The Unofficial Saurok Playable Race Discussion Megathread! šŸŠ

So word is that the war campaign is ending come 8.2.5, which has been part of the unlock criteria for some of the current allied races. Wowhead talks about it here:

Itā€™s looking like there may not be any new allied races in 8.2.5, but we may see some announced at Blizzcon. My usual theory is that there would be a pair or two announced as pre-order incentives for the next expansion, much like how two pairs were tied to pre-ordering BfA. Likely, finishing the war campaign could be an unlock criteria for whatever allied races are forthcoming.

Saurok havenā€™t had much of a presence in BfA, aside from being mooks in that one pirate crew or on some random island expeditions, so Iā€™d be surprised if we saw them as an allied race for BfA. As I mentioned before, I felt that Saurok might have more of a chance at being playable, allied or core race, in a future expansion where they could potentially have more of a story-presence in some sense. Meeting a group that would join the Horde at this point could fit, but I would worry that it could be rushed and not as fleshed out as it could be.

In terms of the next expansion, there are several ā€œleaksā€ floating around, but I prefer to take them with a grain of salt. Blizzard also plans out expansions well in advance, so unless a miracle happens, Iā€™m not sure if Saurok may have been considered in any form in the next expansion as well.

So while I temper my expectations, that doesnā€™t mean Iā€™m giving up. When I made this megathread, I knew that it was some time after Blizzard mentioned gathering feedback for future allied races and that it was a long-shot in hopefully seeing Saurok eventually become playable.

Despite that, I still keep hope that it could be a possibility someday. After all, Iā€™ve been hoping for Ogres to be playable on the Horde since I first started playing, so I feel a bit use to waiting. :stuck_out_tongue: They are both races that I will always support as playable Horde races, no matter what happens.

To be clear, I still plan to post ideas and have discussions in this megathread as time goes on. I feel that itā€™s important for those that want a specific race to be playable to show support in some way, which was an inspiration of mine to make this megathread and post a lot of writings and such in the Ogre megathread.

That said, I am thankful for those that post in here supporting Saurok to be playable, as well as the CMā€™s that allow megathreads to continue to post ideas and such. I do genuinely enjoy posting ideas, thoughts, and engaging in discussions, as new playable races in MMORPGā€™s are my favorite aspect of expansions, and while the existence of this megathread is not a guarantee that weā€™ll ever see Saurok playable, having support of some kind is better than nothing.

College is still kicking my butt this semester, but Iā€™ll somehow find time to do some more Saurok research occasionally to see what I can find. Iā€™m still working on my post where I go into more detail about why I feel the Horde is best for Saurok, should they ever become playable.

As always, Iā€™ll continue to support Saurok, and will post more Saurok research findings when I can find time. :meat_on_bone::crocodile:

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Again I say Saurok are probably the closest things weā€™ll get to playable dragons. Imagine a Saurok Rogue with the legendary daggers, and having those wings pop out to look amazing! True dragons, even if only for a second, then. Blizzard is fully capable of expanding their loreā€“they did it with gilgoblins, and they can flesh out Saurok too. Thereā€™s so much potential for interesting races like this.

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Saurok Rogues would be pretty awesome, especially since some Saurok are capable of climbing cliff walls. I can only imagine the possibilities if they had some sort of wall-climbing ability in the game. :smiley:

There are many currently NPC races out there that would have interesting storylines if they were made playable. With Saurok in particular, they seem to have some parallels with Orcs:

Both were intended on being slaves/tools for a group of evil creatures.

Both eventually broke out of their curse and rebelled against their former masters.

Both had some form of savagery in their personalities, although Orcs are a lot calmer than Saurok.

Both races lean towards a Shamanistic type of community.

Both races have multiple tribes that have differences in culture and personality, moreso with the Orc tribes.

That is all I can think of at the moment. Now, does this mean much in the long run? Currently, not really, but depending on if we got playable Horde Saurok, these would be interesting points. I am of the opinion that Saurok and Orcs would bond and work well together, if a group of Saurok ever joined the Horde. There are some differences between them, of course, but I like the idea of them being sorta kindred spirits.

