Almost 5 months later and still nothing.
Youâd think tweaking some UI options wouldnât take months and months of unanimously negative feedback to get things changed. But I guess thatâs just where we are, and even though I could probably find some enjoyable things to do in game, I just canât support a company that ignores things like this to this degree. Itâs unacceptable.
HeyâŠuhh, just so you know itâs been like 5 monthsâŠand uhh we still have not heard anything.
@Blizzard:
My guild is dying.
In the last six months, the three core members have logged in less frequently. Our greater circle of friends with alts in our guild have stopped playing and un-subbed.
Our partner guild, which we need for our raid core, has suffered irreparable and irreplaceable losses in personnelâtheir guild is dying.
Sadly, as of January 9th, 2019, this dwarf is relocating to Neverwinter. And Iâm not coming back. Not until you remember who you are. Not until you take up arms and drive out the bloody usurpers that are actively trying to ruin your legacy and good reputation. Not until you remember that the player-base, not the suits, ultimately put food on your table.
Not until you fix every broken, bad decision, poorly-coded, overly-rushed, mess in this expansionâfrom guild permissions, to guild-bank / auction-house / repair-mount lag, to clunky play and poor balance, to piss-poor looting.
Iâll return when you turn WoW back into a MMO and a RPG, instead of this glorified casino gameâat least at a casino Iâm treated better, responded to, and actually stand a chance at hitting a jackpot once in a while.
I will continue to provide feedback here, as I, like many others here, still want this fixed.
My Guild Controls are still broken
The casino near where I live your treated like royalty, itâs awesome, the treatment that blizzard is giving itâs players is nothing of the sort.
They are giving the players âthe treatmentâ though. Sad to see
This thread is all the proof you need that this dev team doesnât give half a crap about the players.
Guilds do so much to enhance the game and still they get treated like they donât even matter.
Blizzard has become a joke, a very sad and not at all funny joke.
Try using reverse psychology - tell Activision-Blizzard that the new controls are âfunâ and they will intervene to make sure that doesnât persist.
Oh, yes! The permissions are loads of fun! I can keep all the permissions for myself and tease my handful of members for not having any power to run anything or show theyâre responsible enough to be trusted with more.
Iâm not trying to organize raids, run rated BGâs, or have any sort of guild events, so managing all these things by myself is a breeze! I donât have to deal with dozens of membersâ frustrations or feelings that theyâre not important, so it doesnât matter that they arenât allowed to do anything. And if they quit the guild, well, Iâve still got my perks so itâs not hurting me any, right?
I honestly feel like these guild permissions were designed specifically for me and other guild masters like me, who donât have bulging rosters or over-flowing calendars to manage. They certainly werenât designed for large, active guilds with lots of events to organize.
I also think itâs awesome that I get a buzzcut whenever I wear a hat and I super love having but one dance, idle animation, and /sit!
Blizzard, I beg you, please have your employees screened for vision and hearing. One canât be too careful these days. Sudden onset deafness and blindness are serious, serious health concerns and in the interest of the health of your employees, I implore you to encourage them to get these screenings done.
Iâm not trying to be obtuse or imply anything. At all. Iâm genuinely concerned.
Really.
Please, get them checked.
Most people are critical because they care about the game, theyâd like to see it be the best game it can be, a game their friends and family will play, and it just frustrates them that itâs going in the wrong direction.
Iâm just waiting for my game time to run out so I can turn my back on this entire frustrating train wreck. We fight against a dev team who wonât listen to feedback, and we fight against players who defend them and their stupid decisions. There are just too many areas in the game where they do what they want and not what players want, and if you dare say that youâre mobbed by fanboys who call you entitled babies.
Iâm sure itâs nice to have people to sing your praises and think you can do nothing wrong, but the game is suffering and constructive criticism is ignored. Promises to do better communicating with the players prove to be hollow and just lip service. At the core the dev team seems to have a serious attitude problem and culture of apathy towards their own player base.
Honestly, after thinking about it, Iâm kinda glad theyâve made these changes to guild permissions.
Think about it; being in a guild is a huge amount of stress. There are other people you have to be around and interact with, which can lead to a lot of conflicts. With these changes, Blizzard is making a huge step towards having to interact with people in that way!
Thereâs also the effect on raiding. Blizzard gears all of their raid content towards organized guild raids, when it SHOULD be oriented towards the majority of players who just do PuGs. No more guilds would free blizzard up to properly focus their design!
Still ignored.
