So, to put it bluntly, Res Sickness serves no purpose nowadays.
Nowadays, I would wager the vast majority of players who have to take res sickness take it because they fell into the abyss and their corpse spawned somewhere they can’t reach, they died somewhere they can’t reach as a ghost, or their corpse is being camped in War Mode.
Res Sickness made more sense in Vanilla, when MMOs were new, and most of the other MMOs in the market didn’t even have a corpse run feature. (In Final Fantasy 11, for example, if you didn’t get ressed by a player within like 10 minutes, you were sent back to your hearth location. No other option)
So, I offer a better solution: Add a second button, next to [Return to Graveyard] that is simply [Ressurect at Insert Hub Name]. This could even be replaced with your hearth location, if they felt like it. The 25% durability loss could still be applied to make there be a decent penalty for opting for this, and maybe even apply some other sort of penalty that won’t completely disable your gameplay.
This would prevent people from effectively not being able to play for 10 minutes due to things like the corpse being out of reach, or being camped. It would also have the secondary bonus of allowing players being camped in War Mode to simply decide “Enough is enough” and go back to the hub. (Note: I would think using this option in War Mode would require a bigger penalty to encourage people NOT to use it, but also not punish them so much they can’t play if they use it. So like, 75-100% Durability Break or such)
And those who don’t want to run all the way back from the hub/inn? They can do the normal corpse run. Heck, you might even go so far as to actively encourage corpse running by having it nullify the 10% durability loss from the death. (As the major source of repair bills are dungeons/raids, this wouldn’t have much effect on that, so it would essentially just be a nice incentive to walk back.)
Companies should always encourage people to use features, not discourage them to not use them. (Which is the current system)
As an added bonus, this would prevent LFG, LFR, and Random Battlegrounds from having to deal with someone who queued with Res Sickness. Which happens way more often than it ever should.
I’d like to hear other people’s thoughts on if they believe it’s also outdated/etc.