Huntards, I know they are the easiest to level and have a complex end game rotation with a high skill cap. But i’ve never been interested in them. Even in retail they are probably the only class i’ve never really done anything with.
Warriors are the one class I’ve always wanted to play, but i just can’t handle that grind. I’ve tried leveling them several times and I just can;t handle it lol. But they look so amazing at 60.
I read the whole post. But my original statement wasn’t about PvP or PvE specifically. It was a generalization that their damage sucks.
And fine. Let’s talk about PvP then. Once more, their damage sucks. Warriors are the only class they can 1v1 simply because they can outlast them. Paladins can’t kill rogues, mages, priests, druids, hunters, warlocks, or shamans really. They can’t even kill other pallies. Ever watched 2 pallies fight in Vanilla? You could slap the chicken dance song on it and make a cartoon out of it.
At least every other class in the game has potential to kill almost every other class.
Paladins are good in PvP for utility and healing. Their damage is atrocious and they will certainly not be killing anything, so they might as well just be holy and be better at healing.
Any paladin that was ever good in vanilla was good because he supported his team with freedoms, offheals, BoPs, buffs, etc. Not because he could kill things.
It’s the class I’ve put the least time into in ‘old wow’. Having to swap stances to use certain abilities and lose all your rage really off puts me. I remember putting the burning crusade epic leg enchant on some tuxedo pants to help my warrior in the early levels because I was dying to mobs in auto attack v auto attacks fights while never getting the rage to use more than one spell. (I know hamstring kiting is a thing now but back then the majority of players were nowhere near good enough to even conceive something like that).
Warlock. They seem like a lukewarm combination of Hunters and Mages. Not as much utility as Hunters, not as much damage and CC as Mages. Lots of random do-nothing abilities and I wouldnt even be able to use most of my spells because of debuff limits.
It might have taken longer than high-damage classes, but ret paladins could most certainly kill people. Between high armor, shielding, and heals, they were THE most durable melee class. As I said, you had to kill a pally 3 times to ACTUALLY kill them; more than enough time for them to wear you down if you had no real self-healing. They got kited by anyone that could, so forget about ranged for the most part, but they could definitely kill other people.
I’d say the exact opposite. Druid is the only class I have never felt any interest in playing. Every other vanilla class Ive at least started and leveled for a while, but I’ve just never been interested in starting a druid, and I don’t have a good reason why either.
Paladins didn’t kill anything lmao your memory must be cloudy. Name one class that a ret pally could stand toe to toe with without severely outgearing their opponent
Warriors were gear dependent, but so were paladins as healers.
Even with gear, pally still sucked at damage.
And you can’t say warriors when I already said paladins can beat them simply by outlasting them.
As far as shamans and rogues? Highly doubtful. Especially rogues.
That wasn’t even the point. The point was assuming equal gear, ret cannot stand toe to toe with any class except warrior just because paladin can heal and warrior can’t. And after AQ I would probably give the edge to warrior anyway.
Here’s the bottom line: ret blows. Pallies are good healers and find their place by playing a support role via buffs, freedoms, heals, BoPs, etc.
Hunter. No interest whatsoever. Since I started playing mid-TBC (not counting a demo in Vanilla), I’ve just never felt any sort of appeal toward the class whatsoever. I’m sure I’ll end up with one eventually in the lifetime of Classic, but it would be the very last class I played.