More Saurok research to continue in the future! :meat_on_bone::crocodile:

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I havenā€™t done too much with 8.2.5, but as far as I can tell, Saurok donā€™t really have much of an appearance in it. Not too surprised, as I wasnā€™t expecting it.

Itā€™s also hard to believe that October is almost here, and that it is currently 33 days until Blizzcon. Iā€™m going to guess that it is a great time for them to announce the next expansion then, seeing as the war campaign is over and there likely is one more BfA patch forthcoming.

As I stated before, Saurok are a bit of a pipe dream for me, and I would be surprised if they happen to become a part of the next expansion, let alone become a playable race. Still, a part of me does hope that weā€™ll see them as a playable Horde race someday, but my expectations in terms of Saurok are tempered. Of course, Iā€™ll always grumble about Horde Ogres, the Stonemaul Clan in particular, still not having a presence in current content and still not being playable. :stuck_out_tongue:

At the very least, seeing new races, be it allied or core, of some sort would make me happy. Rumors of a new class would also help, but new playable races are always my favorite announcement for any MMORPG. To be honest, Iā€™m very cautious and worried about Blizzcon, given all the kerfuffle last year and the lack of new allied race news, so Iā€™m trying not to get too excited.

Another thing to mention would be that the story seems to be going towards peace between the Alliance and Horde once again, with rumors of faction neutrality or abolishing of factions altogether spreading like wildfire. In an event that there is neutrality, could Saurok as a playable race work in a faction neutral setting?

My opinion is that they still would. I suspect that any new race can still be recruited by the Alliance or Horde and be a part of that faction for storyline purposes. Recruiting a new race doesnā€™t necessarily mean for war purposes or fighting the other faction. It could also be that one faction assists a race in need that eventually leads to them joining said faction when there is a ā€œThe world is about to end!..again!ā€ event in the storyline.

If we were to ever see Saurok as a playable race, I would still see them leaning more towards the Horde and working with them more than the Alliance. In a hypothetical situation where we would see Saurok as a playable race, it may be an initial contact with the Horde, assuming we see Saurok that arenā€™t all RAWR and stuff, that leads them to eventually warm up to and join the Horde. I personally donā€™t see them working with the Alliance, let alone the Alliance being open to working with them unless a world-ending event occurs where the Horde and Alliance work together.

Iā€™m still planning a post where I write a bit more as to why I feel the Horde fit Saurok as a faction more than the Alliance, but this college semester has been more rough than usual, so free time has been hard to get much of. x- x

Regardless of what happens and is announced, Iā€™ll always support Saurok as a playable Horde race. :meat_on_bone::crocodile:

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College is not being kind to me this semester, as Iā€™m having little free time, but despite that, I found something interesting regarding Hearthstone.

Iā€™ve talked some about Hearthstone in this thread before, where stuff that happens in that game differs some from WoW, though some things that originate in Hearthstone have found their way to WoW. In Hearthstone, there are some Saurok that reside in Unā€™Goro Crater. At first, I was unsure how they ended up there, assuming that some managed to navagate/swim through the seas to get there. As it turns out, a Hearthstone dev mentioned this:

ā€œSaurok were created by the Mogu, who were created by the Titans. With Unā€™Goro being such a titan influenced location, itā€™s not so unrealistic that similar beings were created there.ā€

Dev Comment Source

According to the World of Warcraft Chronicle Vol 1, Mogu originally thought to invade and take over Uldum, which could possibly explain why there were some Saurok in Unā€™goro, at least in the Hearthstone universe.

Mogu Interest in Uldum Source

Now, on a related note, there actually isā€¦or, rather, there was a Saurok in Unā€™Goro Crater as part of a micro holiday called ā€œUnā€™goro Madness.ā€ From what I can tell, it was just a one-off holiday to promote the Unā€™Goro Madness expansion in Hearthstone.

