I thought I would put this here to try and get some actual conversation started, a place to vent frustrations and nail up wishlists as we go into 10.1 as something of an afterthought, same as launch. Especially as the two “big” Rogue threads will be left forgotten in the PTR forums after this week.
Those of you who follow the Fix-Nightstalker-Cinematic-Universe may have noticed that those posts have stopped: Because I was suspended. I harbor no ill will towards Blizzard or those who flagged the particular day, and I ask that no one take it up in my stead.
Starting us off; My personal wishlist for Outlaw. I know some of these have very little or no chance of happening, but it’s a version of Outlaw - blended with some old elements of Combat - that I’d like to see some day, to at least give it a whirl to see if it’s nonsense or not. Some of these will be repeated from the PTR Outlaw thread. And keep in mind most of these are PvP-minded.
-Nix Slice & Dice, make it a baseline passive, replace it with Recuperate. Buff some of the lackluster SnD talents in the Outlaw tree accordingly or replace them with talents related to Recuperate. Replace Recuperator with something else.
-Mastery & RtB, make Count The Odds our mastery, replace the Count The Odds talent with something akin to the old weapon specialization talents that shift bonuses based on what weapon you wield. Give RtB buffs some pretty graphics on the UI.
-Unnerf Fan The Hammer, a change I know was unpopular with the PvE crowd. Our rotation has felt a bit hamstringed since, especially when running 7 combo points. I don’t think gimping our rotation is the way to go about being able to justify finishers hitting decently hard when other classes are slamming people.
-Bring back vanilla Ghostly Strike and Riposte. Ghostly Strike used to increase dodge, and I feel like if it was given a 30% dodge chance in addition to the 10% increased damage, it would be a more worthwhile pick. Riposte used to be an active ability you could press after a parry to deal decent damage and disarm. I can’t help but feel both of these would fit the brawler aesthetic while having old vanilla Rogue elements.
-Make Ambush hit hard, and give Ambush it’s positional clause back, even if it’s not a requirement. Great damage from behind for the PvP crowd, still able to smack bosses around for the PvE crowd.
-Killing Spree seriously hurts and gets CC immunity. It’s currently just something that you push when you’re “out of gas” and that never feels great, especially since it hits like a wet noodle and you can be CCed while doing it. Compare this to a Warrior’s Bladestorm.
-Dump Echoing Reprimand, bring back Bandit’s Guile, so that Outlaw has an actual thematic capstone on the Rogue tree rather than a SL gimmick.
-Make Blade Flurry a toggle again, and maybe make Fan of Knives baseline? Blade Flurry is yet another maintenance buff right now, but the initial damage on press is decent for catching predictable stealthies and Night Elves, hence wanting FoK if this were to happen. Let us turn it on and off when we need/don’t need it.
-Give GSW some graphics!
-Fix Nightstalker. (Done as of 30 minutes of this thread existing)