Would prefer no race changes. Racials either rebalanced on not usable in arena.
Wrath may as well be announced already.
It’s like I said years ago about Classic Vanilla vs the mob of idiots who said it will never happen; I told them it’s not a matter of if but only a matter of when.
Wrath is the same thing, the writing is on the wall.
Just delete the racials entirely; they’re nothing but trouble.
That was the theme of Wrath: bring the player not the toon.
Was a nice idea that turned out really bad and didn’t achieve the goal, it actually ended up worse than the more interesting system employed by TBC.
It wasn’t quite as terrible as the PvE balance of Classic, but failed to best TBC.
No version of wow has ever been perfect, some are better some are worse; here are my criticisms of Wrath. I could beat up the other versions also, but this is only about wrath.
Looking back in retrospect TBC really only needed some minor DPS adjustments and healing tools / mechanical adjustments. As for the DK class I still feel it was a mistake to make it it’s own class and should have been a 4th spec for the paladin that required a massive and unique quest line.
The one of the original ideas floated very early on about the DK was that we might need to convert a paladin to Death Knight; that was a much more interesting and RPG oriented style of development, but instead we got LOL OVERTUNED HERO CLASS with tons and tons of straight copy and paste.
Wrath had cool lore, some needed class tweaks and adjustments to dumb things like removing RNG Mace stuns and stuff of that nature… but for ever nice improvement it had some truly horrible things too, like phased world content that made questing with others or helping others nearly impossible at times. That’s not even getting into dumb crap like the insane AE design of every single class, the fact that mana was almost not a thing any more and dungeon finder teleport to dungeon that also included cross server play.
Wrath had some good stuff for sure, but it was the beginning of what we consider “Retail”
If I remember correctly, LFD was only added in the last content patch of Wrath, and I believe it only worked for the dungeons that were introduced at the time. If Wrath classic comes out, it’s a safe bet that Blizz will extend this to include all dungeons in Wrath, possibly even dungeons in TBC and Classic.
As far as the race/faction change, I couldn’t really argue against those because Wrath is when they were actually introduced. Although many would say features like this as well as LFD/LFR and character boosts are the downfall of WoW, Wrath is a bit different because that’s when these systems first popped up, and this began the slide into retail. My contention is that having these same systems like character boost, and possibly even achievements, introduced to classic before they were actually introduced back in the day means that classic will begin its slide into to retail much earlier. And I would argue that every system and feature they put in the game early is another step towards retail, the avoidance of which is the reason I started playing classic.
Your hyperbole aside, my answer, as an individual, is that I won’t be playing WotLK very much. Oh, a little. Death knights were fun. And…that’s about it really. The dungeon queue alone would keep me away from the game, but it’s not alone. The new art was ugly, the new daily quests were unpleasant by design, they went out of their way to get rid of all the class synergy, and the vaunted “story” ended at “your reward for getting here is to spectate as Tirion Fordring demonstrates that he started the expansion already more powerful than the Lich King.” No, I’ll be staying on BC realms for as long as I play any version of WoW. That being the case, and not being a complete solipsist like most of the people who want changes seem to be, I’ll stay out of it and hope that the people who actually like WotLK have fun.
If someone at Blizzard, who had the power to decide such things, actually asked me personally, “Should we take the dungeon queue out of the new WotLK realms?” I would be faced with a dilemma. I believe it not being there would make the game vastly better…but also sacrifice authenticity. I honestly don’t know what answer I would give, so we’re all lucky it’s not going to happen.
Mount prices were fairly trivial by LK, no? I think riding skill was the only real mount-related expense by that point. A free mount is hardly a problem considering what has already happened to the classic economy.
Why do you assume there will be eternal TBC servers? It made sense with Classic since…that was the beginning. That was the reason Classic was made: to provide the Vanilla experience forever. There’s been no such thing said about TBC servers. They’re simply progressing from Classic.
My expectation is that all TBC servers will be rolled into Wrath when the time comes and not have a clone server made that stays in the TBC era. We don’t know for sure, but that’s what I would assume.
