Probably took a lot longer than you think to roll out
They don’t care about how popular anything is anymore, hundreds of thousands of likes against the boost vs the small number of likes for the boost has shown this. If Blizz could find a way to charge people for the addition of Dual Spec then they’d do it, but since they can’t then they will just leave it out of the game completely. ActiBlizzision only care about $$$ profit.
It’s not just random extra work they’d have to do though. Assuming they will eventually do WotLK Classic.
Daily chores are the worst thing to ever happen to WoW.
You shouldn’t have to do dailies just to swap between a couple specs constantly.
If you like to PvP and PvE, you probably prefer different specs for both. Dual spec would let you swap between those activities whenever without paying a fee or without having to do them with a worse spec.
In wrath, the coding is already finished. Its not adding whole new coding to the part of the game it WASNT in before.
And you need to do your dailies to get rep with certain factions so its not like it’s not a benefit to do them like it is in retail where it IS actually a chore.
maybe. You have a valid point, depending on how you define competitive. If you are in a competitive guild that wants to take advantage of opportunities, why would you not agree with also taking advantage of it. Seems like you really don’t want to be part of that competitiveness. There will also be competitive guilds that will make you hearth back, repec and then get a summon back to the raid. That will happen. Those ppl do not care. They are doing it because they have a goal and are all in it together.
Here is a similar example. Competitive guild member member says to the rest of his guild" Hey everyone, i have an idea. If we all take up leatherworking and are able to keep drums buff up it would be a huge improvement." The rest of the competitive guild says " Awesome!!! Great Idea lets do it!!!" Everyone is happy. Right up until the guilds that are not competitive but want to think they are competitive start complaining and get blizzard to CHANGE the game
way over exaggerated. what about druids?
Another players that actually believes they are part of the coding team at Blizzard. The other one believed he was on the dev team that helped system designs for TBC.
You don’t know how easy it is for them to turn on dual spec…
No, im not a part of the coding team at blizzard. But I am familiar with code.
I am aware that a static talent system is completely different from the dual spec system and the framework for it took a long time to do and get right. You wouldn’t just be able to copy paste the code from WotLK when it was implemented and slap it into TBC and expect positive results. It takes time to figure it out, and thats time they dont have right now. Unless you want them to push TBC back another 6+ months to re-code, internally test, debug, then test it in the beta? Cuz that’s what they’d have to do. Even something people perceive as “simple” as with the chronoboon displacer probably took them several months to do up, and thats just a storage device for buffs! Think about how they’d have to work 9 different class trees to enable this? Its not an easy undertaking to add a feature to a game -thats already finished-
And that as of right now with the classic version of TBC coming out I doubt theres time to just stick it in there.
Because they’d have to re-work a large part of coding to do it…
Its not just “OH YOU JUST FLIP A SWITCH AND TURN IT ON” thats not how it works.
I think you’re making a lot of assumptions about how hard it would be to add dual spec.
TBC and WotLK weren’t that different in terms of talent systems.
While I also have never seen any of Blizzard’s code, my guess is porting WotLK style dual spec into TBC would be trivial.
Definitely want dual spec as a quality of life change.
“trivial”
no. Not even close to trivial.
Tedious, more like.
In the WotLK interviews about dual spec they talked about it taking a long time to put together the system. Something that many people are perceiving as “oh its simple you’ve done it before!” isnt even close to the case.
You are right it is trivial. No idea what interviews he’s talking about, I remember very clearly the discussions back then were nothing to do with complexity and more to do with interest.
The coding for current retail talent swapping exists in the client code right now but is disabled. Just ignore Jinmu. I’m convinced he’s just trolling.
Edit:
Also wanted to point out facts.
Blizzard devs said publically they couldn’t add bag slots to the main bag because of spaghetti code and the risk of breaking things. This was way back.
Log in today and you have extra slots, so obviously they changed something to make it work.
Anyone claiming the current version of classic is limited like vanilla was is a moron and knows nothing about how coding in progressively updated systems works.
Here’s the deal for me. My one reason for not wanting dual spec:
I have waited for official Vanilla versions of wow for over 10 years. I want the old games to play exactly like they played years ago when Vanilla, TBC, and WotLK came out. I love those games and I want to play them again without changes.
So far Blizzard has remained relatively faithful to the originals. The changes that have been made have been mistakes as far as I am concerned.
If it came to a vote . . . I would vote against any change to the original games. Fortunately Blizzard isn’t interested in poling the player. No dual spec in TBC and that makes me happy.
That is all the reason I need.
I hope you’re not playing with any of the available enhancements to the graphics.
There’s a list of very good reasons why dual spec can wait, and why it’s not simply a “save me from going to respec each time” feature.
How significant is your choice of spec, with respect to your raid/group makeup? Very. This is an integral part of how the game is played. Dual spec comes in, this goes right out the window.
And you can make up as many weirdo modifications as you want (cooldowns etc), at that point you’re just twisting the gameplay to make it work for you.
There’s a reason we don’t get to call the shots on most of the design changes (incoming "but boosts but mounts but drums but blah blah blah).
Leave dual spec for later, it’s not needed.
What frosts me about this whole press to make the change: Most of us in Classic played in Vanilla days. Most of us already know how the classes played. Most of us already knew how the hybrid classes played in Vanilla. So why did they roll a hybrid if the game play is so upsetting to them?
No one is complaining about being a hybrid class, and you as a non-hybrid better thank all those hybrids for being there to carry you’re butt through content, because lets face it you aren’t going to have a good time otherwise.
I think I’m done on this forum. The only argument anyone is making is essentially #nochanges. You want to play a 15 year old game in the same state as it was when you were 7? Get yourself 500 MB of ram, a crap monitor and go to your parents dial up. Seriously you’re all so full of crap its coming out your ears.
Says the hybrid class . . . who wants the game changed so the hybrid class plays like multiple pure classes.
Says the hybrid class who already respecs at full cost to make sure our raids get cleared and ABSOLUTELY wants Dual spec for justifiable reasons.
This isn’t a f*ing epeen contest. The whole “PURE CLASSES SHOULD BE BETTER” argument is long over. Everyone benefits from Dual spec. Everyone.
Thank you. This may come as a large surprise to some of you but getting a proper sample involves more than having a large sample size. I blame the social sciences.
How is that relevant to anything? Many of us wanted a rerun of Vanilla. I don’t care how many retail changes benefit everyone . . . that doesn’t mean Classic should be larded up with them. I want everyone to labor under the old Vanilla game rules. I don’t want it “improved.”