The damage increases are nice, but nicer is the return to form for Dreadstalkers’ core generation.
But other than that I don’t think it addresses the core issues of the spec since you’re still going to do a lot of standing still and casting, and if GFG becomes optimal it’s going to make the burst window that much tighter with hound/stalkers. It already simmed the highest if memory serves so it may not even matter if the gameplay doesn’t improve much as long as it just melts, which would be kind of lame.