Dear Warcraft Devs,
You still have not solved the issue of profession shuffling. This just means that people will shuffle 900 Acuity day one on their mains and have a tool crafter make them blue tools immediately. This does stop throw away alts making blue tools for mains, but not the overall design problem.
1 Like
Uh, not to sound too ungrateful, but uh, when’s the currency transfer coming back?
8 Likes
Cap acuity gains per week like you have in the past with other currencies. Or put a VERY long cooldown on profession changes. That would stop people from shuffling across multiple professions to gain an advantage over every normal crafter on day 1.
1 Like
Just made me richer while making casuals poorer thanks blizz!
I’m personally waiting on a duping exploit hotfix still.
2 Likes
Can you please make fluid form work with travel form? You get “Can’t attack while pacified” when you try to attack.
Why can’t we change talents in flight form? Is this intentional?
not really 1 - 50 is nothing.
How do we still not have a fix on people who had exalted reps reset to neutral?
Is data loss really not a priority for a game whose player base is invested in collections?
If this isn’t fixed by the time TWW comes out, I’m done with wasting my time on this broken game.
2 Likes
Classic Blizzard addressing the symptoms instead of the root cause of the issue.
10 Likes
Do mark of the wild next!
1 Like
Another nerf for mages, huh? Perhaps you could change this so still give the mage the full 5% and everyone else 3%?
5 Likes
So you are going to buff classes to compensate for this in raid right? This was obviously targeted a M+ and effectively nerfed every caster by 4+%
3 Likes
Make less mechanics anti-melee?
Or you know the majority of the issue that pushed everything to be more ranged heavy is the target cap, did you ever notice the main ranged that get played regularly are not target capped?
The target cap should have never existed or been removed ages ago.
12 Likes
Glad to see dh getting indirectly nerfed to combat caster comps
3 Likes
or or or or or you turn all raid buffs off and keep chaos brand and arcane int at 5%.
theyre called raid buffs for a reason, they dont belong in 5 mans as they choke out classes that dont bring them
2 Likes
is it valid to blame maximum for the int/brand nerfs?
2 Likes
These are WILD nerfs to be dropping 3 days before launch and you basically nerfed the vast majority of specs by a noticeable amount, including specs that were already underperforming (specifically Shadow, which wasn’t overperforming on Beta by ANY metric), by trying to take a half-measure against the massive raid buff problem we’ve been seeing since DF.
Like, you literally nerfed every caster in the game, and multiple melee DPS specs, by a noticeable amount.
9 Likes
Will they ever address the class forums?
because many forums are more abandoned which makes me remember SL
1 Like