Likely because many people would prefer Retail and Classic remain separate games instead of Classic following retail’s path.
I’d say LFR far more than LFD. There was still a lot of community before LFR was around and it was only LFD, and it is entirely because you still needed that community and social interaction to raid or arena. LFR pretty much killed that need as you could still see the entire raid without any group and still gear from it. Not sure when arena or rated battlegrounds were hit as that was after my time… but whatever hit them needs to be spotted as well.
Also… just tweak LFD to not auto teleport you to the dungeon…
I would have to agree… they wouldn’t even need to do cross-realm… if you know they would stop refusing to combined realms.
You say whiny… I say they actually care about the state of the game… whether for good or for bad.
I dont really care about this.
What I care about is the class changes that messed with raid balance, and the eventual late game overload of mindless time gated daily quests.
That doesn’t make any sense. If that argument was valid, there would be no reason to make BC realms (or WotLK realms for that matter) ever. (Actually, this argument reminds me a great deal of the “they’re not going to make BC realms because only and eternal point of Classic is Classic and they never said they would and nothing else I’m acknowledging matters get used to disappointment” arguments people posted prior to Blizzcon. How accurate did those turn out to be?)
But this is actually irrelevant to the question anyway. If Blizzard is stupid enough to not maintain BC realms, then they’ll just stop getting my money. In no case will I be playing primarily on WotLK realms ever again.
It makes perfect sense.
Nothing stops them from making TBC or Wrath servers. But the point of Classic was to provide Classic forever…which they’re doing. They’ve said no such things about TBC or Wrath or whatever comes after. They might, they might not.
But just think about how that plays out. Eventually we’ll have Eternal Classic, Eternal TBC, Eternal Wrath, Eternal Cata?, and whatever expansion (or maybe a Classic+) they end at. That’s a LOT of splitting up the playerbase. I think it more likely it’ll just be Eternal Classic, and the rest just progresses as they see fit.
I mean I am done once TBC is over so it doesn’t matter to me. While I did play TBC initially I never felt like I accomplished all I wanted to do in TBC so I am happy to play it again. On the other hand I did all of wrath up to heroic 25-man LK and even doing things like Herald of the Titans and Tribute to the Grand Crusader. It was a fun time but I have no need to re-live it as I did what I wanted to in WoTLK.
You just repeated the same stuff without addressing the reasons why your argument doesn’t make sense, so I don’t know why you’d think my answer would be any different. Is a “split playerbase” somehow inferior to “a playerbase playing Classic Era, Modern, and this weird-[butt] perpetually fifteen years behind Modern version of the game, and a lot of people who would be playing BC or WotLK but have quit entirely, gone to private servers or otherwise, because Blizzard no longer offers the version of the game they want to play”? Not for Blizzard’s bank account, it isn’t.
Ever since “they don’t want to split the playerbase” was first offered as part of the “Wall of No,” it’s been profoundly goofy, the number of people who apparently have the bedrock assumption that the number of people playing “game called World of Warcraft” is static: that if what people want to play isn’t available, they’ll suck it up and play something they don’t want to anyway.
Well you keep saying I make no sense without saying why, so I don’t know what to tell you. All I’ve done is repeated what Blizz said in regards to Eternal Classic and the fact they haven’t said that about TBC. So…if you can’t handle the truth, that’s your problem.
Why would we think they wouldn’t handle TBC Classic exactly the same as Classic?
They’ll keep it around and use connected realms or what not to handle the low population.
Because they didn’t spell that out, and not having spelled it out means that whatever Jarvizz imagines instead is Truth, apparently.
Once TBC launches and the anti-boosters shut up once they realize that boosting in no way causes an issue, I think WOTLK Classic will be smooth sailing. I’m sure they’ll come up with something other dumb crap to complain about, but for the most part I dont see many issues.
You’d be correct, which is why to me, it doesn’t taint wrath so much as it does Cata.