The mask of your trashy re-engineered client

I betcha the Classic WoW team loves Classic wow, but they are overly cautious about making fixes and stuff because they are trying to keep the thing as legit as possible.

Maybe they are just understaffed for bug testing, that’s really possible because blizzard fired like a massive portion of their QA team and in game support like GM’s and stuff. really a mistake because that personal human touch is what made WoW so good, quality is why we loved blizzard.

No they didn’t. This is a common false narrative spread on this forum and fake news sites.

Mr Factman again here, to tell everybody the facts

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Well, I think we are extremely lucky that we got Classic at all, considering that probably almost nobody at the company wanted it. It has to be a HUGE slap in the face and insult to those employees every single day that so many people actually prefer this 15 year old game to the modern game that they have poured their heart and soul into and most of the company’s resources.

And I’m sure the question has come up in shareholder meetings, what do we even pay most of these people for? Because I think this old content is probably more profitable than retail because the costs are so low. They seemingly expend almost no resources on it, and it brings in the same $15/month that retail does.

That’s correct, that’s a fact.

Just do your tuesday raids and log off. It is even in your guild name.

They literally just fixed this, it was an issue they left in for ages like you said, though.

They didn’t kick 800 people to the curb while citing record profits?

Citation needed.

The 800 was across the entirety of Activision-Blizzard. Roughly 200 were cut from Blizzard, zero CS positions were cut.

Most of the bugs in an MMO cannot be found by “QA”. Not even if you delayed every release by a year. That just isn’t realistic. I had a career as a software dev, so I released many products to customers. Customers always try things no-one ever imagined. And I never had 800,000 customers, in a live 3-d world, trying unlimited combinations of things.

Blizzard has a good system, allowing thousands of players to “Beta test” products. That generates lots of bug reports, that devs can work on. Far more than any QA department could ever do.

Last August, just before the Classic release, Ion reported that the dev team was fixing thousands of bugs every week. Thousands! I think we can thank the Beta testers for finding so many bugs.

And of course more bugs were found when the product went live. That happens to every software product.

Limited Invulnerability Potion?

then they should’ve delayed the release until more bugs that were already reported before late august got fixed

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:rofl: :joy: :sweat_smile: :upside_down_face: :smiley: :grinning: :sweat_smile: :man_facepalming: :woman_facepalming: :clown_face:

Forums can blow things out of proportion often and I accepted the forum narrative, but even if its not 100% accurate a small google search says that 775 employees were fired. That realistically explains the lack of in game GM’s and stuff like that, and the poor quality of retails buggy mess. Each of these articles detail it far more than I am willing.

Polygon wrote an article on it.

https://www.polygon.com/2019/2/16/18226581/activision-blizzard-layoffs-executive-pay-unions

Forbes and many others wrote an article about this before and after it took place. I think of Forbes as a legitimate news source.

https://www.forbes.com/sites/mattperez/2019/02/12/activision-blizzard-to-layoff-nearly-800-employees/#170530a176f5

Business Insider is also a legitimate news source, it also aligns with the forum rumblings.

https://www.businessinsider.com/activision-blizzard-layoffs-reaction-2019-2
https://www.theverge.com/2019/2/12/18222484/activision-blizzard-layoffs-cuts-jobs-record-results-2018
https://kotaku.com/activision-blizzard-begins-massive-layoffs-1832571288
https://www.toledoblade.com/a-e/peach-weekender/2019/02/20/Profits-over-people-Activision-Blizzard-fires-800-workers/stories/20190221011

And there are many more articles about this topic if you want to search your self.

Can dozens of news and review sites all be wrong?

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Are you filing reports?

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As all businesses do.

We begged for this.

That’s not true. They don’t share with us what they are doing and with threads like this as any indicator, I don’t really blame them for it anymore.

They didn’t believe that players could move past the drawbacks of an outdated build. By the complaints on this forum, there’s truth in that. Others are grateful for what we have,

Yes and that’s OK. No changes.

Yeah, you got me there. They say that they didn’t want to commit to launching with too many servers but anyone could have told you that we would have needed more.

The population imbalance is on us though.

Not only businesses. Who doesn’t? Do you dislike this? I don’t.

Is this a dichotomy? I do not think it is. Enlighten me.

Why would they? Why would they care? Why would anyone care?

If all they care about is money, then why would they care which game titles people come in through, as long as they are paying?

This is sloppy bashing, imo.

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nani?

I disagree, I’m mostly happy with all decisions.

It’s important to remember that all games have bugs, vanilla especially. Posters of today don’t complain any more than they once did back then. Nothing has changed, we’re still here playing and still throwing mud at each other.

I appreciate the game for what it is, I wouldn’t be playing otherwise.

The few blue posts we’ve had have shared their love and posters jump their neck asking for verification on other issues that they likely aren’t even responsible for.

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Yeah, there are a couple of things here or there that I would question, but I don’t claim to have a better way to go.

This doesn’t really matter. Peoples’ opinions will vary greatly. What I said isn’t about that. I don’t have anything against the “Classic team”, I do have a lot of things against modern Blizzard and how they are treating Classic players. Obvious bugs that were noticed on launch day are just now being fixed. We don’t have a sufficient number of game masters. Or devs. Or communicaton.