As far as I know Blizzard blocks flying in the beginning of expansions so that we get to “use our ground mounts.” That’s it right? They want ground mounts to have purpose? I have a solution.
Make Ground Mounts faster than flying mounts. Not by a major amount but by a significant amount.
BOOM!
This fixes every problem. Flying is still fast and will be the best way to travel but I could see plenty of reasons, even in a pvp situation to want to use ground mounts if it’s much faster.
When Blizzard does this, they shouldn’t nerf the current speed. Only increase the current ground speed by a proper amount that they deem fit.
This fixes the issue that Blizzard wants to solve. This actually opens up ground mounts being used again. Everyone gets flying on launch and now for wpvp it gets interesting because there will be people using ground mounts to avoid flyers trying to gank them.
Obviously no one can really complain.
A- Ground Mounts benefit from speed.
B- Flying Mounts benefit from clearing mobs/players/obstacles.
No. that is not the reason. Flying trivializes world content like questing and world quests. They want you to experience the game as it was designed; on the ground, fighting trash, working your way to the boss, etc.
After you have done the content for a while (and they use Rep as the measure of having done the content - PS: this why they do not want people to use talbards to get rep in dungeons); and after a time gate (so people do not feel like they have to rush through the content) they release flying.
I think they wait too long; 8.1 would have been fine.
But it is not about ground mounts, that is why they made all flying only mounts usable on the ground (albeit some look silly on the ground); it is about trivializing content.
PS: this is not my opinion, it is Blizzards. They decide what to do about flying. To this date, they do not seem do care what anyone feels. Maybe this Blizzcon they will announce a change of direction; who knows.
I didn’t know the exact reason of why Blizzard time-gates Flying in the beginning of expansions. I feel that if the problem for them is to “experience the content” and the devs are going to die on that hill, then honestly this is not the correct solution.
Although aside from that opinion, as a community and just to theorize for fun, it would be cool to see some way to develop a purpose for ground mounts at least. A lot of people want to still use their ground mounts and having ground mounts quicker than the current base speed is a great way to provide a use for them still over Flying mounts.
A- For the problem of having use for Ground Mounts when Flying is implemented: Give Ground Mounts a quicker speed.
B- For the problem of “experiencing the content as it should be” etc.: I’m not sure lol… Maybe do what Bellular suggests by designing zones for flying.
If you did a non-wpvp Alliance race from Whitegrove Chapel in Drustvar to the Castle of Boralus who would win?
The Flying Mount would win everytime.
The point is to add SOME reason for anyone to use a ground mount other than traveling without flying. If the only problem is “Ground mounts are faster but I like Flying Mounts more and want to be quicker” then its just a personal issue. I get that.
You get flying at it’s current speed. Having ground mounts doesn’t take that away. I mean we all face jealousy and as long as we get flying at launch, what’s there to be jealous about? Everyone will still use flying mounts but maybe moving from quest area to quest area is quicker on your ground mount instead of flying.
You get to have an incentive to experience it on the ground, or you can opt out and have it like it ALREADY IS and just fly to the objective.
So nothing is changed. You still get your way. There is only an optional included way to travel now.
FWIW, I would love a faster ground mount, especially one faster than flying. I don’t fly, so it would be a great way, eg, to deal with the locust swarms that wipe out naga commanders and rares before I can get to them.
But given Blizz’s priorities, I just don’t see it happening.
Flight has always been about convenience. Faster ground mounts aren’t really all that convenient. If you’re trying to move through a zone that’s a bunch of mountains, faster ground mounts are more likely to be a liability as he fly off the mountain every now and then because you jumped some small rise that flung you off.
well unfortunately what we want doesnt matter the management have made that very clear they dont care what we want. The issue is they arent making content fun for us, they’re making it with investors best interests in mind like every other major AAA developer so they do as little work as possible and i see this as added coding time for no monetary gain for them unless they charge real money for it.
you would think so until it cost them subs because all the content is nuked, world pvp doesn’t happen outside events, and players are complaining about getting speeding tickets by the mountain daze police. and random players granting slow fall so that ground mount players get launched into space…
wait, yes raise the ground mount speed. I want to launc… I mean give friendly players a buff as they zoom by. >-> <-< >->
Exactly though. Flying has its convenience but moving from pack to pack on the ground or from the quest areas might be quicker on a ground mount instead of a flying mount.
That actually could give players an incentive to as Blizzard says “to experience the content as it’s intended.”
I just see it as nothing negative and only positives. Maybe the positives aren’t so impactful though I guess.
As a tank I can say I just goggle view straight to the boss and deal with whatever is on my back when I get to the boss.
I feel the rush to flying is bigger because when patch. x.2.0 gets released I have to rush through it because after waiting for a year I cant wait no longer.