If you hate world questing, which is like 90% of what you can do in the open world, then what do you care so much about flight for? What are you going to do with it? MORE world quests that you hate in the same timeframe but now without any incentive to do so since you already got the reward you wanted?
Like, sure, it’d make farming herbs or whatever more efficient. Is that really what you’re after?
What it reveals to me is how easy it is to disregard players’ time investments.
So, you spent countless hours in a difficult raid, working with your raid team to earn that flying mount or you spent countless hours in arenas, perfecting your PvP skills, to earn that flying mount or you spent countless early morning hours camping the spawn point for one of the rarest flying mounts in the game?
Well, too bad, you don’t get to use it for the next ten to twelve months until you do these chores.
Some people have much more time to game than others. For those with lots of time to p lay, complaining about pathfinder or time gates seems like whining. I understand that.
I have been on both sides of the fence. I used to have 8 or 10 hours a day and therefore pathfinder was simply a part of the game. But later on, I found myself with only a few hours per week. Well, for everyone who complains about people complaining; look, when you have only a few hours a week to play, pathfinder and timegates suddenly become almost 100% of your game time. There is a big difference.
I am kind of in the middle now. I have a decent amount of time to play, good progress, lots of alts and options of things to do. Oh, and I have pathfinder legion and bfa done so, theres that.
Flying does open up things to do, makes many things easier and faster, and its a (to me, and many others) a critical element to ‘fun’ in the game. There is so much grinding, that seriously, sometimes YES I do want some easier less grindy quick gratification things from time to time.
If people could just stop throwing rocks at each other and accept the fact that people are different. Not wrong. Just different.
The only-flight-all-the-time people seem to forget that zone design is a thing. Being able to control where players access in a zone and how they get there is a significant tool that designers use to set the flow and feel of a zone. Preserving that experience is what Pathfinder is there to do.
Now, I agree that the time delay is too much. Part 1 should have let us fly in KT/Zandalar and Part 2 should have been for just Mech/Nazjatar, rather that lumping everything together and making us wait till 8.2.
I get that some folks have limited play time, because as of this year I am one of those people too. My play time is small windows in-between doing other things. I don’t run dungeons anymore because I can’t afford a block of uninterrupted time long enough usually. I get it, but that is not an excuse for wanting to negate all zone design for the sake of convenience instantly.
I have to agree in that we have lost a lot of good people because other games handle flight better. WoW used to be the best at having flight in continuous zones but the game design has gone backwards.
Shrinking, disconnected zones, CRZ/phasing, instant teleports/flight whistles, crowded maps with NPCS and limited pathways for ground mounts. Really bad world content.
I hate to say it out loud, but if you only enjoy playing WoW in the fastest possible method, then you don’t enjoy playing WoW. People treat WoW as a list of chores that need completion and flying is the most “fun” way to do that because it is the fastest means back and forth, and offers the least amount of hassle.
Same concept as playing Skyrim and fast traveling everywhere so you can blast through the quests.
Flying is great, I enjoy flying, but I do not care if I don’t have it. Like you said, if WoW isn’t for you anymore, find a better game.
If I want to slow down and chill I would play an alt or fire up classic. To me flying makes sense with how Blizz designs end game systems like AP for example IMVHO.
No sad is Blizzard using a system that costs them millions of loyal fans and instead of stepping back and saying hmm maybe this wasnt such a good idea oh no they didnt put on the brakes they hit the gas and went 100 times faster
They took a dumb move and doubled down the stupidity
shouts into the void that is the forum consciousness
Wanting to get rid of time-gating has nothing to do with not having enough time to play WoW and everything to do with not having time every day to play WoW, because I should be able to grind to heart’s content on the weekends when I have all day to play, but because of time gating I can only do so for three hours.
Time gating has nothing to do not willing to invest time and everything to do with Blizzard not letting me invest the time when I can/want to. Please stop talking.
Hey, I can handle stupid, so long as it isn’t repetitive stupid. I’ll trade the next 100 repeat flying complaint threads for one as stupid as complaining about irrelevant Wrath herbs.
Yeah, and that’s why Pathfinder is staying. Just because players on the forum scream and throw a temper tantrum about it doesn’t mean there aren’t many more players in-game who aren’t crying about it who actually prefer it.
Customer feedback is how we got here in the first place.
To be honest, I’m not entirely sure Blizzard should be listening to the player base at all anymore. It’s pretty clear they don’t really know what they want.
Blizzard literally came out on stage at Blizzcon with an expansion that looks to solve many of the issues people have been talking about for a long time, and the response was “that was pretty meh”.
I don’t like pathfinder. I don’t like time gating. I wish they would go away. That said, I wouldn’t be surprised if Blizzard didn’t on account of people just complaining no matter what.
Because that’s what WoW players do. They complain and they continue to play anyways because they’re all walking paradoxes.