The Spelladin - new Retribution meta for Classic

I’ve been looking at this build for Shamans(since I plan on playing one) and their biggest issue is that Shaman weapon enhancements are just not as good as Seal of Righteousness from a mechanic standpoint for this setup.

With so many things in the first two tiers of raiding being immune to fire, you’re stuck with Frostbrand Weapon which does less DPS. On top of that, they’re considered temporary weapon enchants meaning they don’t stack with Shadow Oil.

You might have been able to supplement that DPS loss with totems a bit but again we run into the problem of too many things are immune to fire.

Overall it would work, but it wont do as much DPS as the Paladin version. At least not while you’re in the tiers of fire immunity. It might be able to pull something out at the higher tiers once fire damage becomes an option.

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thanks for the heads up it told me I couldnt when i tried.

Oh sure they may say that. And then level a pally alt on the side following this thread as a guide in case it proves true so they can be ready to “destroy”.

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It was fun to do. I usually don’t do WoW stuff, but I figured I’d support creative gameplay with some creativity of my own.

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Dang, Esfand just got the torch on beta, mobs immune to all damage, swing speed definitely isn’t 0.5, looks like 1.5

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That is some weird dev trolling right there.

the problem with his 'testing" though is that he didn’t have a Seal active when he tried the torch and from what others in our discord have said, he literally refuses to use SoR at all in any of his “testing”

then refused to submit a bug report about the Torch

Where did you find the info of the .5 attack speed?

Also, I haven’t been watching streamers, but is the spell damage scaling for SoR a flat % or does it scale on weapon speed?

Yes, because its normal for staves to have a swing speed faster than a dagger at max haste…

must be a bug. :roll_eyes:

No one can really know I guess. Or, I don’t know anyway.

Yes, because its normal for staves to have a swing speed faster than a dagger at max haste…must be a bug. :roll_eyes:

Except it’s not a staff, its a quest item with the appearance of a staff. It’s a large torch according to the quest.

It’s an unarmed weapon of some sort (wasn’t joking, it’s based on unarmed apparently).

We’ll yes… there isn’t a torch weapon proficiency in the game after all. Just a few maces with torch appearances.

If you read the quest. you’re making a torch to light braziers. It’s unarmed due to there being no torch specialization. /continues to talk in circles :rofl:

Would be nice for a 0.5 sec attack though…if that was correct.

Hahahaha beyond hilarious

The torch was never 0.5 speed, it always attacked at unarmed speed. I know because i tried using slice and dice + blade flurry with it on my vanilla rogue. It’s bugged on the beta because it doesn’t default to base damage range and instead immune hits everything (null valued) but it does default to unnarmed weapon speed.

It’s weapon type is undefined so it defaults to unnarmed.
It’s attack speed is undefined so it defaults to unnarmed.
It’s damage range is undefined so it should default to unnarmed.

The fact that you would expect it to work in a clearly unintended way so you can exploit it based off one private server is absurd.

Next you’ll try telling me that Ragnaros is supposed to have 3million hp and 10k armor because that’s how it was on all the private servers.

It was actually said not to jump the gun and wait for the testing. The “fact” is that it worked a certain way on a pserver and people were curious how it functioned in Classic, simple as that. Condemnation without investigation is the height of ignorance.

What is really absurd is that people seem offended with others trying to have fun and find out new things to do in this game. I’m very grateful for these theory crafters and testers. The experimentation with this different play style is actually interesting to me.

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Sinkay…vanilla was full of experimentation like this. How do you think they came up with all the various talent builds. There were lots of debates on forums back and forth.

Today…everyone runs to icy veins and copies the ‘bis’ build. If you don’t run that build then you’re a scrub.

Today’s wow players are extremely narrow minded and have more of a herd mentality.

When was the last time you saw “Hey I found a new build for X class” on the forums ?

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If anything the druid class could use some theory crafting like this to break them out of their stereotype.

Feral druids are actually one of the more accepted hybrids and are somewhat common in pserver raids. This may change in Classic though due to pserver parry being way off.

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