The real reason we have queues is because Blizzard decided to close 25+ servers prior to the re-release of the biggest expansion ever. Why on earth was this a good idea is beyond me. They could have repopulated realms like Sulfuras.
Of people piling into âmegaserversâ which would have had a queue regardless of other servers being closed.
People werenât rolling on those servers because they wanted full servers. With fewer servers itâs easier to fill the existing ones up, which is what Blizzard is currently trying to do.
Yeah idk either Iâve ran into many old friends from my now nonexistent server that fled to benediction after we arrived to the then dead sulfuras.
Doubt we are the only ones who thought well dang I donât want my server to disappear again letâs run to the mega.
You are looking at it wrong. We should have never had megaservers with 10 layers in the first place.
You could split up Benedictionâs population 10 times and still get 10 equivalent high pop servers (in WotLK terms).
Both queues and limitations on resources can be a good thing for one reason: they force people to spread to smaller servers. Something that was lacking up until the problem grew to big
Agreed, blizzard should have locked servers as soon as they hit layer cap, instead of waiting until they hit 10 layers and were reaching server capacity limits.
But the fact is, they messed up big time, and screwed over our once-great grobbulus.
Agreed, Iâve been trying not to say it much because people are really upset about the queues understandably but I found the server choices in Classic to be far better than at the end of TBCC. At the end of TBCC there just was not a choice and when Iâd go to recommend a server to people it was almost one size fits all which is bad.
On top of that, I found that the mega servers feel much more like Retail, where everyone is just a number and disposable, which is bad for a game that was supposed to feel like the original.
Anyway, thatâs my perspective. After talking with some people here itâs very, very clear that they think they can only get what they want with 50,000 other people on their server even though Iâve not found that to be the case with ANYTHING unless what you want is super niche. I wish Blizzard just didnât manage servers like crap for transfer money like they did in TBCC since they should have known what could happen now. All of this could have been prevented.
They tried and the playebase revolted until they caved.
Layers were only intended to be temporary for classic launch. 2 months after launch they announced permanent removal of layering.
And the playerbase went beserk saying how out of touch Blizzard was with their playerbase, that people just want to log in and play the game, just keep layers and keep raising population caps.
So they did, which essentially solidified mega servers.
The time to end them was in October of 2019.
Yeah, I remember this, for some reason grobbulus, an rp-pvp server, was an overflow for the toxic masses from the streamer servers, thanks blizzard.
Just allow people to realm guest to other servers when they have queues, and let them come back to their home server with everything intact. Then cut servers down to 1 layer. People can then either wait in queue, or temporarily realm guest to another server, when things quieten down, they can resume playing on their home server like nothing ever happened, but keep the realm guesting in place, so they can go visit the new friends they made.
Edit: Hell, they could even spin up temporary overflow servers in the event that literally all the servers fill up to the capacity of 1 layer, and then spin those servers down when the initial surge of players receeds.
Youâre absolutely right- it was terrible timing and they dumped a bunch of realms in Grobb which destroyed the community and even dropped the RP tag from the RPPVP realm.
They should have just combined the âdeadâ realms. If they did that we wouldnât have queue problems as bad as they are now. Instead they sent them to and made the mega realms.
Edit- Tira above me explains it better, sorry I didnât read the comments first
Well when you think about it it does make sense. TBC seemed to not be as popular as people claimed it would be - otherwise there wouldnât have been so many dead servers in the first place. Logically, why would they take the risk investing money and resources into running servers that no one is going to use? Since TBC didnât plan out entirely like people expected, why wouldnât the safe assumption say Wrath might be similar?
On the other hand, itâs not like that would stop people from crowding onto megaservers in the first place
pretty much yeah. Itâs amazing how many people think that because a server isnât full or high pop itâs dead.
Its what they did. Now they need to open up one or 2 more, because even if they spread everyone out evenly, there would be ques on every server, of a couple hours.
Those servers got merge to servers that are not mega servers.
Mega seevers have the que.
Not following your math.
People donât even want to go to Old Blanchy or Earthfury. You think they would have gone to any of those other realms?
