The Unofficial High Elf Discussion Megathread

Well, lore-wise, High Elves already exist in the Alliance. Adding more elves might distract from Void Elves as The Exclusive Thalassian Elf in the Alliance, but that’s not really here nor there.

It certainly doesn’t mean that the logical conclusion is to literally remove High Elves from the game.

Remove? No. Avoid adding more? Yes. If the Void Elves are the Alliance’s exclusive Thalassian Race then adding more High Elves is detracting from the role and story of the Void Elves.

But again, this hinges upon the idea that the Void Elves are the Alliance’s exclusive Thalassian race, and meant to replace High Elves.

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I don’t see an issue with continuing story with both is the thing. Even if High Elves remain unplayable. High Elves simply existing doesn’t detract from Void Elves, though you’re right that if High Elves had a lesser presence then undoubtedly Void Elves would fill … that void (no pun intended).

:woman_shrugging:

Its the matter of fact that the Void Elves desperately need presence and identity, particularly within the Alliance, that is the reason the addition of more High Elves is bad, if they are meant to replace High Elves.

If High Elves aren’t meant to be replaced by Void Elves, but remain their own race with a story to tell, then it’s perfectly fine to see their continued presence, and we should all hope that story leads to it’s natural conclusion, the same conclusion that races such as Mag’har and Dark Irons got: playable.

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If one group of Elves are playable and one aren’t it would be appropriate for the first group to have more if not all presence than those that aren’t.

If High Elves aren’t going to be playable in the near future then this time would be better spent adding to and utilizing Void Elves more than they are.

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The point of my statement wasn’t for this thread to learn about what you would do with narrative authority, but rather to illustrate what Blizzard has already done.

As they haven’t discontinued the use of High Elves as Alliance-aligned NPC’s, despite the addition of Void Elves, there are only three possible conclusions to draw:

  1. The plan is for the High Elves to mingle with the Void Elves, socially, over the course of BfA – at some point electing to integrate physically (i.e. becoming Void Elves).

  2. The plan is for the High Elves to mingle with the Void Elves, socially, over the course of BfA – but remain completely independent, because Blizzard plans on implementing them as their own playable group.

  3. The plan is for the High Elves to mingle with the Void Elves, socially, over the course of BfA – but to remain completely independent, because Blizzard plans on leaving them unplayable, as Ion loves these 8,000+ post threads about them.

I’d imagine #1 and #2 are equally plausible, but we’ll surely know with time.

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One would imagine players would appreciate seeing the race they’re playing being active and having an important role in the game

Of course, plenty of players would appreciate more to see the race that has been part of their faction from the very start be playable…

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This also leads into another point about High Elves being playable. Considering how strongly they’ve featured across the expansions, that is a lot of screentime that could have been given to actually playable races. Worgen, Draenei, and Gnomes had virtually nothing since they were added, but High Elves featured throughout Wrath and MoP before even ONE of those races got some major screentime. In Legion High Elves continued to feature very prominently.

To make High Elves playable is to validate all of that past content as a build-up to their addition, making High Elves one of the best seeded races in the narrative.

To leave High Elves unplayable is to forever leave players asking, “Why didn’t you let actually playable races have all that development and time!?”

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I just misread you earlier girl. I was distracted.

I thought you meant you didn’t think Quel’dorei and Sin’dorei are culturally different enough…

and considering that your reservations are typically based on lore, I thought that seemed incredibly hypocritical.

They don’t need to arbitrarily change the Quel’dorei lore to make them playable and so changing their lore to make them playable is absurd.

They’re as unique culturally as any other allied race. It should be noted that Sin’dorei and Quel’dorei share a common history, obviously, since they didn’t split until Kael’thas changed their name.

But by not changing Quel’dorei don’t need to change. They can just stay the same and also peripheral and be fine. The same way Nightborne basically just didn’t change. Even if there is a different arbitrary time point set.

Which is a long explanation for an argument you weren’t making.

As far as faction identity is concerned there are a few major points:

  1. The Alliance has always had Quel’dorei. So it doesn’t change faction identity.

  2. Sin’dorei are the red headed step children of the Horde. Traditional Horde players don’t particularly accept them.

  3. The Nightborne made this argument incredibly hypocritical. People can argue that they’re “Different” by being the original version of aristocratic Night Elves, but the same argument applies to Quel’dorei.

If faction identity mattered to them, the Nightborne would have allied with the Alliance.

And the argument that, “They traded Thalassian” Elves for it…

They Didn’t.

You know which Thalassian Elf fits the Alliance Identity? Quel’dorei.

So maybe we gained a “playable” model. But we didn’t gain a model. We already had Quel’dorei. Instead we just got Void infused Sin’dorei which we didn’t ask for.

So they “Spared” the Horde Faction identity but took away from the Alliance faction identity.

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Pls don’t remind me how only Forsaken players get to know how the fight for Gilneas goes on while Worgen players are shipped off to save the trees from green men from mars.

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Blizz dropped the ball on the Worgen story. It was a total rush job due to spending so much time turning Azshara into a Goblin theme park with freeways everywhere.

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Agreed. Void Elves still need a lot of development.

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Nah. The way you argue against High Elves using any thought that occurs to you and then for Void Elves the same way has convinced me that we Void Elves just need to be deleted.

#1 seems very likely. Why else would there be High Elves studying the void in Telogrus Rift?

Void Elves were a terrible, terrible idea for sure.

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and now we are at a point I don’t even want them to finish off by fighting for gilneas again. At this point I just want blizzard to stop witht he BS “the factions must be equal in everything” and instead give both factions what they should have. Give the alliance gilneas, gnomeregon, and shadowforge as full cities. The horde could turn theremore into the new forsaken city while the goblins build up azshara and extend the skyway to extend all the way through the barrens to thunder bluff and terrormore.

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There is any evidentiary clues you could provide which would indicate #1 is more likely than #2.

If your logic is “all High Elves are going to become Void Elves, because there are a couple seeking out the knowledge of the Void”, the same rational would then apply to Blood Elves.

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The majority of Horde players are Blood Elves. Tell me more about how they aren’t accepting of them. :roll_eyes:

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Being the most played race =/= being the majority of your faction.

Unless more than 50% of Horde characters are Blood Elves

They could add level 110/120+ Horde-aligned versions of Suramar and Highmountain in exchange for Gilneas and Gnomeregan

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Exactly. With the AR system, we need all of the missing lore races. No more excuses, they have already shown that they will make the story change for any addition they want.

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