The Saurok in question is named Akaridal, who is apparently part of the Skumblade Tribe. He apparently summons several dinosaur related mobs, given that he is a dinomancer, andā€¦thats about it. As far as I know, he was a one-off for this holiday, so I donā€™t know if I should think too hard on how a member from the Skumblade managed to get to Unā€™Goro Crater.

Akaridal Wowpedia Entry

Akaridal Wowhead Entry

Anyway, this was just something interesting I found. If Saurok ever did become playable, Unā€™Goro Crater could be a neat place for them to call home, assuming a playable group of Saurok wouldnā€™t have their own home area in an expansion area of course. Chances are if we ever saw any Saurok in Unā€™Goro Crater, it might just be another tribe of mooks that go RAWR at everyone, thoughā€¦

Also, apparently I canā€™t reply in a thread three times in a row, so unless someone replies, Iā€™ll have to just edit this post if I want to add to it. ā† <;

More Saurok research to continue in the future!..college permitting! :meat_on_bone::crocodile:

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Nice work Bagzak. I hope theyā€™re looking at your ideas and how hard youā€™re working to put them together. Iā€™d love to see a reptilian race eventually. Perhaps theyā€™re listening to some of us and will take this thread seriously.

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Well, with Vulpera (Goblin AR) and Mechagnome (Gnome AR), they seem to be sticking pretty religiously to each base race (save Pandaren, it looks like) getting its own AR. That leaves Worgen and Undead.

Both Sethrak and Saurok are based off Worgen (Female for former and Male for latter). TWO chances for the Worgen AR could be a reptilian race. I imagine Lightforged Undead is going to be a given at this point with Calia taking some sort of leadership role over the Undead, and that would be the Undead AR.

People mentioned Sanā€™layn being the Undead AR and there was a brief period the Horde tried to recruit them, but that Sanā€™layn was killed by Shandris and it might have been a red haring. That and with Sylvanas gone the Horde is no longer the ā€œevil factionā€ so the Sanā€™layn being brought in seems highly unlikely.

So, again, this leaves the Worgen AR. That spot could be filled neatly by either Sethrak or Saurok. The Vulpera are the Goblin AR just by sharing a base skeleton with them, and have no ties to Goblins in lore. Same could work for Sethrak and Saurok.

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The only other race I can think of that uses the Worgen rigging is Saberon, so unless there is a rapid left-turn back to Yrel and AU Draenor, youā€™re probably on the money with this.

Iā€™d say Sethrak has a lead over Saurok, though, simply because Saurok have yet to be depicted as more than voracious bandits.

We can still hold on to hope! Ideally Furbolgs would get a nice model update and become playable. ā€¦Actually, they should have been the MoP race and Pandaren should have been the allied race, but too late to dwell on that. ACTUALLY they should have been very prominent in this expansion since the planet is bleeding to death and they react to imbalance violently. Eh.

Tuskarr are less de-rezed than the Timbermaw tribe, but could also use a Pandaren rigging. Finally, the Tortollan already DO use that rigging and are already in a position of importance for the expansion.
They obviously wouldnā€™t be a united race because Blizzard didnā€™t like the neutrality of it, but maybe a civil war premise with skin color variations between factions would work.

To the original poster, your vigor is impressive but I canā€™t picture it. Maybe if they were tied in with the dragonflights that seem to be regaining prominence, possibly as a replacement/cousin of those bipedal drakonids.

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One problem, there. Saberon actually escaped into Azeroth WITH the Magā€™har.

As for the Forsaken rigs, I can give you a good answer.

The Cursed Arakkoa.

All it would take is a model revamp, a slight rejiggering of the Forsaken rigs to repeat their animations, and boom. We got a race that uses the Forsaken riggings.

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Itā€™d be nice to have the devs see and like the stuff Iā€™ve done for the various megathreads. Much as I write with a fiery passion, it doesnā€™t mean theyā€™re 100% likely to be playable, but I still have hope for the races I want. :smiley:

I mentioned earlier in the thread my thoughts regarding if playable Saurok would still use the Worgen model. Likely, if they were an allied race, they might use the current Saurok model for the males and something different for the females. All new models might be possible, like with the Kulā€™Tirans, and it might make it more open for different customization options, but that might be more likely if Saurok were a core race instead.

