I do not care if they have paid boosts. That is fine, go make money. Nerfing gameplay mechanics to say they are fixing GMT is my problem.
If someone wants to pay someone 50g to run them through dungeons, how is that hurting anyone? Let me spend my gold how I see fit and let me play the game how I want to play it.
People saying there are no groups available for leveling; that is a server issue. Playing on a larger server I have had no problems finding groups.
The one issue I have with the boosting meta is the spam. I dislike the GDKP or the 5 in a row LF XXX for a group as well.
I think many players assume that a chunk of those buying boosts, have also purchased that gold, which is a fair assessment at the end of the day.
I currently play on Pagle - Alliance, and there are times I have a hard time finding a group for level 70 content (and Iâm a tank) Itâs a million times worse for lower-level content.
Thereâs no way to rationalize GDKP and boosting. Yes itâs an ideal, easy environment. It is also completely toxic and the anthesis to a MMORPG and directly hurts the community. It needs to be broken for the overall health of the game.
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How are GDKPs toxic? They provide an opportunity for players to experience raid content that they otherwise wouldnât be able to because almost no one completes the older raids, so gearing up progressively is next to impossible, and if theyâre not geared enough, they donât get invited to raids.
You just reinforced the whole point I made. This isnât a boosting issue. This is a bot issue.
Sorry about the server issue, I donât know much about Pagle. I just know my current situation and I just leveled multiple characters over the span of 7 weeks.
I just want to know how it has hurt the community. Please elaborate on that and support it with facts to actually show it hurt the community.
Thatâs a pretty broad statement. Where is this âissue?â
Youâre not wrong about the need to get things instantly. Iâd point to the foundation of the game itself before that here though. Thereâs nothing in the earlier levels you want to keep for later, so thereâs no benefit to actually doing any of that content. As soon as you get a new expansion, all previous materials become completely obsolete.
If you have no functional benefit to the content, why do it? Everyone is working towards -something-, but itâs usually raids or for Wrath itâs killing the Lich King.
I mean Iâm not surprised they went with microtransactions in the game at all. The fact itâs apparently tied to capability in the game at all is a hilarious way to shoot themselves in the foot, is all. They could have done cosmetics or something intead.
@Ookrim: Yeah I donât know. I mean that option is still available if youâre running someone through a dungeon to get quests done. Iâd actually argue itâs the only way to make that previous content relevant to maxed out players at all. If it hurts botters in general, I just see it as a wash, overall.
On the hurting the community aspect, I would assume it has to do with how the AH is run. If youâve got that much gold floating around, you can pretty much do whatever you want to the market.
It isnât broad at all. You stated people bought gold, cool, where are they buying gold from? It isnât from boosting, boosting doesnât generate raw gold from mobs. The bots are generating the raw gold.
If there werenât bots, there could still be boosting, economies would scale.
Uh, websites? Websites that are funded by both botting AND boosting.
I am not sure what people do not understand. The amount of gold is a direct problem of them not fixing the botting issue.
In regards to people having a lot of money from GDKP; if I run a GDKP every week and in x months I have 50,000 gold more than you, what is the problem with that?
From bots.
Let me break it down barney style.
We start day 1 servers launch. Gold is only injected into the game via quests, npcs, vendoring, etc. That is how raw gold is put into the economy.
Boosting is just transferring gold back and forth. Could it be resold, sure. The issue is the amount of gold being generated from bots.
As more gold is injected into the server; inflation gets wild. Cost of $ per gold goes down, people will buy it as itâs cheaper, and then it festers to the problem we have now.
Youâre saying that the boosters that can have legitimate conversations with you, are actually bots? Thatâs pretty impressive coding, then.
What problem do we have now? That bots are generating gold? The same way theyâve been doing since 2004?
Economic imbalance is an issue if it affects other peopleâs play experience, thatâs about it. I If you have 50k gold more than me, but it doesnât change my gameplay experience, then no it shouldnât matter. If youâre able to leverage that into controlling markets, I would assume thatâs an issue for some people.
On the other hand, how can botting be an issue for you, but having a massive gold imbalance between you and the rest of the server not be? Itâs functionally aimed towards the same goals.
I could see where youâre coming from but with the release of TBC Classic, we saw countless players still rocking their Tier 3 (or equivalent) walking into Karazhan.
I do older content (Vanilla raids in TBC, for example) because not everyone experienced those raids and itâs a great team-building exercise.
I mean I levelled to 32 (or something) without spending a penny and didnât notice my gameplay be hindered.
The bots and rmt are directly tied together. Rmt providers are the ones putting bots in the game. The bots then generate gold by killing mobs increasing the total amount of
Gold in the economy and by consequence decreasing the value of your gold. People buy that gold for real money and then are willing to offer it for a service. Originally there might be 5 or 6 mages doing boosts are a small community thing but now with all this gold available hundreds start doing it and boosting takes over the game. Everyone cries boosting is aweful but instead of going to the root cause which is the rmt and bots, they ban community boosting and offer their own paid service and if you think that will help with bots check retail. Itâs still completely full of bots because after blizz took over rmt by making the wow token they made consumes cost a HUGE amount of gold to push players into buying wow tokens. The way they did it was by making consume material very rare and it turns out bots are really good are spawn camping rare materials. So bots still exist, rmt still exists, people now have to pay micro transactions to afford consumes to compete in raids and no one can even farm herbs now cause the bots are everywhere. Rmt is always the problem and the blaming community boosting is just blaming the symptom not the cause
Well thereâs a benefit to doing the previous content if youâre about to walk into new content like we are, sure. If just mean after youâve done a few raids or some such. I heard TBC had some items that youâd keep using for a long while, but with Wrath pretty much everything becomes obsolete.
Iâd just say that thereâs a hard limit to the effectiveness and use of it from a mechanical perspective. But yes, point taken.
I do not think you are comprehending what I am saying.
There is a distinct difference. Earning money through dice, auctioning, running people through content, etc. is not the issue. Getting gold this way is fine. Being rich in the game is also fine. Some people play wow just to play the auction house and be the rich goblin of the server.
Bots injecting massive amounts of gold leads to RMT. <â That is the fundamental problem they are not addressing.
Boosting doesnât generate raw gold. Generating raw gold through botting is the problem
I never said they werenât. I simply said that RMT is the result of both boosting and botting. This is made evident by the fact that some (not all) boosters are actually employed (whether fully or on contract) by these websites.
Botting alone does not keep up with supply and demand enough to be relied upon exclusively.
Which in turn is sold right back to consumers, which is my point.
Iâm sorry if youâre THIS naive, but there were THOUSANDS of players (not just Mages) offering boosts from the very beginning.
Define âcommunity boosting.â