There is an option to turn on so a friend can ride your dragonriding mount with you. Are you new too?
“People” have been toxic in this game for many years, ever since cross server auto-grouping was added. There’s no incentive for them to be nice anymore, they don’t have to worry about getting blacklisted, so the true nature of many people comes out, and they only care about themselves and how quickly they are getting their goals. The solution is to stop pugging. Make your own group to queue with and explain the situation ahead of time, join a guild and group with them, or stick to two person content like follower dungeons or delves.
I stopped in Shadowlands and have just returned, yes.
In your skyriding options there’s a the ability to let 1 person ride alongside you as you’re doing the skyriding stuff
2 person mount is not required
That’s a shame. Dragonflight was lovely.
Ill try and find that, would be very helpful even for questing lol
Either you’re vastly exaggerating the number of times this happened or how bad she is.
I’ve been afk for large portions or playing with my laptop mouse pad (doing terribly) and never kicked once. My brother was brand new in SL and had no clue how to play and also never got kicked once…
My money is this happened once with a toxic group, maybe once… I’m not sure what you’re looking for in a lfg experience though. Find a guild with some decent people. Makes the game way more fun, new player or not.
It’s pretty convenient
During DF mythics our healer would just ride along with me in the centaur dungeon cuz it’s guarantee we’d be able to pull immediately to speed things up
What would posses anyone new to play this game in the year of our lord 2024?
Learning group content from doing solo content isn’t a good idea.
Solo dungeon content is incredibly new, and the issue has been the same as before. Plus, while I’m very pro solo dungeons, we also need to understand theres nuanced differences. Leveling dungeons isn’t the place for old timers to throw a b fit, it’s precisely another place for newbies to learn in.
But hey, better than the guy the other day who said newbies should do outdoor content to learn dungeons.
Group content below m+ is incredibly trivial. It’s meant to be forgiving and friendly to newbies. Does it really bother you that a person comes to trivial content to learn?
OP, I’m right there with you. As a guide I always go out of my way to help newbies. I can also see who is a murloc and always step on their behalf. I’ve seen newbies kicked and I immediately dropped dungeons to go hang out with them and help run them through content.
The new player experience is something WoW really needs to hammer in, and frankly they need to find better ways to introduce players to wider content and reduce toxicity. Throwing a b fit over a lvl 20 dungeon is just so, so bloody crass, I’m amazed some on here even have the gall to argue over it.
That’s why people keep saying to run Follower Dungeons. You’ll learn routes. It’s an easy introduction. Then when she’s more comfortable with them, you jump into groups with friends and guildies.
You pug at your own risk. I’ve rarely been in groups where people aren’t helpful or where people kick anyone. Usually when I see a comment of, “bear with us, new person here” I try to help and others are patient. But no, you’re not going to get that all the time in a pug.
It made my eyes roll back in my head to see them tossing fits over LFR, lmao.
I mean…its a lot of NEWBS in there, for god sake…if youre too good to be in LFR…THEN DONT BE THERE screaming at new players for making silly mistakes…go play that ‘real’ end game content theyre always bragging about being so great at, lol
They’re not terrible teachers though. They allow you to more or less safely learn the dungeon while working on understanding how to raise your dps and learn some basic mechanics without worrying too much about dying.
I agree that toxicity sucks and people should be more forgiving but I disagree with your take on follower dungeons for learning the ropes.
What I hate in dungeon runs is this.
An item may drop that could be an upgrade.
Case 1 you do not inspect it because the team is moving forward very fast.
Since the speed of the run is very fast because of E-BOY creepy video makers to grab everything they demand to know if you need it… but they are moving so fast that you have no time to check.
Case2 you check the item vs what is currently on your character and when you are ready to continue you are now all alone and lost because you do not know which way they went.
I was going to suggest that. Do Cata Chromie time. Those are true beginner dungeons with less mechanics.
I use Farmhud to keep track of where everyone is. Obviously once they get too far it’d be useless but it has helped make it easy to find the group in progess if I get pulled into a dungeon half way thru…or have to go looking for some wayward DPS and drag them back to the group.
Willing to tag along for the ride and help you guys out now and again if you’re comfortable sharing your Bnet/discord.
I genuinely believe they need to incentivize players to be better to new players through the mentor program. I think thats the easiest way to get people more receptive.
I find it incredibly hard to believe you’re getting kicked from EVERY group over having low dps in normal dungeons. With the exception of Cinderbrew which has a lot of trash mechanics every other dungeon is brain dead easy at min ilvl especially on normal.Out of all the dungeons I’ve played this expac I’ve seen a person attempt to kick someone for “being bad” once… and the group voted no. Half the group leaving after a boss kill because they didn’t get the item they want and theres no punishment yet for it… yeah I see that almost every dungeon.
There has to be more to the story here…
Also I always thought you needed 4 votes to kick someone out of a dungeon group… guess I was wrong?