The Worldsoul Saga, but w/o the Soul

Adding another voice to the ongoing issue with Retail, mainly stemming from the lackluster writing causing the entire world to lose the soul it once had.

Story:
Ever since Legion, I haven’t felt immersed in WoW’s world. I only find myself playing here and there when I have the time and desire, often lining up with big patches — and I’d have much more of both if the world felt good again to be a part of. The writing, the stakes, the characters, the SOUL — it’s all become tame and boring.

Metzen’s comeback got me looking forward to the saga, but so far it’s been miserable. TWW launch was okay, but that’s about it.

To the writers: either start reading actual popular fantasy like ASoIaF (GoT) and learn how to write for the audience your game has had for 30 years, or put in your two weeks, stop making WoW into something it isn’t meant to be.

The story has gone from developing an epic world and epic cast of characters to being a tool to patronize. This is embarrassing. This is not WoW. I’m playing a fantasy game to escape the Sh*thole that the real world is, not play a ‘‘wishful thinking’’ version of it.


Gameplay:
All these mid-patch pointless events don’t further the world or anything meaningful. They just add to the “sit AFK in Dornogal and queue up” model — or the “watch the clock, free loot piñata at 8PM!” routine. This isn’t engaging gameplay. It’s a glorified checklist. Or rather the opposite — because the checklist is slop content that rewards slop.

Count all the events from DF onward. It’s all pathetic, really. Just excuses to make certain parts of the world feel “alive” artificially because you fail to create meaningful gameplay loops where players actually engage with the world — instead of engaging with their mount in Dornogal while spamming queues and trade chat. A true display of what you now seem to stand for, fast releases, Quantity > Quality. Give me half the patches but twice the quality. Because clearly you cannot dish out this much, as it’s shown to never work, and requires rounds of nerfs/bugfixes every single time.


Gearing:
Currency-based gearing is terrible. I feel like I’m playing Lost Ark nowadays. Farming for cool and impactful gear used to be rewarding. Now you get all your BiS items easily — but have to keep repeating content to farm a number in your currency tab because your BiS gear is trash unless you put coins into the machine to make it shine a bit more.


Remix & Game-Altering Events:
Before Remix, I used to farm old content a lot. After Remix, I realized that farming old content was a waste of time all along. What used to take me thousands of hours now takes a few.

Remix was fun — don’t get me wrong — I enjoyed it. But it made me feel stupid for having played the game and farmed old stuff for years. Since MoP Remix, I haven’t touched old content at all, knowing that going forward I should just wait for the event, for almighty Blizzard to tell me: “Now is the time! Hurry, or you’ll have to waste 10x the time later!”. It’s cannibalized 50% of my usual gameplay as I now sit bored in the city when I’m done with power level stuff. ''ooh! I wanna do a Scythe Run!" → “Ah, nvm Legion Remix is coming, I shouldn’t waste my time… I Guess I’ll log off…” That’s what it’s become…


Leveling:
I don’t think I need to speak on this much. Whoever refuses to make this a priority that needs fixing should’ve been fired 20 years ago.

Leveling in WoW — and the new player experience — is, quite literally (for lack of better words), a war crime for which no legal penalty today is good enough.


Classic WoW:
This year was my first time trying Classic WoW as someone who started in 2014. As Retail has begun to lose my interest and investment in my favorite world.

I always laughed at “Classic Andys” and their “delusional nostalgia takes.” I can now say, after reaching level 60 in Classic, I was wrong.

The sheer immersion this game has is unrecognizable in modern WoW — players running around the world at all times, going to trainers to learn abilities, meaningful gear upgrades that last longer — so much about Classic reminded me of why I fell in love with the game in 2014. I want to spend time in that world… It’s literally that simple. A world I enjoyed until the end of Legion…

A lot of Classic is outdated and it pisses me off, while Retail has been overdesigned so much and added so much fomo items that never come back & slop content that it also pisses me off.

Playing Classic showed me that WoW at its best is neither Classic nor Retail — but somewhere in between.

Sincerely, - someone who would love to play this game way more than I find myself doing. If only it was as high quality as the price tag is high…

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Its hard to take anything in this post serious, when so much is based on objectively false material.

I see players in the open world constantly.

Retail is not covered in FOMO

The story in classic and up through legion was not good

You dont get your bis items easily

You only queue up from dornogal if you choose to. Classic WoW through Legion had the same exact options

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AI slop detected

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I suppose that’s the easy ‘‘I disagree let’s insult’’ meta in 2025.

News flash, it’s lacking a lot of the world too… but I think they’ll fix it across Midnight and Last Titan, I seriously suspect they back loaded the uber-content across the next two expansions risking that we wouldn’t all leave by the end of 1.9 years of this one.

I mean there’s at least one plot point they’ve left hanging for most of TWW, we sort of just glossed over that Orweyna sort of became the new Speaker of Azeroth.

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I can only hope it’s the case.

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What makes you think that you are the absolute judge of what is good writing and what is bad writing and that the developers should just know that and craft their story toward what you like?

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Puts up a sign that says: “dead end argument, turn around while you still can”

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I think the biggest issue with Retail is the players and their personal expectations of how they wish the game were going instead of simply voting with their wallets and walking away til change was affected.

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Leading Questioning into Gaslighting ? :stuck_out_tongue:

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Because they like an extremely milquetoast “dark” fantasy series that mainstream culture turned on because it was trash years ago!

You couldn’t ask for better qualifications than that.

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Sounds like you should’ve quit a while ago.

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You might just have reading comprehension challenges going on

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Great post, adequate criticism.

I don’t recall seeing what you mention about ASoIaF at all. If anything, the only negativity from it is how it’s not finished because people love it so much.

I suggest you make sure to read and address the subject at hand if you intend to insult, otherwise you just end up looking like a fool arguing over something that was never mentioned.

…Since when is $15/month a high price? That’s like one hour at a minimum wage job in any decent part of the country.

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Not even close. Someone states that it is an absolute fact that the writing is bad and that because

  • several hundred of the
  • several thousand who use the notes say so which means that
  • several million all agree.

That’s just plain nonsense.

I’m challenging who “main stream culture” are. Yes, out of the millions of players, there is a solid core of a few hundred or maybe two or three thousand who constantly complain about NPCs expressing feelings.

A few thousand out of a few million is in the one tenth of one percent range ( i.e. 0.1%). It proves nothing about the majority of players.

Awww. It’ll be okay, it was always stupid to think that farming old and easy content for mounts and mogs was any sort of achievement or prestige. Oh wow, you had so much time on your hands you could run irrelevant content for years so you could look special in a video game.

Writing this sentence to complain about someone else’s writing. :smirk:

Or fun for that matter.

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