You think you want more than 1 button but you donât. Remember when you had to go through options and set up permissions for each role? You donât want that. Now you just press a button that says âis officerâ
Thatâs a narrowly focused opinion that doesnât include the majority of the player-base.
Thatâs the point of MMO, the second M is for multi-player.
Incorrect. If that were the case, Personal Loot would still be optional. Besides, I made it to 368 iLevel months ago without ever setting foot in a raid.
The proper focus for a MMORPG is cooperative play. If you want the solo player experience, there are literally tons of console games, where you never see another living soul.
PuGâs, lfr, random groups? No thanks. Iâd rather have someone I know at my back. Iâd rather quest, raid, dungeon-crawl, PvP, etc. with people whom I already have invested in, and with whom I share common goals.
Blizzard used to remember thisâWoW was the video game equivalent to D&Dâthe social aspects of RPGâs are paramount. Table-top gamers remember that. Video-gamers that play party-based RPGâs rely on AI and programming for the rest of their party, instead of other peopleâthatâs why PuGâs are mostly toxic.
Silicon & Synapse was created by table-top gamers, to create what was essentially a translation of table-top to video game. By the time they evolved into Blizzard and launched WoW, they werenât prepared for the overwhelming response they got from the table-top crowd (expecting 100K at most, and getting 400K to start). It was finally a way for adventure parties and party adventurers to connect and socialize. The content was never supposed to be solo-able.
Now, sadly, much of it is solo-able. And maybe sadder still is that, for the most part, itâs no longer sociable.
@Blizzard, My Guild Controls are still BROKEN!
From the echoing halls of her dead guildâŠ
I agreeâŠagreeâŠagreeâŠ
Out of curiosity, (and for more âinputâ for Blizzard of course) I wonder if some folks will please chime in with how their guilds are currently doing?
For my guild:
I stated some time ago that my guild was on life support. Thatâs still true.
I also related here in a previous post how I inquired of my guild members on our guildâs Facebook group if anyone would like to join me if I created us a new guild on Classic Wow once it goes live.
The response was overwhelmingly positive, and is still our plan unless there are some radical improvements made to the game by then.
I am alt crazy. A real âalt-o-holicâ
I am currently doing holiday stuff on many of those alts (sorta my weakness lol) and after that I will likely be pulling the plug on several of my currently active Wow accounts. Maybe just until Classic launches, maybe for good. To be honest, for the first time ever (well over a decade) I feel like I am wasting my hard earned money every month when it comes to having multiple Wow accounts.
BloodOath isnât âdeadâ as yet, but compared to how things usually are at this point in a new xpac, we are certainly suffering.
As a sort of side note:
I noted something recently. As I said, we are suffering but not dead. We still get new recruits although we are not out actively recruiting.
Many of the new members weâve gotten recently came to us via the in-game recruitment tool. Quite a few applicants write short notes to be read by our recruitment officer (ie: me) Many of them have stated (and often do state) that the individuals are looking for an âactive guildâ
Well I hit âinviteâ even though we arenât exactly what I would call âactiveâ at this time. We arenât dead as Iâve said, but we arenât exactly doing much either. Thereâs usually a few people on at any given time during the days and until later in the evenings, but nowhere near as many as normal.
To get to my point, what I noted is that none of these people looking for an âactive guildâ has (so far) complained or left the guild due to lack of activity.
I for one would not blame them if they did!
This tells me something as normally people leave during times of guild inactivity especially when they specify that want to be active.
Iâm not sure what the answer is.
Are we actually more active then many guilds that these new applicants have seen thus far?
If so, that sorta makes me sad.
I had sorta hoped that some guilds were somehow doing ok despite the fact that mine and many others that arenât
Our core 7 is in very real danger of becoming a core 5, as 2 guildies have not logged in for quite some time and their motivation before their disappearance was lukewarm at best.
This sucks.
Blizz, since becoming a shareholder, not only has the value of my investment fallen, but my anger at your seemingly complacent attitude has only grown.
What are you doing?
At the start of the expansion, we had our usual 14-16 raiders and a few social members. About two or three weeks in, we were down to 12 raiders. Now we have seven, and they mostly only login on âraidâ days to see if we magically have enough to do a run, and logout when we donât.
Dead realm, so recruiting has netted us a couple people over the past few months - and each one of them besides like two, have decided to move to more active servers instead (even while we were able to consistently raid, before everyone stopped being active).
My guild is almost no more, and itâs painful to accept after pouring my heart and soul into it over the years.
I guess the officer permissions matter less to me personally at this point, I donât have enough active members to need âjunior officerâ ranks now. Thanks Blizz /sigh.