Also between the two, I do think Sethrak are more likely. Iā€™d happily make a Sethrak, though it wouldnā€™t quite scratch that itch for a lizardman race that I want in WoW. As I did say before, Sethrak and Saurok could both exist as playable races and offer different things and ideas to the table. Iā€™m all for both being playable, and even have an idea for a character if we did get Sethrak. :smiley:

It is hard to picture playable Saurok in general, given how they are right now in game. As I said before, a lot of creative writing would be needed to write them as a race that would work with and even join the Horde. Not impossible, of course, just a bit of a hurdle. Still, Iā€™ll always have hope. :smiley:

Speaking of, Iā€™m surprised nothing has really come out of Saberon and Botani that came with the Magā€™har so far. I, personally, would love to see Saberon playable. Theres all sorts of customization options and such that would make them an awesome playable race!

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Hoo boy, do I have some things to talk about regarding 8.3, and I have to admit, seeing something in particular has gotten me in a bit of a worry. Likely, I overreacted some first reading about it, but Iā€™ve since digested over recent news and want to type out my thoughts.

For this post there are two things regarding 8.3 Iā€™m going to discuss. One is a bit of an elephant in the room while the other is some speculation and wishful thinking.

To start, Iā€™ll discuss what was worrying me: One of the new reps in 8.3 apparently is a group ofā€¦friendly Mogu. Theyā€™re called the Rajaniā€¦yeah, I gotta admit, seeing ā€œfriendly Moguā€ and ā€œnew repā€ in the same sentence is what got me worried, but Iā€™ll go into that in a bit.

Wowpedia Rajani Entry

So what do we know about these Mogu? Well, apparently these Mogu work under Ra, a titantic watcher who I think may have created them. All but one of the Rajani are made of jade, and they are located in the Vale of Eternal Blossoms on Pandaria.

According to the Wowpedia entry, their purpose is: ā€œTogether with the Golden Lotus, they help defend the Vale from the forces of Nā€™Zoth as well as the mogu forces taking advantage of the chaos from Nā€™Zoth being freed to conquer the Vale.ā€

Another thing to note is that there is a female Mogu NPC named General Xing:

This is the first time Iā€™ve personally seen a female Mogu in general, let alone in the game. There might have been some before in-game, but I am unfamiliar with them.

So why does this potentially worry me? Well, given that Mogu and Saurok are mortal enemies, if these Mogu were to potentially become an allied race, especially if somehow they became a Horde race, I feel that it might drastically lower chances of getting Saurok playable, which were low to begin with. I have a hard time imagining Saurok getting along with Mogu of any sort, even ā€œgoodā€ Mogu who likely had nothing to do with the evil ones that tried to enslave the Saurok. Now, if these Mogu became an Alliance allied race, it wouldnā€™t be quite as bad, but a playable Mogu race of any sort stands as a bit of a hurdle for Saurok, in my opinion.

To be clear, I understand there are people that want Mogu as a playable race. Iā€™ve seen it occasionally discussed ever since MoP, and I donā€™t wish to step on their toes when I discuss this. It still causes me to worry some about what may happen in the future. Iā€™m sure something could be written to make Saurok work with Mogu as a playable race, regardless of what faction said Mogu would join, but it does make things a bit more difficult.

Then again, these Mogu are constructs, not of flesh and bone (aside from one), so they may end up as just a NPC group that serves the purpose of giving us players something to do in 8.3 and a grind to complete for some rewards. Regardless, Iā€™ll keep an eye on them and see where things go.

On a more fun point, letā€™s look at the other part I wanted to talk about: The fact that 8.3 has us going back to Pandaria in the Vale of Eternal Blossoms.

