The Knights of the Grave

The Banshee is gone.

The future of the Forsaken is in civil unrest.

Instead of serving as the disposable blight-spreading cavalier foot soldiers, against Horde OR Alliance, the average Forsaken has no ties to title or provincial claim. No official code or even guidelines on how to “live” with their collective condition of undeath.

Except for the Grave-Barons…

To fill the void, while also providing sorely needed reinforcement as well as a clear militant war machine hierarchy to preserve Forsaken holdings, the Grave-Barons have volunteered to realign the undead claim to Lordaeron and reorganize the Forsaken fiefdoms into something to last through the ages…

The former generals of the Scourge (Deathknights), the Grave-Barons have found a way to both bolster the Forsaken military with typical Scourge disposable units such as ghouls, abominations, etc, some have perfected the ability to reanimate “dead” Forsaken from their remains.

The implications are clear, as the Forsaken now have the ability to construct, reanimate, preserve and bolster their standing army to limitless proportions, becoming the most active contributing military force on Azeroth.

The Grave-Barons rule through an iron fist, while also providing all their support to the Deathstalkers intelligence and espionage force to protect past, present AND future Forsaken.

To demonstrate their authority, each Grave-Baron has a mobile Necropolis used to survey their home province, granting rapid deployment of former Scourge ghouls and abomination shock troops. Gargoyles provide excellent point of view spying, as well as messengers. Nothing goes unseen to the Grave-Barons, at least not for long and redeployment is swift and merciless.

Deathknights, once instruments of indescriminate death-dealing tyrants now seek to offer their unmatched expertise in necromancy and military might to preserve the Forsaken.

Thank you for your tine and consideration.

I don’t really see that mashing together Scourge death knights with a Maldraxxus hierarchy would serve The Forsaken’s plot. Nor do I see why the Forsaken would submit to a bunch of would-be tyrants trying to carve up their lands and take them for their own. Seems more likely they’d note how quaint a notion that is before blight-bombing the hell out of each necropolis that these death knights inexplicably have at their disposal.

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They’d be immune to it. The Blight needs to be retired

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Okay. They’re just immune to the thing tailor-made to kill them? lol

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This is somehow worse than Calia being the next Forsaken leader.
The Forsaken don’t need anyone to come in and save/guide them.

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Grave-Baron is a pretty cool name.

The idea of the Forsaken government organizing into something more feudal is also intriguing, with them making greater use of Necromancy in the pursuit of self-preservation (mindless undead to defend the free-willed undead). Also can’t deny there is something simply bad*ss about these Grave-Barons having mobile fortresses in the form of necropoli to not only survey, but defend their particular fiefdoms.

I would say making them all Death Knights may not be the best route, considering all Death Knights belong to the Ebon Blade.

I might instead suggest this would be a good time to develop some names among the Forsaken. For example, Gunther Arcanus and Bethor Iceshard, Master Apothecary Faranell, and Deathstalker Commander Belmont.

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I made them deathknights because DK=Necromancer.

They’d be immune to the Blight, and beyond the purview of Bolvar as the only people they “serve”, (Forsaken) are their own counties and “subjects” (Scourge) as their private armies.

Still not seeing any reason they’d be immune to the blight or why The Forsaken are going to just let a bunch of Death Knights roll in and control them.

Evolution of the nature of undeath.

Another thread about DKs leading the Forsaken, from you. This seems almost exactly like your other thread about DKs leading the Forsaken. That thread isn’t even a week old :

It seems as you spam threads, you pay less and less attention to what you are typing.

From your original thread :

And now in this duplicate thread :

That gratitude is seeming less and less sincere with each duplication.

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Can’t play currently, so I’m just creating threads to keep the idea circulating.

Thanks for the feedback.

I think at this point, if the devs wanna keep them alive, have their existence be a struggle. I mean heck, they wrote it originally, that Forsaken would start to crumble without the Val’kyr. They are the finite vs the ever expanding, ever consuming, living people of the world. It is an interesting twist on the typical fantasy motif of death, because it highlights how life absolutely is a scary thing when you yourself lack the benefits of life.

Let them stay persisted off their pre-established rage they had since vanilla, but let them go into decline as a consequence of all the actions they’ve taken since classic.

I agree with this, but at least one Grave Baron needs to be a forsaken Death Knight.
Also, Anselm > Belmont.

Is where i stopped reading… a death knight is not a necromancer… or vice versa.

Same principles as priest and paladin. Similar abilities different outcome.

Ok then … DKs are stronger and better than necromancers?

They were originally supposed to be necromancers, but Blizzard rolled it into the past-to-current deathknights, the generals of the undead.

Their purpose would be to command the Scourge remnants as meat shields to safeguard Forsaken #s.

The Forsaken are the original undead faction. They don’t need stuff from any of the scene stealing pretenders. Least of all the KotEB.

What the Forsaken needs is expansion on what they already have. They already have a military, religious, academic, and political hierarchy.

The Deathguard is commanded by Executors who seem to function as everything from sheriffs to field commanders to governor-generals depending on their rank and circumstance. Their standing armies have a mix of footmen, sharpshooters, heavy calvary, and apothecaries as the backbone. With banshees, abominations, and dark rangers as specialist individual units. Additionally they’re supported by an airforce of batriders and pretty impressive artillery who’s playload can be anything from antipersonal rounds to their own personal to essentially tactical neutron bombs.

I dont see why they’d need mindless undead attack dogs. Fighting alongside them would be as offensive as it is unnecessary.

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Retire the Blight, embrace the meat shields known as Scourge. For disposable, endless #s to stop the death of many of the Forsaken.

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Then… Horde are the baddies.

You’re bringing down your alliance, (Horde.) Saurfang died in vain.

Oh please. The Forsaken haven’t genocided anyone to take their sacred land, which cant be said of Ironforge. Technically they’ve the lowest body count of any playable faction seeing as they only leave the Scarlets dead. Don’t think it counts as murder if you immediately resurrect them. The undead are shown to be no meaningfully different than they were in life. Hardly the Forsaken’s fault their living cousins reject them on sight.

They’re only villains per your perspective and yeah the Horde and Alliance are supposed to play villains in eachothers story. That’s fine. It’s only a problem when Blizz decides to make them the primary antagonist because of they very clearly do not understand the concept of morally gray.

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