The Real Problem With The Maw, And The Solution

Wdym? Its a loss for those of us that actually wanted to pvp and farm honor from the alliance who can’t pvp.

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It’s the sharding and how irretrievably borked that entire system is. With the launch of Shadowlands, it’s only gotten 100 times worse.

I think they just don’t know how to fix it.

:cookie:

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YES, the PvP solution is to fight. It doesn’t matter if you “can’t get enough”. It doesn’t matter that “it’s not fair”. It doesn’t matter that YOU can’t figure what the appropriate solution is.

the warmode bonus for alliance is entirely too high. this end result was predictable. you dont need to remove it entirely, but lessen it to be a bit closer to what horde receive and the problem will alleviate itself. right now its so extreme you’d be a fool not to turn it on.

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Just turn off War mode.

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The issue is that blizzard needs to balance the WM shards.

You are right, forming a group will often put you in a different shard. Alliance have dealt with this for the past two years as well.

Again, nothing new is being brought to the table by these horde complaints.

Join the group of us that is requesting balanced shards.

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A negligible amount of Stygia is lost due to PvP.

Now players will actually have a reason to group up because they’ll be able to get where they need to go.

This was increased with yesterday’s hotfix. People were originally losing 10 stygia per death to PvP. It is now a percentage. I was losing 30-40 stygia every time I died from Alliance. That adds up.

The alliance bonus was 25-30% last expansion as well, and it was still horde dominated.

Reducing the bonus for the underdog faction isn’t going to magically balance the populations.

People need to stop focusing on the bonus though. Balanced shards are the answer. More alliance would try their luck in Warmode if they weren’t always massively outnumbered.

That’s how you get rid of the bonus.

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Then it’s a sharding issue. Plain and simple. That’s what needs to be dealt with, not the alliance gaining a couple hundred more anima from a quest to kill other players, not the underdog bonus. Sharding.

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Well that was unnecessary. :pensive: Now they should remove the cap on Stygia and Reputation; if anyone can survive long enough with the Mark for long enough to gain anything significant then they deserve it.

uhh have you seen the maw in warmode lately?

World PvP is for brain deads anyway. No balance, no structure, just nerds 10 to 1ing people and calling it fun.

I don’t think, and have remained consistent in this fact since the beginning of Warmode’s introduction, that there should be any bonuses to Warmode whatsoever. For either faction. In any regard. That would make balancing the shards so much easier because people wouldn’t be in Warmode who are just in it for the bonuses.

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Then we’d be back to where we were in 8.1. Sharding needs to be fixed, plain and simple.

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Yes. When I went two days ago it was a very large number of alliance picking off horde at the cave.

Last night on my way into the maw it was about 5-7 alliance pvping. On my way back in after questing it was 5-7 horde attacking people.

Last night I did world quests in maldraxxis for my daily calling and it was 70% horde throughout the zone attacking alliance in small groups.

Horde outnumber alliance. Period. Alliance just farmed the cave because of that quest to kill 25 horde.

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That’s true too, and I don’t deny it. I’m saying it would be easier to fix with less people in Warmode in general though.

I’m a 2400 experienced player. I multi-class all the time in arena and such. I wear the conqueror title, tabards, enchants, etc. All earned from PvP. Because I love to PvP. I am forced out of Warmode currently though because of bad sharding.

If warmode was just people who actually (like me) just genuinely like to PvP, the amount of people in it would be much less on both factions, and balance / fixing sharding would be much easier to achieve. Smaller numbers are easier to fix.

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meanwhile in ardenweald, roaming groups of 10-15 alliance were picking off level 55s. i just play without warmode on, it offers nothing meaningful to my horde character. The 10% isnt worth the headache.

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You’re going to get anecdotal moments where the alliance are outnumbering horde. You say you don’t play with Warmode on, so you probably don’t understand that on balance, the horde outnumber alliance in Warmode, and have since it was added to the game.

I play nearly 100% Warmode on. The horde outnumber alliance.

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I agree. If they can find a way to balance sharding then the rewards would no longer be necessary, or they could at least give them to both factions.