The PVP gear grind is broken

I like getting the gear I need in order to do pvp. That is done by doing pvp. I enjoy pvp. Yes. I want to get gud and that is fun. Once I have the pvp gear I need, all I care about is getting better. Achieving higher rating is fun

Well we have entirely new devs now from the sound of it :smiley:

I’ve avoided the ptr forums because i feel like i’ll be upset :joy:

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“Much heralded” by a lot of people who were thinking, “This will be great for me!” A skeptical person might have asked what details they were leaving out and what might go wrong. At the time I was asking those things, and people were misled into resubscribing because of the suggestion that PvP vendors meant PvP was fixed.

For instance, initial information said that conquest gear could be purchased with conquest earned in rated pvp and upgraded with honor earned in rated pvp. Later information revealed facts about how honor gear was going to work. A few videos were released by streamers who were very concerned about the lengthy upgrade period and the low cap.

The information that is released by blizzard is deliberately intended to suggest that no more questions need to be asked.

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How come your guild name is blue? And yes I think it would be good if the devs were more responsive on that section of the forums (pvp forums in general as well)

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o.o it looks normal to me
Must be my overwhelming faction pride

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I see her guild name in white.

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If you’ve clicked on their guild name from the forums it will turn blue.

Yes for the Alliance. Also ya seriously your guild name is highlighted in blue. I’m just on my prescription meds that’s all…

I wish Vulpera were Alliance I feel awfully bad when I have to kill you guys in pvp. I mean, the only other character I have is a Vulpera priest and well… Not sure I’m going to be dedicated to two characters again once 9.1 releases

It did for longer in WoWs history than it didn’t

Blizzard just were too stubborn to give us what we actually wanted and decided to not do something we know worked and placed some Frankenstein in its place

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Yip!

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It’s okay I’m extra nice to Vulpera. I love em

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The gearing system in pvp is made for the top end players IMO. Same reason they want more damage in pvp. The top end players still live a while while the rest of the player base just burst each other down in seconds.

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The whole PvP system is set up to operate exactly as you’ve just stated. Blizzard is rolling in the cash from all the coin sales from people buying boosts. It’s working as intended.

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I guess it speaks to the lack of foresight for the majority of the player base potentially. When most refer to vendors I believe they allude to the MoP and WoD systems where it was relatively straightforward to just gear out and differs notable from Shadowlands system.

The main takeaway from MoP and WoD is the main upgrade in gear is your honor gear that you purchase with honor from any pvp activity is replaced by conquest pvp gear from rated pvp or slow trickle from winning random pvp. It didn’t have these rating requirements locking off an ilvl bracket, but instead if you maintained a high rating you could progress to “Stat cap” faster but the power delta was never that wide for most of the playerbase that engaged in it.

If you assume by most people doing competitive pvp already hit 2100 rating months ago then you’re off the mark. Most don’t hit such a bracket and rating gains seem to vary season by season. For example, I hit 1800 in 2v2 on my shadowpriet in 8.3 about 2 months after its release in les than 2 weeks of grinding it out in lfg. It took me about a month and a lot more mental strain to hit 1600 on my rogue; it’s not the best evidence because its anecdotal but a lot mirror my sentiment - rating in arena has been deflated while alternatively rating in RBGs has been inflated notably which helps explain their immense popularity this season but now you have people geared through RBGs pvping in arena at lower brackets where they shouldn’t really be gear wise.

Sorry for the wall of text but I tried to be thorough.

Also as to the desires of the playerbase trying to get high ilvl, it’s hard to ascertain whether the motivations are extrinsic (gear) or intrinsic (satisfaction of victory and skill progression [MMR]) but I suspect a game like this capitalizes on the former and uses it where it can to push engagement (see skinners box or carrot on a stick).

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It’s been broken for a long time. I quit PvP, at level cap, way back in Legion. (Sat out WoD)

The gear discrepancy is just too much now. It just seems too punishing to gear up. Along with the fact that a pure PvP gearing path does not exist. (To me anyway.)

Back in the day “cough” you’d spam Random BGs for Honor. With your wins and a few arena wins you could slowly purchase Honor gear and then Conquest gear. After a few weeks you’d pretty much be on par with folks you met in the Random BG queues. Barring the occasional PvE raider with op trinket or weapon.

Good luck that that now. From what I can tell.

I freely admit I could be completely out of line. I don’t even bother with PvP much above level 40 anymore.

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the ratings thing exists in tbcc now as well. despite not being true to the patch. they also had to deal with a glitch that gave people honor cap in a few hours that was hotfixed and they got to keep their honor and no one else was able to get as much. AND they also have to deal with the fact blizz put S2 gear on a vendor and people bought it with said honor. the people who aren’t able to do that are locked out of high ratings for the entirety of tbcc arena cuz it has the effect of those S2 honor cap dudes getting free rating and sitting on it and no one else being able to catch up or pvp against them to get their own rating up.

should be very clear at this point that blizz doesn’t care about casual pvp at all.

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I don’t want to think this is true but I’m finding that your opinion explains the state of things quite well. It feel custom built to be pay-to-win. When people were asking for a return to Honor/Conquest vendors during BFA I think they were asking for those vendors to just be implemented like they used to be in the past, a simple exchange of Honor and Conquest for gear…that’s not what was implemented in Shadowlands.

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read the post above yours. it is intentional. they even did it to tbcc. and they have no token.

I could of not said it better.

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Why does a rank 1 player also need a massive gear advantage over new players in pvp? Why is it cool for Pikaboo to kill 1400 players in a stunlock because his gear is 227?

Imagine if you only got gear from NORMAL raids if you beat the boss in 197 gear on MYTHIC difficulty. And if you were in mythic gear, you get to fight raid finder level bosses.

Take a break from defending Blizzard on every single criticism. ESPECIALLY those criticisms about things you clearly don’t understand.

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