I think people know they can play the game on smaller servers, but mega servers save time. On smaller servers, it might take close to an hour to find a tank for the daily heroic depending on when you log on. On mega servers, it might take 10-15 minutes. If youâre the stereotypical 2 hour a night dad, mega servers are a huge advantage.
Yeah, I know Classic shouldnât be catering to those guys, but good luck telling a publicly traded company to make less money. This is a business after all.
Itâs a silly sort of self-fulfilling prophesy tho too in that - people afraid a ânon-megaserverâ will be so horrible, cant get groups etc. But the irony is if enough people just took the xfers to these smaller servers all of a sudden theyâre not so small anymore!
People keep looking at this situation like TBC when it is really closer to classic. Classic had how many servers up and even the medium pop ones were totally healthy and viable all the way up until about Naxx when people really started to burn out/fall off. It wasnt like people played for a couple weeks and then quit, sure you will always have that percentage of players on launches like this but idk why people keep thinking this âsurgeâ will only last a coupe weeks for wotlk? If anything I sort of expect it to keep picking up steam at least until dragonflight drops and the retail crowd thins.
I agree. Look at Sulfuras. The issue is, people donât really know whatâs going to happen in the future, and how many people will stick around. Also, people are within their right to be skeptical about how Blizzard manages server health. IMO, I donât think itâs reasonable for Blizzard to take the transfer money from thousands of players, then tell them they canât play on the server. If they want people to transfer, they should at least be willing to compensate people in some way. Give them a month or two of game time. Something to show good faith.
I donât disagree with that either and trust me I am not typically a defender of Blizzâs action thru all this. I was on a dead server that was merged/consolidated and they gave us a couple of options to free xfer before they did it for us. They did not tell us where we would be forced to(ended up being Sulfuras) and for those of us that chose Earthfury, what a surprise it was when they then accidentally deleted the server for a little bit.
They did bring it back up eventually but up until just the other day when they included it in the new free xfer list they did not even mention it once while tjose of us left there were left to wonder âare they going to do anything? Is this server going to be this dead going in wrath? Why wont they just open free xfers here instead of creating a literal brand new server (Erankus)???â
It has steadily grown and is in ok shape right now but still needs some more bodies to trickle over to be a truly healthy/viable server for wrath imo but then thatâs where the circle theory comes into play where people wont transfer if they feel it might be dead - it cant be not dead if people dont teansfer - so onâŚ
So I totally get the communication thing with blizz but tbf they did come out and say straight up this is not an issue they have or are going to fix with a âtechnologyâ solution. Either transfer or sit in Q so idk at this point to me if youâre still sitting in mega Qs you must believe that this is all just launch week hype and its going to be fine in a week or two which I just disagree with.
Idk like dont get me wrong I get the apprehension people have to transfer but they deleted soooo many classic/tbc servers, I just dont think if players were even close to evenly split among whatâs left there will be any dead server issues for at least the first couple of phases. After that I mean how can anyone predict the shelf life of a 15 year old game as it gets towards the latter stages.
I think thatâs the perception but I still donât think itâs the reality unless youâre talking about a niche. It is not harder to find a tank when youâre on a 3k (on your faction) server than it is on a 25k one because running the daily heroic is a common thing to want to do (not niche) and you are competing with just as many DPS for that spot % wise. People just donât think about the competition part and just think âmore peopleâ yet look at what this forum has been flooded with - threads about basically not being able to find a group/tanks/healers - and the people on the mega servers are very much complaining too. Now if youâre trying to find a tank for your proper Mara run at 4am itâs easier on a huge server, but thatâs also niche.
Youâre right about the perception though and youâre also right about people not moving because they are scared of history repeating itself.
Because those servers had literally 1-5 players logged in at anytime.
There are still plenty of small servers they could use to repopulate the game⌠such as Earthfury.
It was a good idea to close those servers⌠It would have made coming back to wotlk super confusing for new players who would be starting on realms completely dead never to find a single other player and eventually quit.
What a terrible opinion you have.