nope. the sunfury consisted of anywhere between 20-30k soldiers based on my estimates.
While blizzard can pull out whatever numbers they want until then I am going to compare what we know to real life numbers typical of the same thing we are comparing to in the lore.
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thank you. indeed the VAST majority never left quelâthalas
the high elves just started referring to themselves as Blood Elves like Ion and the lore back up
If the Sunfury consisted of 20k soldiers, that would mean the QUelâthalas population before the Scourge would have been around 1.3 million elves.
I have the feeling that the kingdoms in Warcraft are not that numerous. Even half a million people would be a very crowded region in Azeroth.
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Itâs hard to say.
When they extrapolated Kaelâs force of 2,000 elves being 15% of the Blood Elves, that would make the total surviving Blood Elves out to be 13,333 Elves.
10% of 15,333 elves is 1533.
But population numbers are pointless in WoW.
There are as many of a race as there needs to be for the story to do what the story is doing.
Otherwise, my Sinâdorei Paladinâs killed more Void Elves than exist.
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the thing is is we have no idea of the actual size of everything. I donât think azeroth is a small planet.
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I think this is the only right answer. Most races would be depleted after so many wars by now, whatever the real numbers would be.
I like to think that there were 500,000 elves in Quelâthalas. That would make around 45,000 blood elves and 5,000 high elves.
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and only the orcs so far would of had grown a new generation since warcraft 3 since they reach adulthood by age 12.
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This is debatable. You may interpret that way, but it could be interpreted as academic centers and military forces as we have seen. Clearly they still have a cohesive identity as High Elves even if theyâre no longer welcome or comfortable in their former homelands.
Besides, numbers have no bearing on if a group/race is playable. Void Elves and Maghar probably number in the hundreds at the most. Maybe even as few as as several dozen.
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Checks threads while making luncheon
Oh, YOU!
Flips hair
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It is. If youâre making a fictional setting you need the logistics to be able to support the development team.
No WoW writer is going to think, "Isle of Thunder. There were 13,333 Blood Elves, Kael got 2,000 of them killed. So there are 11,333 left. There are 1533 High Elves. Theyâre going to face offâŚ
Also. WoWâs population numbers are absurdly low. Medieval Europe (Iâm using this because weâre talking about a fantasy setting) had 60 million people.
According to stated numbers there were 120,000 High Elves before Arthas wrecked everything.
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MMMMMmmmmmâŚmaybe.
Flips hair
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They probably donât think of numbers. There were X elves. Thereâs now 1/10 of those, plus some unnacounted populations that can be created in a whim (like they did with the Gilneans in Valâsharah). If X seems little for current needs, they just increase X, since they never stated how many they were before.
I think millions is too high a number. It would make them numerous even after the purge (2,000,000 elves mean 200,000 still living, they wouldnât be endangered at all), but bellow 500,000 the surviving ones become too few. So, I settle for something around that number.
As for Silver Covenant, if thereâs 5,000 high elves around, and some populations (Theramore, Quelâlithien) have died out, plus most of them may be independent, scattered or civilian, Iâd say the Silver Covenant is something around 1,000 (military) members, plus many civilian supporters. Maybe a little more, maybe a little less.
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The WoW pen and paper RPG had pretty similar numbers to what you could extrapolate from Kaelâs 2,000 strong 15% of the Elves. Stormwinds Population is 200,000 people according to it. (And 10% of them are High Elves. Thatâs 40,000 High elves. Which obviously doesnât match up to 1500.)
Goldshire has 7,000 people. Red Ridge has 1500.
So you know⌠Here you goâŚ
the majority of the human population is present during the Battle for Lordaeron.
So the answer?
They didnât think about it.
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Odd the Lore that I read states that Kaelâthas, their Prince, and last living member of the Sunstrider dynasty renamed the Remaining High Elves of Quelâthalas, as Blood Elves. When the last Ruler of your race renames you, its more than just a suggestion. We donât refer to ourselves as High Elves, we are Blood Elves.
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Friendly reminder that population numbers donât matter.
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Well. The population of Rome during 1 AD was around 45 million.
WoW just has low population numbers, and unceasing wars.
Another example of the whole human race getting together for a shindig.
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I always found the RPG numbers way off. Stormwind had ten times more population than any other city in the whole world. I never bothered to sum it all up, but Stormwind alone seemed more populous than the entire rest of the Alliance combined. That canât be right.
IMO, if there one nation that would be close to one million people, itâs Stormwind (and Lordaeron, but it was already destroyed at that point). This is enough to support armies of tens of thousands soldiers. Other races seem less numerous than humans, but Iâd give them way higher numbers than the RPG did. No way that Ironforge would have only 20,000 people! Iâd number it in the hundreds of thousands as well.
Rome was a vast empire that covered much of Europe and a good portion of northern Africa, not a city-state surrounded by towns like in Warcraft.
Maybe 45 Million is a number that could be applied to the entirety of the Eastern Kingdoms. But that would include even enemy nations like the Amani or the Gurubashi.
Yeah, but speculation is fun.
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Itâs hard to say.
Obviously the numbers are way off. Turns out WoW was written by fiction writers instead of non-fiction writers.
Theyâve got westfall nearby, so they kind of have the infrastructure to support large populations. Gnomish plumbing, etc. Also, how much food can a mage summon?
Also, Suramar is massive. The Nightborne should have a monumental population in comparison to any other race. Living off of Arcwine, fishing and conjured Mana Buns.
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I donât consider the citiesâ in-game sizes for my guesses, just their role. I do, however, consider that there are no towns/cities besides the ones we can find in-game, but there are additional villages and farms that arenât in-game. So, Stormwind nation would be comprised of the capital, Northshire, Goldshire, Lakeshire, Darkshire and Moonbrook/Sentinel Hill.
I donât think in-game city sizes obey a scale. Stormwind is probably way bigger than Suramar or Silvermoon, I guess.
I also consider that magic makes life in Warcraft cities closer to modern standards, so you can have larger populations in an area than you could in the real world antiquity. Magical places in particular, like Dalaran, Suramar and Silvermoon, probably had greater population density, compensating their smaller sizes. Also, due to magical services and technology, rural areas are capable of producing more food and have more population density than real world antiquity had.
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