Blizzard has proven historically that they cannot tune around solo content without turning it into a strict ilvl check and nothing more.
I suppose everyone should have seen it coming.
Blizzard has proven historically that they cannot tune around solo content without turning it into a strict ilvl check and nothing more.
I suppose everyone should have seen it coming.
Are you really surprised brand new content needs adjustments?
Give them time to cook you donât want to just make a ton of knee jerk reactions.
Iâm sure itâll be fine in a few months.
After it is extremely overgeared Iâm sure it will be just fine. Most things are.
That last bit makes this feel like sarcasm but in case itâs not⌠Have you considered doing higher tier delves?
The ironic thing is that some of these hotfixes feel exactly like kneejerk reactions. Why was a second boss added to T8+ with no explanation? Whatâs going on with tanks being the least tanky role in delves? How much more can they nerf Brann before all he does is block your cursor when youâre trying to click on something (the latest Brann nerf and his level being capped below 60 have also gone undocumented)? A lot of these changes donât seem very thoughtful.
Pray tell which MMOs do you think do.
Sure the largest are probably guild wars 2 and ESO.
There is no traditional ilvl system in GW2, which can be both good and bad. In WoW, you always know when your gear has gotten betterâhigher ilvl, more damage, easier content. In GW2, the horizontal progression means you hit a power cap early on, and solo content doesnât feel as rewarding because youâre not constantly chasing higher ilvl gear to help smooth out encounters. So, the dopamine hit of seeing your character improve in power, a core of WoWâs design, is largely missing.
Now with ESO
ESO uses a Champion Point system after you hit max level, but it doesnât have a traditional ilvl system either. Content scales with your characterâs level and CP, so you donât get that feeling of blowing past old content with better gear. In WoW, the ilvl system creates a clear distinction where you can start soloing tougher content as your power grows. ESOâs scaling means the challenge of solo content stays pretty consistent regardless of gear, which can feel frustrating because it reduces the value of upgrading your gear. This does create some problems though because a new player no CP will definitely have a worse experience.
But hey I mean I like ESO personally and yet Iâm still playing wow. In fact if ESO had a better combat system Iâd probably play it today still. However the lack of ilvl checks means you have to try and find youâre own fun meme builds ect.
World of Warcraftâs decision to design around item level (ilvl) is a deliberate and, for many reasons, the correct approach for long-term player engagement, even though they could easily have gone with a more horizontal system like Guild Wars 2 or The Elder Scrolls Online.
Itâs not that they canât they just donât want to but if you want those experiences they exist go play.
Then they should change their âitem level recommendationsâ to âitem level requirementsâ instead of pretending they are capable of anything else. Thanks though.
Wow, you guys didnât agree with the OP, so you reported them for trolling? Just wow. And people were just telling me yesterday how the forum systems arenât exploitable.
They arnt hard requirements though as people complete content regularly well below the recommended.
Many people are clearing heroic raid fights well below what would in theory be recommended 600 for example, but maybe youâre right maybe all content should have a hard number so people donât complain.
Like oh you canât do a tier 8 delve til exactly 595 although I canât imagine that would go over very well.
Doubt thatâs the reason itâs pretty obvious trolling and low effort trolling at that.
To a certain extent I do agree they should contain a challenge.
Obviously wow shouldnât be Elden Ring. That game is available to them should they wish to replay it.
I just tried a tier 8 delve solo as a 602ilvl tank
lololololllllllllllllllllllllllllllllllllllll no.
I just did a tier 8 delve (the one with the summoned adds that berserk the boss) on a ~570 ret paladin so itâs definitely recommended and not required.
I mean I doubt it but assuming you did this conversation is about the changes to group delves.
People know that solo and group play wildly differently now. Thatâs kind of the point here.
You definitely have to plan pulls and use line of sight, but when a mob is spam casting through walls despite me breaking line of sight, itâs not fun.
Yeah it was solo. Group scaling needs work I agree, but given that groups are already easier by nature they have to scale difficulty to match the very high level rewards they throw out. My Mage got a chart that gave him Heroic Raid level gear! Thatâs insane. Blizzard has never done this before, and it felt earned.
I do think they should not linearly scale unavoidable group-wide AOE damage, though these are manageable if you cycle defensives. I also think they should not introduce the very difficult minibosses on tier 8 delves.
Oh yeah this too. Some LOS is definitely not applied lol
Some mobs also donât move when interrupted. Kinda troll when youâre trying to pull mobs intelligently to make packs easier.
I donât know if this is a troll thread or not, but I genuinely like the difficulty. Itâs a nice challenge without having people screaming in my ear the entire time.
Well that sorta checks out.
Iâm not sure they designed it to be fun as you increase the tier / difficulty.
Definitely gets more challenging but challenging doesnât necessarily equal fun as we all know.
Many people will tell you like Elden ring is a great game they just donât play the game because itâs far to challenging for them and thatâs not fun.
T1-7 are pretty chill fun times.
T8 is like meh
T9+ is like well this isnât much fun maybe Iâll go do something else.
Although for some people they are probably like yay challenge I love it.
Personally when I play a video game I like to have fun most of if not all the time, some people want pain though thatâs fun for them obviously everyone should be included.
A lot of the wow community is getting older now though and like coming to the realization that a lot of MMOs are a time sink not necessarily about fun. They have fun things inside but most of that fun requires some unfun along the way.
Like I dunno about yâall but basically over doing weekly hallow at this screw those lights, but I should still do them itâs not fun though Iâm not like okay lemme login and light my lamps do my quests over and over and over yet it needs to be done for other fun activities.
Battered Hilt.
Touche lol