The new Guild UI and Permissions...yikes (Part 1)

No matter what they do for guilds they can’t bring a real community back unless we had server communities again, we can’t ever have server communities in retail due to literally every aspect of the game being cross-realm play except for mythic raiding at the start of the tier.

2 Likes

I respectfully disagree. WoW as a whole is a community, and blaming cross-realm for the community’s dysfunction is a cop-out.

I’ve experienced good cross-realm interactions. I’ve experienced bad times with folks from my own servers. You can add people’s battletags to your friends list and play with them no matter what realm they’re on. You can develop your own community.

However, if we’re going to have cross-realm play, there should be no restrictions between realms. It’s really immersion breaking to not be able to trade with a cross-realm friend or invite them to your guild. Cross-realm play without full cross-realm interaction just doesn’t work.

6 Likes

You’re hoping that they actually listen? lol they never do.

1 Like

I know it’s only been three weeks+ since I last bumped but I will be busy these next 3 weeks getting ready for the Southern Fried Gaming Expo in Atlanta where we play anything and everything gaming. I am bringing my pinball machine and a bunch of old classic consoles (Atari, Sega, Nintendo) to exhibit during the show. At some point I will be speaking with other GMs among our realm who want to know why Guild Controls are still weak at best. If you happen to be at the festival, say hi to the guy who brought his 1980 Scorpion pin! (that’s me) I will probably be with my wife, drinking and playing Werewolf in the tabletop gaming room.

3 Likes

Oh look… we’re still being ignored by Blizzard… still losing all guild functions to battle.net server issues, and still can’t properly assign permissions to keep things running smoothly…

4 Likes

A large “community” with no sense of community. A large “community” where nobody recognizes guilds or players except for the top twitch players and the world first guilds.

That’s not the type of community I was talking about.

I was speaking about server communities where guilds meant something, where familiar faces meant something when you ran into them in the world, where guild rivalries happened.

2 Likes

I gave up on this for a while, but with 8.2 coming and hoping to get a bunch of recruiting done…

I cannot believe this hasn’t been fixed. It was even mentioned I think in two different Q&As and we’re still in the same spot we were in at 8.0 launch.

With the new patch coming, we’re really going to feel the pain of these permissions issues (mostly setting notes without giving the keys to the castle).

Please hear us, Blizz.

3 Likes

Dear Blizzard,

You’ve said you were listening to us. You’ve asked for us to let you know what isn’t working for us. We’ve responded. For months. Over 3,000 posts.

We’ve held up our end. Please hold up yours.

5 Likes

At this rate my kids will get off their butts and get a job before Bliz fixes this issue.

Yikes.

7 Likes

I didn’t even know this was a THING, and now I totally want to go. I don’t think a trip to Atlanta is in the cards for me right now, but have a super awesome time!

1 Like

I miss this so much. We do still have some sense of it, we have another guild we’ve been friends with for years, and we like to get together for stuff, and there are some old faithfuls in trade, but you’re right about that loss.

I do think guilds still have a lot of utility in creating a sense of community though, and I haven’t given up on Bliz remembering that.

3 Likes

Hey! Maybe Blizzard will hire Venjin’s sprog and THEY can fix it!

3 Likes

Here I am quoting myself quoting other folks–because these ideas are so good it doesn’t hurt to look at them again:

7 Likes

We will be in Orlando, Florida the weekend before Thanksgiving and then there’s another one usually in late April in the Dallas area as well. Those are the ones I go to. There’s plenty more, you could probably find them on the interwebs near you.

Meanwhile, I think I am losing guildies to the lack of interest in the game. We ran Timewalking: Black Temple last night and while all the other boss encounters were rather simple, the Illidan encounter was just not possible, either because the flames of Azzinoth kept running off from the tank or the third phase would just flatten us. As it was we only had about half the active guild participating and because we were doing this and not keys, folks felt like the guild was dying… ha!

1 Like

This is what modern Wow is missing.

I remember this well, and I have even mentioned it at some point here on this thread.

I used to have several people on my friends list that I actually considered friends that I met on Wow while playing. Most if not all of them come from the time before cross-realms and such.

We met out in the open world for the most part. Generally it was either them lending me a hand, or me lending them a hand and then mutually asking each other if we’d like to be added to one another’s friend’s list.

(One I met because as I was attempting to inspect them, I accidentally sent her a group invite and we started chatting after I explained my oops)

This has not happened to me in ages as there is rarely a need for me to either give or receive help these days.

The game is just that easy (cough “dumbed down” cough) now.

Once upon a time, I saw those friends on an almost daily basis either in Stormwind or out questing. Once upon a time, those friends might call on me (or my guild) for help or to join them in a dungeon run.

This has not happened in ages mainly because of “easy/dumbed down game”

There is just not that much need for extra help these days and like it or not, it effects the social aspect of the game.

It’s not ideal, but in this imperfect world, sometimes people need to be coaxed into social situations.

For the record, (and I wont go into details here) this statement is coming from someone who has had lifelong issues being social.

Many years ago, for many reasons including those very issues, I created (or maybe recreated is a better term) our guild BloodOath for others with social issues as well as other problems.

It worked out well and as I have previously posted, we are generally a pretty close guild family.

I also remember this!

I remember the “big guilds” often feuding with each other over whoknowswhat. On my realm, there would often be huge dueling contests outside of SW’s gate with guild X and guild Y as they had it out.

