Player housing.
Real player housing, not garrisons.
You can do it better then FF14 due to phasing technology. Give us this in 10.0 and you will get many subs back.
Player housing.
Real player housing, not garrisons.
You can do it better then FF14 due to phasing technology. Give us this in 10.0 and you will get many subs back.
Just not the system FF uses for housing, apparently they are limited by hardware which is great because Blizzard is not.
Ew no, that feature can stay in other MMOs.
The issue with player housing in WoW comes from a place with how our community does things. If there was to be player housing people would stay in their instanced housing and queue for content all day. The world would feel barren aside from the farm bots, and the few people trying to level. I don’t believe it would be good for the overall health of the game. Unless they found some way to make sure the players went out into the open world.
I don’t get why people want this. I’ve seen it marketed as showing off (achievements do that), somewhere to go when in queue (I generally try to get other stuff done or else just read a book), or just more stuff to collect (decorations or whatever). I just don’t see a real point to it. We have achievements and rare mounts, and if I don’t want to be somewhere in game I can just log off.
Not trying to be rude or whatever, I just don’t understand player housing.
It’s mostly a roleplaying thing, although some people enjoy decoration that are not roleplayers. People that enjoy having a great depth of customization even if that customization isn’t seen by a great deal of other people.
Animal crossing fans as and example.
I feel like it would just make it less MMO because people would hang out in their personal places? Idk, wow just doesn’t seem like the right place for that. I don’t mean to insult people that want this… I just don’t know if this is the best game for it? We already have tons of people complaining about it being less of an MMO than it should be…
There is things they can do to help with that. It just requires encouraging people to go out in the world. Perhaps have group content in the world which rewards you with a trophy to place in your house. I could see people going out and slaying a dragon just to mount it’s head on a wall somewhere.
Fair enough. If they can do it without it t taking the MM out of MMORPG then I’m fine with it. I don’t have a problem with features being added that aren’t 100% for me.
I thought that too until I played Final Fantasy, that just did not happen. I see players everywhere I go and cities are packed.
Pretty much my standpoint. I put a lot of thought on it when people bring up the topic and can see the problems. Although If the team is willing to put in the effort I don’t believe there is any problem that doesn’t have a solution.
That is the thing though, They have a different community which is why I tried to emphasize
specifically the problem being with how our community does things.
Yeah that seems fair. I might have garrisons in mind too much haha… I guess I just have not seen the concept done well. And if player housing would make some people happy it’d be cool, and maybe I’d even start to understand the hype
They don’t have a different community, people keep saying that and I haven’t noticed anything different. Some of their players actually seem to be a bit more toxic than ours, other than that, no difference.
Well lets take an example here. Their community is more then willing to run around and do their version of world quests. Or even finish their hunting logs because they find this enjoyable. Our community complains of such activities because we see them as boring chores.
World of Warcraft community has a ton of it’s all about the end game mentality going on.
Final Fantasy players enjoy the journey.
Wrong. The reason they are “limited” is because they do not use solo-instancing. They use a system that puts out a few hundred houses at the most comparable to real life in an open area, so you can have neighbors and a nice community. I’ve played a game that had phased-solo player housing and it felt non-existent, bare, and worthless.
The difference is that they make those type of quests more fun. Travelling around in FF is fun, the mounts are fun, the quests are fun, everything feels satisfying. That component is missing from World of Warcraft.
They were talking about this issue on the FF forums earlier, someone said that a developer told them it was something to do with hardware and they couldn’t afford it.
Makes sense. There’s no way to have whole neighborhoods and communities for millions of houses without the use of solo-instancing aka what garrisons did.
A subjective opinion. But I will accept it. However I suspect you enjoy these things more as your mentality likely lines up more with the larger part of the final fantasy community more then it does with the WoW community. However there is no real way to measure such things. Personally can’t say I cared for anything that final fantasy had to offer. Save the crafting system which I will admit was remarkable as it had a fair amount more depth to it then WoW’s crafting.