really found that to be an issue at all. With the apparent removal of Seigen and Merciful Eyes (you will be mist) I’ll ironically have about exactly as much space required to replace them with the funky new super slash combo (apparently it’s two buttons? Wild).

That said, something like MNK and PLD drive me insane simply because they have so many fringe, low probability use case, or downright impossible to comprehend abilities that I just never end up using and struggle to make any sense of when slotting into my bars. (Healers also suffer from this, looking at you SCH, and soon to be SGE).

Grain of salt and all that, I barely step into the odd roulette on half of any classes so the last thing I would call anyone is wrong about the bloat (I can very much understand the struggle) I just consider it a blessing to skate around that whole issue more or less.

The one thing of it I do find funny is that the classes that do / will struggle from bloat are never really going to step away from it and the classes that don’t are gonna take literal years to get to that state (and it’ll probably be fixed with more auto-swap abilities and the like anyhow). Like, PLD is never gonna lose half of those funky utility skills since it’s the identity, and by the time it would it just means they’ll be getting replaced or some such.

Most importantly though, the only thing I spent weeks hyping up (and frankly, expecting not to get) was Gravity II, and then I got it, so Square basically gets a pass from me on this whole expac as far as I’m concerned.

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If you’re wrapping up Stormblood now, you should be caught up by the time expansion launches assuming you are playing a good bit. It’s about 35 days left till early release. In any case, enjoy the ride because Shadowbringers is so good.

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People… say that? Like, I thought the same for a while? But I hit Malikah’s Well and my drive to go on just absolutely hit a brick wall. I can’t put a finger on why, exactly, it may have been a few things going on at once but I did feel some surprising burnout with the story at that point. I was enjoying it for a while but tbqh no more than Heavensward.

Thats valid tbh: I wasn’t a fan of going into another world in Shadowbringers. Felt very Shadowlands-y. To be honest a LOT of Shadowbringers reminded me of the bad parts of WoW’s story, including the light suddenly being just as evil as the shadow (but not really) and doubling down on that “you’re a super special chosen one” thing that has annoyed me throughout the game.

At least they manage to tie it back into the main story of Eorzea in some interesting ways! Heavensward and Stormblood are still my number 1 and 2 favorite storylines respectively though. Maybe because in those expansions our being the “warrior of light/darkness” wasn’t quite as central to the story.

This wasn’t the problem for me. I actually really liked the way they handled this in FFXIV, the idea that an extreme overabundance of any variety of aether is dangerous, not Light specifically. More thought went into it than WoW just sort of throwing us into a nonsense afterlife with no interest and no impact.

Summary

I think Thancred and Ryne’s journey just finally tired me out. It wasn’t a bad arc or anything but by the time it resolved I was struck with this unbelievable weariness with side-plots and a yearning to get back to the WoL and Emet-Selch.

To be fair I was also just tired of MCH, RDM had lagged behind, my BLM is still level 50-ish and catching up feels debilitating.

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I could see it if it was in Ul’dah.
At least on Balmung, Ul’dah definitely feels a bit more of an “anything goes” area, especially because people make disposable alts and come from other realms for ERP.

I like Limsa Lominsa. It’s always super crowded, but I keep meeting people who hang out there and we end up knowing the same people, giving it a small world feeling despite how ridiculously crowded it actually is.

I main Ninja so not much different.

They added an emergency button to insta-refresh Huton without spending mudra charges. It comes at the expense of DPS, but it’s good to have it for when the situation arises. And they gave Raiton a combo that doubles as a gap closer. Oh, and the extra ability tied to my Bunshin clone.

But, they removed Shadowfang and made it so Assassination just automatically turns into Dream Within a Dream, which is now just an upgraded version of Assassination. And the new Huton+AoE combo thing is automatic so no new buttons there.

Gained 5 buttons, but lost 2 for a total of 2 new buttons. And one of those buttons (the Huton refresh) is pretty situational, as I rarely drop Huton unless the game is already messing me over with excessive downtime. So in practice, more like only 2 buttons gained.

And I get to yell RAITON NO JUTSU CHIDORI while I do it! Just like in my Japanese animes.

Combined with the changes made to Astrologian, Gunbreaker and Monk, and I’m feeling pretty good going into Endwalker.