Now, as stated before, one of the reasons we are going there is to fight again Nā€™zothā€™s forces, and gosh, wouldnā€™t you know it? There are still some evil Mogu around who want to capitalize on the chaos surrounding chaos and take over the area!

Now, in terms of Saurok, I wonā€™t get too excited, but some speculation is in order.

Chances are that Saurok may not really come into play in the area, or if they do, they might still be all RAWR, only corrupted by Nā€™zoth to service as enemy mooks for world quest purposes. While this would be disappointing, it wouldnā€™t be too surprising.

Speaking of which, from what I remember, the Saurok tribe in the Vale of Eternal Blossoms was the Paleblade. If I recall correctly, this was the tribe that was under mind control by the evil Mogu. We donā€™t know much about them other than that, but it would be really neat to see them freed finally, turn on the Mogu that re-enslaved them, and even lead to them helping out in the storyline of the area. Wishful thinking, of course, but it would be exciting for me to see that.

If not that, it would be interesting to see some of the Saurok tribes uniting and helping to combat the Mogu and Nā€™zoth. It has been awhile since we were on Pandaria, and some of the Saurok may have evolved and mellowed out since then, and if they have any sense, they would realize that Nā€™zoth is bad news and that being corrupted into slaves again is low on their list of fun, happy, and healthy activities. If any of the Saurok tribes could be expanded upon, if not the Paleblade, it would be neat to see the Glintrok tribe i mentioned before that form an army that assists you, maybe even rallying some of the other Saurok tribes to assist somehow. Still, I do wonder if something might happen with the Paleblade, since they are in the area. I may do a post on the Paleblade specifically, though there isnā€™t really much to them currently that I found previously.

As I did say before, a lot of this is wishful thinking and the most likely Saurok involvement is, again, jobbers meant for world quest grinding. Still, whatever Saurok appear in 8.3, for better or worse, Iā€™ll be sure to report on. If by some Winterā€™s Veil miracle there are Saurok that actually assist the Rajani in fighting both Nā€™zoth and the evil Mogu, I will definitely be sure to type about it.

Looks like I may have some Saurok research to type about in the near future. Letā€™s hope itā€™s something of interest! :meat_on_bone::crocodile:

The mogu being a thing again could actually be a positive to Saurok. If thereā€™s a ā€˜friendlyā€™ Mogu tribe, it means there could also be a friendly Saurok tribe. We saw it happen with Kelfin. Now, the Kelfin might not be playable, but they are Horde friendly which means they do have a story edgeā€“they just would need some model work. Vulpera being added in donā€™t disqualify them.

Just like how Sethrak, if theyā€™re added, would also not disqualify Saurok. Blizzard could get really creative with this sort of thing, especially with what theyā€™ve built for Saurok. A while ago, I did a little story write-up about a Saurok coming to terms with what she was. The purpose of that was to show that I believe since there are pirates willing to work with other races, and that they can be organized and even think for themselves with loa/religion, itā€™s entirely possible that they could be friendly to another race.

That being said, obviously work would need to be done storywise. But again, I sayā€“look at Kelfin! We knew nothing about them since Cata, until this all happened. They were seen as really stupid fish goblins, but lo and behold, they became something more, and I think Blizzard did a good job with them. They were the only ones, after all, that I liked about Nazjatar personally.

Now that weā€™re going back to Pandaria, Saurok could be given a lens in a similar light. Never know.

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Then the Pandaren can do the recruiting!

But who would captivate sauroks? Ji or Aysa?

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Yeah, if they can make a ā€œfriendlyā€ group of a race known to be jerks that conquer and enslave other races, making a friendly group of Saurok isnā€™t too out there. If anything, they can just say that the Saurok that become playable at least understand that these Mogu arenā€™t the ones that created them with the flesh shaping magic and tried to enslave themā€¦not to mention that Nā€™zoth causing the world to be in danger again could help motivate them to rally and take up arms to assist in the areaā€¦at least, I would hope. <- <

Playable Mogu donā€™t 100% stop Saurok from being playable, though it would be easier to do it with Mogu on the Alliance as opposed to the Horde. It still just brings a hurdle in whatever creative direction playable Saurok would go, and it would worry me depending on what Blizzard would do with their story.

