The new Guild UI and Permissions...yikes (Part 1)

The changes to guild management were rebuilt with the new community features and that is the reason why the current guild permissions are not as flexible as they once were.

Here is a comparison of what we have now and what we had before communities were introduced.
https://i.imgur.com/JYNV0S7.png

For me the changes have clumped together in such a way that ranks are either an "officer" or "not an officer".
In the past I was able to finely tweak each of the ranks based on what sort of guildy they were.
  • Assistant Guild Master - full control of everything as I trusted them totally
  • Guild Officer - could not modifyg guild info and chnange bank permissions
  • Guild Seargent - could not see officer chat, see officer notes, demote and remove guild members
  • Guild Corporal - could not promote guild members and reduced access to remove items on certain bank tabs
  • Guild Private - could not create/edit guild events and edit public notes
  • New Recruit - could not invite members, deposit only access to the guild bank no guild repairs
  • Guild Stockade - (sin bin) could not speak in chat and no bank access

  • Also I note that in communities we have the ability to not only ban players it is an account wide ban, something that has long been desired by guilds and players.

    If this functionality is now possible can we please have the ability to not only ignore a character but also the option to ignore the whole account.
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