The TBC Classic Community wants Dual Spec

“Just because people want it doesn’t mean it’s good for the game”

Is that why FF14 has more population and popularity because people want something and Devs listen and grant their wishes?

Sounds like that’s the game for you :slight_smile:

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Right, and you think boost is great, right? Meanwhile dual spec is bad, right?

No, I don’t.

I don’t think it made the game better. It was just a cash grab from Blizzard.

Also, I also don’t appreciate that they connected all the vanilla classic realms. I understand why they did, but I am not really interested in continuing to play vanilla specifically because they meddled with server community.

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People also have this weird idea that if they just keep demanding a bunch of QOL changes that the game would largely stay the same because it’s “just one little, inconsequential change.” Retail in its current state is a series of “one small change” driven decisions.

Is Dual Spec going to herald the end? Probably not, definitely couldn’t on its own which is a very important thing to separate here. If we get dual spec is it ONLY dual spec? Or do we then get treated to the next forum circle jerk over what QOL feature should come next because we got dual spec, so clearly that means we should look for more things to demand instead of leaving sleeping dogs to lie.

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Going in to TBC, I set my eyes on leveling as fury and later respecing to arms once I hit 70 to PvP. But along my journey from 60-70, I met my current guild, who helped me get attuned and geared to enter Kara, a raid I never got to do back in original TBC. We were in desperate need of tanks, and while I wanted to remain arms to PvP, felt the obligation to take on the role as a tank to return the help that was given to me. We raid multiple times a week, and the thought of having to fork out 50g every single respec 4-5 times a week would be an absolute burden, to the point that I have pretty much given up on PvP entirely.

The supply of tanks is limited in general. And within that small population, I am sure there are others like me who have taken on the role just to help others get geared up and experience end game raiding, putting their own goals aside. Would it really be too much to ask for a system that allows dual spec for players like me who enjoy playing damage in arena/PvP, while tanking for raids? It was in development during original TBC, and Blizzard gave its rationale for it in Wrath. We already have ease-of-life systems in the current Classic/TBC that weren’t in the original iterations of the game. Sorry boomers, but “no-changes” has BEEN voided from the jump. Did it fundamentally break the game? Did it make you stop playing?

Many of the people posting on this forum are sole-DPS roles (mage, locks, rogues), who have the benefit of not only being the best damage dealers in TBC, but because they are in abundance, naturally, force other roles work around them (i.e. Everyone wants to DPS, no one wants to tank. Since these aforementioned classes are DPS-only, the classes who are able to tank/heal are forced into doing so based off of necessity). They are classes that don’t even NEED dual-spec in the game, because all three of their specs are damage. But for classes that fulfill multiple roles, dual-spec is a logical and necessary system to implement for the longevity of the player base and to experience all that the game has to offer.

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My solution has and still stands that if they have a tank or healing spec they can have one that activates when they enter the dungeon and will fall off the moment they leave said instance and it has to be locked to Protection, holy, resto, etc. Yet I still get backlash from those pures who are only using you as an argument for them to have multiple specs to do their own personal projects while still contributing to the problem. While I respect your stance for every one of you (who just admitted he will only tank for a select group not contributing to the tank pool.) there will be 100 or more warriors who will just do a PvP and PvE dps spec giving the middle finger to the very crowd who allowed them to have the DS to begin with.

It’s just a hidden agenda. They are using you because they want a spec for their pures. They don’t care one iota about the community at large otherwise.

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I’ll admit it would make my life as a prot paladin better, questing in prot spec is horribly slow and boring, otherwise I have to wait and only quest when my friend is online so I can get carry by his hunter. lol

21k is a massive sample size. It would be big enough to represent nearly an infinite population in all but the most complex multivariate surveys.

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This is odd. There are thousands of other people that play this game.

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Super interesting solution and counter-point! To be honest, I never really thought about the selfish demographic of players lol. However, and this is just my opinion, I’d like to believe that with a DS system implemented, there would be more classes willing to try tanking/healing that otherwise wouldn’t have, especially if they are tied to guilds and have built steady relationships with their members, regardless of what the DS system looks like. I’d just like for it to be in the game, an actual DS system.

What are you talking about? Players will group up now because they don’t want to wait for respawns or because it’s a group quest. Neither is effected by the players spec.

The thing is this was already tried. Blizzard had to implement Call To Arms in order to try and further beg people to tank. People tend to neglect Blizzard has had years of data, feedback, and results as well as other systems they had to implement for the same solution everyone claims will work. Spoiler alert: CTA is still in effect because people won’t tank or heal.

For PuGs. No one likes Tanking/Healing for PuGs. Even with Dual spec I’d rarely choose to Tank or Heal for PuGs.

I see Dual spec as a benefit for Guilds and playing with friends.

Yes, out of necessity due to game design.

Specifically, referring to tanks or healers grouping with dps to speed things up. Instead of just respeccing to dps to solo everything.

Remove the necessity, remove the grouping.

Is there a major issue with guilds not having the class/specs they need to run content?

Make more friends, find a new player who is a tank, or healer.

Most of the arguments against dual spec are players worried about being forced to respec for raids.

I would also accept a limited dual spec that only works in bgs and arenas. This prevents all the pve cry babies from having any agument and allows everyone to pvp in fun!

That said I am ALL FOR DUAL SPEC IN ITS ORIGINAL WOTLK CAPACITY. It was imo one the best things added to the game EVER. There is a reason the MAJORITY of private servers add it no matter what expansion they are. It just adds so much more fun to the game. Tanks and healers being able to normal quest or farm. Players being able to PvP without a cost. WHY SHOULD PVP HAVE A COST TO IT!!! Just let the players have fun.

I feel this concept is lost on so many. Changes made to the game should be done carefully and thoughtfully but the main concept should be does this add more joy and fun to the game then not having it? And it pretty UNANIMOUS that dual spec is one of those changes that adds way more than it takes.

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I can normal quest and farm now. As resto.

I don’t have any argument against Blizzard continuing the progression of expansions - if wotlk was the best one for you, that’s great! I didn’t enjoy it and I don’t want a mash up of tbc + wotlk (or cata or mop or w/e).

The idea is great, the player mentality it attracts is largely what I want to avoid. It’s why I am playing TBC, and won’t be playing wotlk.

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It isn’t really. It’s the result of a few massive changes. Like the complete revamp of the talent scheme that came with Cata. And the destruction of a large part of old world Azeroth. Or a complete change in how stats were awarded with gear. Little changes like dual spec isn’t what caused those changes or lead to what many of us don’t like about retail.

That’s such a minor part of the social grouping going on though. Most grouping in the open world is as I said and that kind of grouping won’t go away if there was Dual spec.