As I said, when 8.3 does come, Iā€™ll keep an open mind and see what is going on in the area and if Saurok have anything to do there, though I will hope that some have actually noticed the situation and would actually assist against the forces of Nā€™zoth and the evil Mogu.

Obviously Ji, since Saurok are, in my opinion, a Horde race. Iā€™m sure Ji buying them several meat lovers pizzas would be a great start to open negotiations for them to join the Horde! :meat_on_bone::crocodile:

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So a bit of interesting news, a brief look at the Saurok tribe in the Vale of Eternal Blossoms, and some brief speculation and ideas for 8.3 for this post! First, the news.

Recently, datamining on PTR has revealed Death Knight assets for allied races and Pandaren. You can read more about it and see the assets here:

It seems to confirm that allied races and Pandaren are going to be getting the Death Knight class in the near future. This is great news to me because it means that if Saurok ever got playable, itā€™s likely that they will be able to get the Death Knight class! It is a combo I actually wanted possible, as I could remake my Iksar Shadow Knight character from Everquest 1. Now if only Necromancers as a playable class become a thing and Saurok could be themā€¦ ā† <;

Iā€™ve updated the first post mentioning this article and the possibility of Saurok Death Knights being a thing should they ever become playable.

Now, since weā€™re going back to the Vale of Eternal Blossoms in 8.3, I figured it was a good idea to look at the Saurok tribe there, called the ā€œPalebladeā€ā€¦which there isnā€™t much to really talk about.

You may recall I mentioned that during MoP, they were mind-controlled by the evil Mogu to do their bidding, and likely freeing them would result in them still trying to eat your faceā€¦turns out I was correct based on the following quest:

Rude Awakenings quest Wowhead Entry

ā€œThe mogu are taking over the minds of the saurok at the lake to our west and turning them against us! The thing is, they were already against us, so Iā€™m not sure they really thought this thing through fully.ā€

Not too surprising, since all the other Saurok on Pandaria need some sensitivity training. Interesting thing to note is that Wowhead says this quest is no loner available in the game, as are any other quests involving them, which more-or-less involved slaughtering them. Thus, I can only wonder what the Saurok in the area have been doing since then.

Regarding the mobs in this tribe, most seem to have rogue-like skills, and there arenā€™t many of them listed that I can find. Wowpedia has ā€œDominated Scalelordsā€ mentioned as possible unnamed leaders. There is also a champion, used for a few mob-kill achievements, named ā€œMondo One-eyeā€ that Wowpedia lists as a member of the Paleblade tribe, who seems to have some abilities similar to Outlaw Rogues.

Theres not much else to talk about regarding them. WoWpedia mentions that they are displaced and that it is unknown where they call home, though Iā€™m guessing they reside in the Vale of Eternal Blossoms or someplace close by. Itā€™s likely that they might make a return if we see any Saurok in 8.3 at all.

Speaking of, how about some speculation and ideas for 8.3? As I mentioned before, the most likely scenario is that any Saurok that happens to be in the area will likely be fodder for players to kill for world quests without a second thought. Still, Iā€™ll write a few things that would be neat to see, even if the chances of them happening are rather low.

Since weā€™re still dealing with the evil Mogu in the area, Iā€™m wondering if they might still be trying to mind-control Paleblade Saurok to fight for them or if the Saurok finally broke free at some point. It would be neat to free them and they, realizing that Nā€™zoth is bad news and that the evil Mogu are still around, actually assist you against both of those forces.

Another idea could be that the Pandaren on Pandaria, who kept trying to make contact with the Saurok, eventually succeeded as time went on and the Saurok evolved as a race and got smarter. As a result, it would be neat to see a tribe around in the area or even a tribe that rallies Saurok from other tribes that assists against whatever Nā€™zoth is doing in the area and also to help fight against the evil Mogu.

