The sad truth is that Blizzard makes game decisions based on how much “outrage” (manufactured or justified) there is on the forums. Or particularly on Twitter.
Players on the forums aren’t representative of the majority. And it’s only a tiny subsection of those that are seemingly upset about this. Yet they make a lot of noise.
The real problem here is that content scaling is a fundamentally broken idea. Putting level 10 and 80s in the same group was foreseeably bad and Blizzard was warned.
I was happy with the previous system where anyone could farm TW specific gear if they watned to. TW dungeons weren’t hard enough or annoying enough where that was mandatory. There was an active community around this and Blizzard nuked teh whole thing, creating this “problem”.
Remix worked exactly like this except high levels became OP if they maxed their gear so nobody cared. Retail is like Remix without the payoff at max level.
And people think the problem is the low levels?