Sometimes we’d go watch them. (it was fun)

We had our own little (very little) rivalry with a guild back in Wrath.

I have no idea how or why things started but here’s what i remember:

They took our Tabard design exactly, would recruit in Trade etc…at exactly the same time we did with recruitment macros almost identical to ours, and they called themselves “Oath”

Again, I have no idea why they started this, and they even tried "poaching’ some of our members.

My second at the time was pretty irked about it.

I was mostly amused.

The only members they got from us with all their poaching attempts was a couple of former members I had booted for being majorly disruptive soandsos

They were more than welcome to have them.

At some point as Wrath was winding down, I saw less and less of them until they became (apparently) defunct as a guild.

Again, ours was no Hatfield and McCoy thing, but I for one was a bit flattered and amused. We must have had something Oath liked or they would not have tried their best to emulate us.

Regardless of the reasons, I look at all this as part of the fun and community that was Warcraft

Maybe it’s just me, but I for one do not see these type of things going on anymore.

No one knows anyone on a realm anymore because you’re not very likely to see the same people everyday like you used to.

Sure, you can still make new friends, but trust me, it is just not the same.

For better or worse you used to have a personal reputation on a realm. For better or worse your guild got itself a reputation on your realm (long before Blizzard added the feature)

No longer.

This is, in my humble opinion, a huge loss to the game.

Crippling guilds is also hurting the game Blizz.

Please fix the guild permissions.

6 Likes

I haven’t heard anything about any fixes coming in the latest patch. Ion did say they understood our issues. Why aren’t they working on it? Has anyone heard anything?

All we want is to have the permissions separated out again so we can assign them as we wish. Is it really that hard a fix? Does anyone know the technical details that would hold up a fix like this? Or is the problem that Blizzard really isn’t bothering to even try?

3 Likes

Im fairly certain they aren’t worried. It’s very doubtful anyone actually unsubbed over this, so they aren’t losing any sleep over it.

Just look how long it took for them to say anything about it im the first place.

I remember the comraderie that fell between guilds in the past. Some of it was fun, kind of as a “you could do better, look at where I am!” sort of dig. Others were just evil, nasty, “I’m better than you and here’s my AOTC to prove it,” nonsense. Something that’s happened here recently is that there are a half-dozen or so guilds on my realm that have teamed up. We are cooperative in raids and keys, attempting to get everyone on the same level of progression for the benefit of their members.
Also I have seen the advent of Super-guilds that had 20k+ members across a dozen or more realms. I have 200 players with 700 characters across just two paired realms and it’s a lot more than I can manage without giving up gameplay time.
As for this discussion, I think I would like to say that I feel like this expansion has felt sloppy on just about every aspect of the game. The Guild controls are a fine example of the sloppiness that comes from the lack of development that goes on and the “Deal with it,” response we get from the developers or their director.

For many, the game has lost it’s fun-factor and many have turned away from it for something else that is fun. Out of the 200 folks in my guild, only about 60 or so are still active. We are planning to purge the roster here in another month to clear the folks out that haven’t even been online for this expansion. It’s something I shouldn’t have to do at all but the active ones like their allied races and so they are wanting to have 32 characters per account in my guild.

I would like to be able to manage my roster without having to plan a day when nothing else is scheduled and go over an Excel spreadsheet. With 700+ characters this can take some time. What good does this serve? It shows me who is actually participating in the guild vs. who has quit. It allows me to connect the user to all their characters. It also gives me the ability to plan out raids with people who are capable of tanking, or healing and rotate them around to fit our group instead of relying on the next person in queue. This process takes hours sometimes and it’s quite frustrating to know I pay $15 a month to do this instead of to play my character. There were addons that did this sort of thing and I guess the person who maintained the addon quit? I feel like the code was broken though because it was too easy to maliciously manipulate a guild roster too.

I am not sure what the future holds for guilds but I just know that no one else in my roster wants to take over for me in the case I should retire. If I had to guess I would expect my guild to disband and find other guilds to play with. But I do know for certain that many of the folks in my guild are here because they despise the toxicity that is LFD/LFR. It’s the only reward anymore for being in a guild is to have the handful of people you can rely on for a group in the case that LFD/LFR just doesn’t work out. And with that in mind, it’s a lot less trouble for Blizzard to just force players out of the guilds and into their LFD/LFR system instead. I’m sure the investors, not the players, appreciate the hands-off approach that this game has been moving rapidly into.

Edit: With regards to LFD/LFR, this comic made me laugh - w w w darklegacycomics com /684

4 Likes

This whole thing strikes me as a quick and dirty technical solution to some problem that’s unrelated to game play.

Really has that look of an IT department that’s gone a little power crazy and forgot that they are there to support business operations, not the other way around.

And…

I think it’s pretty clear at this point that they don’t " We hear you™ " on this issue.

7 Likes

Happy Patch Day, my long suffering guild focused friends.

I don’t expect anything useful for our problems in the patch, but I am looking forward to playing it, hope you guys are too.

And yes. We still need the guild permissions fixed, it’s STILL a pretty big bother!

Lucy, I feel you, we’re similar in size and I recently had to cull inactives to make room for the onslaught of allied alts! Do you use GRM? I’ve found it really helpful for a number of things, mostly keeping alts organized, but also just getting an update when I log in on who was invited, since I have a rank that can invite, but cannot edit notes. >.< Grrrr…

5 Likes