I mentioned the Glintrok tribe a few times as the most promising of the tribes, granted there are still some issues with them. If any Saurok that happens to be friendly in the area, these would be the most interesting tribe to see developed more. They would be a lot more organized in combat compared to other tribes, especially since the members gain inspired courage, and would be a great asset against the evil Mogu and also Nā€™zoth. If Loyalty is inspirational with this tribe, they could even be the ones to rally Saurok from other tribes to help. I feel like there might be some possibilities if this tribe in particular came to help out, though a lot of what I typed is wishful thinking and would need some creativeness to work.

I might do some creative writing in the near future to see if I can offer some ideas on how to make friendly Saurok work, especially with the Glintrok tribe. As it is right now, the chances of seeing Saurok that are more than angry mooks and that assist you in the area in 8.3 are rather lowā€¦still, Iā€™ll keep some hope.

If I see anything Saurok related on the PTR, I will be sure to mention it in here. Iā€™ll also keep an eye out when 8.3 comes out to see what Saurok-related things occur in the Vale of Eternal Blossoms, if Saurok are there in the first place.

More Saurok research to continue in the future! :meat_on_bone::crocodile:

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Yes! Moar saurok!

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So Saurok donā€™t have that many armor graphics in-game, but Iā€™ve thought some on something that theoretical heritage armor could be based on with the following armor graphic:

Iā€™m not too sure about the skirt part, myself. I see Saurok having more pieces of armor than loose material on, but the main feature of this is the war banner, if Iā€™m using the right term here, on the back.

Now, the use of a war banner on the back isnā€™t unique to Saurok, as other races utilize them as well, but the idea of Saurok representing their own clan or tribe as they go into battle is a thought I really like. This could add in some flavor if, as an example, you would unlock Saurok heritage armor as an allied race or even a quest chain as a core race where you gather the material needed to make the armor and war banner to represent whatever tribe became playable.

One thing I do wonder is if the banner might be annoying to view from behind a character in 3rd person mode. It may not be too much of an issue, assuming it isnā€™t too tall or big, though I could see it causing some potential clipping in a few areas.

A lot of Saurok that do have this type of armor graphic seem to be of the named variety, but some with generic names do have them, such as the Glintrok Hexxer:

Granted, this one is part of a boss group in a dungeon. If the armor and war banner is used as a form of status, however, then it would be neat to tie that fact into when you get Saurok heritage armor.

It just seems like a neat idea of theoretical playable Saurok being able to represent their tribe while fighting for the Horde. :smiley:

More Saurok research to continue in the future! :meat_on_bone::crocodile:

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Why does no one ever picking anything cool like a Gnollā€¦

Iksar were my favorite race in EQ, Iā€™d love to see Saurok, and let them be necros! Thatā€™s my nostalgia right there, moreso than Classic which I passed on until some time into BC. :slight_smile:

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When I first got into Everquest, I remember Ruins of Kunark was out, and I was really excited about the Iksar. They had a really neat backstory and I really enjoyed them as a race, with an Iksar Shadow Knight as my first ever character. They quickly became my favorite race.

Interestingly, both of them started off being slaves to another race and then were freed for different reasons. Also on that same theme, I know that, in general, Argonians from the Elder Scrolls series were slaves in different ways. Seems like everyone in fantasy worlds want to pick on the lizardmen for some reason. x- x

If WoW ever gets the Necromancer class, then I heavily support that class for Saurok. Not just because I want to recreate my Iksar Necromancer from Everquest, but the evil Mogu used necromancy in different ways, and likely had a few artifacts and spell books lying around that Saurok, who raided their palaces and treasuries, may have gotten their claws on. Not to mention for meat eaters, wanting to utilize the leftover bones from meals and such seems practical, albeit in a sorta morbid sense.

Seems like the type of Saurok characters I want to make all related to dark magic in some sense. If they were options, Iā€™d make the following:

Saurok Necromancer or Warlock
Saurok Unholy Death Knight
Saurok Shadow Priest

As I said before, sometimes I think I have Iksar on the brain. :stuck_out_tongue:

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