I feel like everything keeps going into deep hypothetical situations here when all you really need to understand is this system will annoy a lot of people and if they change it, it will barely leave a mark on the RPG element behind it
I don’t think it’s an altoholic problem, it’s a flaw in the Covenant system in my opinion. Making it more difficult to get full enjoyment from a class makes me not want to play the game.
Class balancing it a whole 'nother ballgame dear. That isn’t what this thread is about.
no? It’s 1 ability vs full class with 3 specs, not even remotely close
I never mentioned them not working. I’m telling you that, for whatever reason, a LOT of lower and middle tier players make a bigger deal out of class specs. Just like the worst examples of master loot abuse, typically, was with heroic/normal mode raiders.
Guilds will matter more this next expac if blizzard doesnt handle encounter design to match their trade-off design system. I PREFER what they are doing, but it requires a lot more careful design.
I just simply dont trust them at this point.
I think it’s annoying people for the wrong reasons. and I think the current high level of play that players participate in now, just solidifies the community in their perspectives. Everyone plays their best spec because that’s what’s expected of them. That is a community issue (it becomes an issue for competitive gameplay, but most people aren’t involved in this). you can easily get aotc with a sub-optimal spec
The community’s perspective needs to change and it should be alright to play the less optimal spec/covenant if that’s your preferred rotation/playstyle.
The BEST thing that can happen, in all reality. Is that we push blizzard to BALANCE classes, specs, races, covenants, as best as possible!!! But to keep the authenticity of the classes/specs and their playstyles.
Oh neat, more blaming of players for Blizzard’s game.
No it is not the same concept. The rewards were minor and did not impact gameplay. There were no real cosmetics tied to it. It was also a minor side part of the xpac and not the core xpac progression.
Only class and race have this kind of consequences of choice and are picked at character creation. So again you very much do seem to be saying that this should have that kind of weight (I am able to read your other post fyi, so please don’t pretend we are just talking about this single one when you claim it is a strawman).
None of this impacts gameplay or character power.
Which is exactly why it’s not as impactful as decision, are you even reading the posts here? Or are yoou just trolling. I can only assume you’re trolling since your forum name is after filthyfrank
You know that got me curious so I went and looked up rogues in warcraftlogs and every single one of them played the exact same spec above my ilvl, below my ilvl, on mythic and on heroic.
These people aren’t min maxers, they’re just playing the spec that works the best
Like your choice in class? Like your choice in professions?
People were all up in arms about how they wanted their decisions to matter. About how they felt that they were getting their hand held by Blizzard and how they just got everything all the time with no consequence.
Blizzard gave you consequence, and gave you a choice that matters. Now you’re all complaining that you just want everything without consequence.
2% additional dps isn’t going to make or break your raid. If it is, then there are much bigger problems with your raid than the covenant abilities.
Play what’s fun, the dps will come with it. If you have to pvp without your optimal ability, well… You’re pvping just fine right now without it, aren’t you?
That is true, I think the goal with that system is to ATTEMPT to make people get out of the simming mindset as Ion has stated since he quite literally has said “people need to get out of the simming mindset”. And he quite clearly wasnt referring to world first players but instead those lower/middle tier players
Will it work? Cant be sure either way. Just like class balance it ll be a disaster balance wise but this time people might be forced to ACCEPT being sub optimal and maybe might try to learn and get better instead of simply changing a talent.
Right but I’m trying to dig deep here and ask why blizzard can’t expand on the game and that classes need to be the ultimate origin point in your argument as to what you can enjoy and change.
people don’t play their best spec because thats what expected of them
they play those builds because they produce the best results and general that feels the best to play. If it doesn’t feel great they get subjected to criticism of it being not fun, hence why every shadow priest went mental about losing shadow worth death to a talent
Who are these people that I keep seeing your side mention?
Everyone who was upset about the Sylvanas story line. They wanted to make a choice to be with her or not. Blizz said no originally and to wait it out, but people kept pushing, so they got a few quests where they could decide their fate in the game.
This is just an extension of that.
If that’s what you really think then okay, but all I’ll say is it wouldn’t be what I want. I see that this is your way of trying to get me to admit that Covenants do need restrictions. I can agree to a certain extent, however having the restrictions be a tedious time consuming process isn’t the way to go about it, not after BfA.
I think that is what most people don’t realize. The 2% is only revelant when you’re trying to push a boss competitively i.e. world first. I get that everything helps, but people should jusst learn to get better at mechanics and executing their rotation.
I think they wanted decisions to matter in the manner of like, if i choose to be loyal to sylvannas I don’t end up in the exact some place as everyone else in the story
not I want to lock in a talent point and make it a pain to unlearn
no its not that
Demon hunters have an ability called “the hunt” - which might be one of the coolest abilities in game. At some point they’re going to want to use this ability or they’re going to see it and instantly pick nightfae because the ability is amazing
so they’ve landed in a spot where if they want more bones on their armour they’re going to have to give up the option for playing with that spell.
that’s going to be a tough choice for a lot of people