I’m kind of 50/50. There are moments where I feel Plunderstorm itself is an exercise in frustration. And yet there are others where it can feel fun and satisfying.
I think a lot of it can come down to the fact that even if PVErs want to do it to raise renown to get transmog or whatever? They may focus on collecting the plunder? But that’s only if they are kind of left alone long enough to actually do much of anything. There are those moments where you have someone drop in on top of you or you drop in on top of them.
Blizzard said they didn’t design it with balance in mind. And it can at times feel incredibly lopsided because of that imbalance where it’s pretty easy to die incredibly early. Which as people have said makes you feel like your time was wasted if you exit a match with a scant 200 plunder or so. But you still are 200 plunder to the good that you didn’t have before. So yeah you will have bad matches. Just kind of the nature of the beast with any online game that throws a bunch of players together. I’d wager people that raid don’t always have a good go of it depending on their group. Especially with a PUG.
I had one match where I placed 4th and walked away with a cool 1,000+ plunder and 4 kills. (this was after I had already got the daily bonus and completed my quests).
That being said? I do feel like 40 renown is kind of excessive for what is essentially a limited time event/side mode that we are paying for. We are already paying a subscription for the content found in the main game. We should look at Plunderstorm as what it really is. A battle pass system. Now sure we’ve had rep and stuff in the past in WoW. But the difference is that this mode will cease to exist unlike rep which can be gained at your leisure.
And I hate to think Blizzard are looking at further ways to monetize WoW through battle passes in an MMO we already pay for. I’ll point out they already sell trader’s tender on the store in bundles.
I know some folks say to just hop in, farm some plunder, die, rinse and repeat. Some people might be able to no life it. And you do you. But that imo becomes a tedious slog. I have been trying to gain 1-2 renown each night. I may have to get more in a given night or two depending how close we are to the end.
I don’t ‘hate’ it persay. I appreciate they tried something new. But I have my reservations and feel it needs some work.
To the above point? I would agree. I see a lot of people complaining in just about every solo game I have joined. So I certainly think it’s more than just a “Skill issue” as some folks are making it out to be.
At the end of the day maybe the reason is nothing more complicated than that they are forcing PVE and PVP players who are very different together in one mode where the playstyles are so opposed that it just sours the whole experience.
And it’s not like Blizzard have been great at balancing PVP regardless